Player Matchup

Bellona
Bellona
Beccca
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,137 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Destober
Tsukuyomi
Level 25
God Stats
1W - 2L
1,253 SR
Queue Stats
2W - 6L
1,198 Elo+
Party 2
Danzaburou
Danzaburou
Kirapuro
Danzaburou
Level 146
God Stats
17W - 8L
1,733 SR
Queue Stats
202W - 178L
1,621 Elo+
Solo
Sol
Sol
Skcat
Sol
Level 146
God Stats
5W - 1L
1,500 SR
Queue Stats
17W - 5L
1,500 Elo+
Solo
Aphrodite
Aphrodite
l150501s
Aphrodite
Level 82
God Stats
108W - 69L
1,408 SR
Queue Stats
201W - 230L
1,307 Elo+
Party 2
Team Averages
Level 85
1,479 SR
1,353 Elo+

VS

Team Averages
Level 64
1,438 SR
1,445 Elo+
Thoth
Thoth
Danikillx
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 30L
1,467 Elo+
Party 1
Kali
Kali
LudaTsunami
Kali
Level 68
God Stats
0W - 2L
1,292 SR
Queue Stats
49W - 57L
1,335 Elo+
Solo
King Arthur
King Arthur
Walcott14
King Arthur
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 6L
1,498 Elo+
Party 1
Neith
Neith
beadyman321
Neith
Level 34
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 29L
1,425 Elo+
Party 1
Cthulhu
Cthulhu
olebart
Cthulhu
Level 90
God Stats
0W - 1L
1,615 SR
Queue Stats
10W - 14L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beccca
Bellona
11
0 / 9 / 2
7,715
454
5,947
12,375
9,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
Destober
Tsukuyomi
14
2 / 2 / 6
9,567
563
2,877
10,822
3,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
Kirapuro
Danzaburou
18
12 / 1 / 4
11,985
705
13,478
16,614
6,315
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sol
Skcat
Sol
17
15 / 2 / 3
11,703
688
15,788
14,158
4,630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
l150501s
Aphrodite
13
0 / 1 / 10
9,179
540
2,952
6,980
3,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Danikillx
Thoth
14
2 / 8 / 0
8,966
527
6,559
10,989
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 7 / 4
9,257
545
6,732
13,487
8,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Walcott14
King Arthur
14
9 / 4 / 0
9,386
552
11,403
13,668
6,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 4 / 1
7,760
456
3,113
7,832
2,603
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
olebart
Cthulhu
12
0 / 6 / 1
7,289
429
4,301
12,313
5,181
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
21
29
Kills
15
15
Deaths
29
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bellona
Beccca
Bellona
0
9
2
0.11
L
Thoth
Danikillx
Thoth
2
8
0
0.25
W
Tsukuyomi
Destober
Tsukuyomi
2
2
6
2.5
W
Danzaburou
Kirapuro
Danzaburou
12
1
4
14
L
2
7
4
0.57
W
Sol
Skcat
Sol
15
2
3
8.25
L
King Arthur
Walcott14
King Arthur
9
4
0
2.25
L
2
4
1
0.63
W
Aphrodite
l150501s
Aphrodite
0
1
10
5
L
Cthulhu
olebart
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,042
Damage
32,108
60,949
Taken
58,289
26,988
Mitigated
26,033
29,132
Healing
6,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Beccca
Bellona
5,947
2,912
0
817
12,375
9,146
0
8
12,187
0
31,520
L
Thoth
Danikillx
Thoth
6,559
580
0
882
10,989
3,498
226
6,284
4,705
49,802
0
W
Tsukuyomi
Destober
Tsukuyomi
2,877
1,066
0
4,438
10,822
3,707
252
1,597
9,225
0
45,911
W
Danzaburou
Kirapuro
Danzaburou
13,478
7,728
0
8,540
16,614
6,315
3,352
4,666
11,948
0
96,396
L
6,732
2,656
0
1,654
13,487
8,076
0
3,088
10,399
8,980
50,963
W
Sol
Skcat
Sol
15,788
4,223
0
5,192
14,158
4,630
4,860
4,357
9,801
73,441
0
L
King Arthur
Walcott14
King Arthur
11,403
2,705
0
2,870
13,668
6,675
636
2,546
11,122
0
45,211
L
3,113
1,066
0
851
7,832
2,603
0
3,331
4,501
0
36,612
W
Aphrodite
l150501s
Aphrodite
2,952
48
5,297
4,848
6,980
3,190
1,142
1,585
5,395
25,322
0
L
Cthulhu
olebart
Cthulhu
4,301
196
71
0
12,313
5,181
301
3,667
8,646
31,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,149
Gold Earned
42,658
421
Minions Killed
417
0
Camps Cleared
0
1,615,744
Distance Traveled
1,566,491
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,715
454
61
4
0
253,420
0
L
Thoth
8,966
527
100
6
0
301,827
3
W
Tsukuyomi
9,567
563
93
5
0
370,700
0
W
Danzaburou
11,985
705
146
9
0
312,324
5
L
Kali
9,257
545
96
6
0
353,441
3
W
Sol
11,703
688
93
5
0
331,379
5
L
King Arthur
9,386
552
80
5
0
334,557
3
L
Neith
7,760
456
84
5
0
298,241
4
W
Aphrodite
9,179
540
28
2
0
347,921
5
L
Cthulhu
7,289
429
57
3
0
278,425
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role