Player Matchup

Bellona
Bellona
BuzzcutOhio
Bellona
Level 17
God Stats
5W - 3L
1,933 SR
Queue Stats
28W - 27L
1,458 Elo+
Solo
Janus
Janus
GhoztlyZero
Janus
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 58L
1,679 Elo+
Party 2
Ymir
Ymir
MariosK_99
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,243 Elo+
Solo
Artio
Artio
SuperbieSqualo
Artio
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
dragonheart559
Cupid
Level 29
God Stats
53W - 28L
1,699 SR
Queue Stats
115W - 86L
1,622 Elo+
Party 2
Team Averages
Level 16
1,627 SR
1,500 Elo+

VS

Team Averages
Level 22
1,591 SR
1,509 Elo+
Ne Zha
Ne Zha
Asukaa-chan
Ne Zha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,491 Elo+
Solo
Loki
Loki
BinAktiv_proXD2
Loki
Level 17
God Stats
12W - 12L
1,475 SR
Queue Stats
16W - 16L
1,497 Elo+
Party 1
Izanami
Izanami
Mexify010407
Izanami
Level 37
God Stats
2W - 3L
1,739 SR
Queue Stats
131W - 258L
1,538 Elo+
Party 1
Ra
Ra
TodayNeptune6
Ra
Level 18
God Stats
3W - 8L
1,500 SR
Queue Stats
130W - 134L
1,545 Elo+
Solo
Hachiman
Hachiman
cappijerry
Hachiman
Level 15
God Stats
12W - 19L
1,739 SR
Queue Stats
108W - 206L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BuzzcutOhio
Bellona
15
14 / 0 / 1
9,515
732
10,808
7,699
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
14 / 0 / 4
8,900
685
11,078
5,676
1,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 1
5,976
460
183
6,397
3,808
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

10
3 / 1 / 12
7,792
599
2,271
7,259
3,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
2 / 0 / 1
7,546
580
2,046
5,249
1,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
9
2 / 8 / 0
5,732
441
2,381
10,258
3,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

9
0 / 2 / 0
5,663
436
795
5,656
1,483
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Izanami
Mexify010407
Izanami
10
1 / 7 / 0
6,262
482
3,384
8,153
2,425
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
0 / 9 / 1
5,533
426
4,376
9,538
3,212
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
cappijerry
Hachiman
7
0 / 8 / 1
5,064
390
3,080
9,930
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
5
33
Kills
3
3
Deaths
34
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
2
8
0
0.25
L
0
2
0
0
W
Bellona
BuzzcutOhio
Bellona
14
0
1
14.5
W
14
0
4
16
W
0
2
1
0.25
L
Izanami
Mexify010407
Izanami
1
7
0
0.14
W
3
1
12
9
L
0
9
1
0.06
L
Hachiman
cappijerry
Hachiman
0
8
1
0.06
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,386
Damage
14,016
32,280
Taken
43,535
18,229
Mitigated
12,891
9,638
Healing
5,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
2,381
159
0
1,430
10,258
3,089
0
3,669
6,429
0
28,162
L
795
114
0
0
5,656
1,483
93
343
5,313
0
27,458
W
Bellona
BuzzcutOhio
Bellona
10,808
2,685
0
1,901
7,699
7,489
719
0
7,699
3,593
50,355
W
11,078
396
0
1,389
5,676
1,779
1,640
2,264
3,228
54,794
0
W
183
39
0
101
6,397
3,808
348
660
5,645
18,385
0
L
Izanami
Mexify010407
Izanami
3,384
2,053
0
1,056
8,153
2,425
204
950
7,203
0
32,925
W
2,271
373
442
2,709
7,259
3,664
569
1,118
6,083
7,088
0
L
4,376
600
90
1,239
9,538
3,212
270
7,172
2,002
30,489
0
L
Hachiman
cappijerry
Hachiman
3,080
2,052
0
2,182
9,930
2,682
281
1,221
8,683
0
15,444
W
2,046
1,232
0
3,096
5,249
1,489
1,880
0
5,249
0
39,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,729
Gold Earned
28,254
337
Minions Killed
252
0
Camps Cleared
0
1,238,278
Distance Traveled
1,106,304
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,732
441
49
4
0
234,759
0
L
Loki
5,663
436
58
4
0
232,369
1
W
Bellona
9,515
732
112
9
0
269,011
2
W
Janus
8,900
685
102
8
0
264,764
0
W
Ymir
5,976
460
35
3
0
206,452
1
L
Izanami
6,262
482
68
5
0
208,193
1
W
Artio
7,792
599
8
1
0
265,872
0
L
Ra
5,533
426
48
4
0
221,823
3
L
Hachiman
5,064
390
29
2
0
209,160
0
W
Cupid
7,546
580
80
6
0
232,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role