Player Matchup

Tsukuyomi
Tsukuyomi
Silver III
Andre Filipe792
Tsukuyomi
Silver III
Level 125
God Stats
4W - 3L
1,700 SR
Queue Stats
7W - 14L
1,408 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
BEACH_CLUB_GAMES
Sun Wukong
Silver II
Level 42
God Stats
6W - 13L
1,267 SR
Queue Stats
193W - 203L
1,353 MMR
Solo
Freya
Freya
Silver IV
DamThzCrackers
Freya
Silver IV
Level 133
God Stats
26W - 14L
1,500 SR
Queue Stats
91W - 90L
1,327 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold V
GeoffBR
Cu Chulainn
Gold V
Level 149
God Stats
13W - 11L
1,799 SR
Queue Stats
345W - 355L
1,255 MMR
Party 1
Ra
Ra
Silver I
faitless urgan
Ra
Silver I
Level 126
God Stats
30W - 26L
1,929 SR
Queue Stats
393W - 394L
1,359 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,639 SR
1,340 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 75
1,519 SR
1,371 MMR
Zeus
Zeus
Bronze III
B43R_jbaer02
Zeus
Bronze III
Level 68
God Stats
6W - 11L
1,500 SR
Queue Stats
135W - 140L
1,326 MMR
Solo
Agni
Agni
Bronze III
H2o_Ganja
Agni
Bronze III
Level 84
God Stats
3W - 11L
1,601 SR
Queue Stats
284W - 290L
1,465 MMR
Solo
Set
Set
Gold IV
Super_Hero_66
Set
Gold IV
Level 141
God Stats
5W - 6L
1,612 SR
Queue Stats
359W - 348L
1,353 MMR
Solo
Anhur
Anhur
Bronze III
TLW_Hunter
Anhur
Bronze III
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,354 MMR
Party 2
Hercules
Hercules
Bronze III
spaghetto2003
Hercules
Bronze III
Level 45
God Stats
1W - 1L
1,385 SR
Queue Stats
3W - 9L
1,354 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Andre Filipe792
Tsukuyomi
14
6 / 2 / 5
8,909
557
5,071
8,763
3,069
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
BEACH_CLUB_GAMES
Sun Wukong
15
3 / 1 / 3
9,358
585
5,019
9,721
8,618
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
7 / 3 / 7
8,848
553
11,893
10,647
3,826
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
GeoffBR
Cu Chulainn
11
1 / 1 / 10
7,905
494
4,553
9,156
4,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
6 / 1 / 3
9,216
576
7,893
8,568
2,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bans
BakasuraAnubisDanzaburouArtemisKing Arthur

VS

Bans
NeithArachneNemesisHadesCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 5 / 1
7,517
470
7,232
7,291
2,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
15
0 / 4 / 0
8,186
512
2,496
8,682
2,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 4 / 3
8,045
503
7,758
12,941
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
11
1 / 6 / 6
7,071
442
5,139
9,741
2,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
spaghetto2003
Hercules
12
3 / 4 / 4
7,855
491
4,222
13,935
6,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
23
Kills
8
8
Deaths
23
28
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Andre Filipe792
Tsukuyomi
6
2
5
4.25
L
3
5
1
0.7
W
Sun Wukong
BEACH_CLUB_GAMES
Sun Wukong
3
1
3
4.5
W
7
3
7
3.5
W
Cu Chulainn
GeoffBR
Cu Chulainn
1
1
10
6
L
Agni
0
4
0
0
L
1
4
3
0.63
L
Anhur
1
6
6
0.67
W
6
1
3
7.5
L
Hercules
spaghetto2003
Hercules
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,429
Damage
26,847
46,855
Taken
52,590
22,992
Mitigated
19,794
19,861
Healing
13,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Andre Filipe792
Tsukuyomi
5,071
681
0
2,975
8,763
3,069
382
910
7,853
0
47,697
L
7,232
902
0
615
7,291
2,293
0
3,246
3,933
40,913
0
W
Sun Wukong
BEACH_CLUB_GAMES
Sun Wukong
5,019
767
0
3,260
9,721
8,618
2,134
3,552
6,169
0
51,902
W
11,893
3,530
0
6,301
10,647
3,826
318
582
10,065
40,178
0
W
Cu Chulainn
GeoffBR
Cu Chulainn
4,553
504
0
2,248
9,156
4,542
0
2,123
7,033
0
21,160
L
Agni
2,496
267
0
3,008
8,682
2,603
54
0
8,382
51,422
0
L
7,758
3,264
0
3,878
12,941
5,040
0
4,838
7,893
0
62,734
L
Anhur
5,139
1,901
0
1,913
9,741
2,945
0
4,272
5,365
0
30,866
W
7,893
706
1,677
3,400
8,568
2,937
0
2,561
6,007
59,626
0
L
Hercules
spaghetto2003
Hercules
4,222
859
0
3,737
13,935
6,913
27
6,930
6,856
0
8,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
38,674
368
Minions Killed
345
0
Camps Cleared
0
1,570,085
Distance Traveled
1,337,330
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
8,909
557
80
5
0
348,920
2
L
Zeus
7,517
470
67
4
0
265,999
0
W
Sun Wukong
9,358
585
114
7
0
273,329
5
W
Freya
8,848
553
41
3
0
293,588
3
W
Cu Chulainn
7,905
494
24
2
0
322,580
6
L
Agni
8,186
512
105
7
0
248,689
6
L
Set
8,045
503
99
6
0
324,331
3
L
Anhur
7,071
442
69
4
0
231,900
2
W
Ra
9,216
576
109
7
0
331,668
3
L
Hercules
7,855
491
5
0
0
266,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role