Player Matchup

Danzaburou
Danzaburou
CreekWater
Danzaburou
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Crono06
Sol
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,215 Elo+
Solo
Cu Chulainn
Cu Chulainn
Osmolskae
Cu Chulainn
Level 102
God Stats
8W - 11L
1,324 SR
Queue Stats
45W - 105L
1,282 Elo+
Party 1
Team Averages
Level 59
1,441 SR
1,332 Elo+

VS

Team Averages
Level 59
1,500 SR
1,382 Elo+
Arachne
Arachne
AmitDanino
Arachne
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Myex_wife
Cthulhu
Level 107
God Stats
3W - 2L
1,500 SR
Queue Stats
456W - 655L
1,367 Elo+
Solo
Zeus
Zeus
ericarizzo
Zeus
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 58L
1,278 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CreekWater
Danzaburou
12
3 / 7 / 4
10,105
632
8,877
12,403
4,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sol
11
0 / 7 / 6
9,049
566
2,077
9,545
2,820
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cu Chulainn
Osmolskae
Cu Chulainn
14
7 / 5 / 1
10,689
668
12,797
14,300
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AmitDanino
Arachne
6
0 / 9 / 5
8,439
527
279
7,910
2,289
Cthulhu
Myex_wife
Cthulhu
16
9 / 3 / 8
12,722
795
12,694
20,182
13,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
10 / 0 / 7
11,858
741
17,234
8,753
3,350
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
10
Kills
19
19
Deaths
12
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Arachne
AmitDanino
Arachne
0
9
5
0.28
L
Danzaburou
CreekWater
Danzaburou
3
7
4
0.71
L
Sol
0
7
6
0.43
W
Cthulhu
Myex_wife
Cthulhu
9
3
8
4.33
L
Cu Chulainn
Osmolskae
Cu Chulainn
7
5
1
1.5
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,751
Damage
30,207
36,248
Taken
36,845
15,226
Mitigated
18,672
4,250
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AmitDanino
Arachne
279
279
0
170
7,910
2,289
230
1,149
6,761
0
1,648
L
Danzaburou
CreekWater
Danzaburou
8,877
4,356
0
1,487
12,403
4,917
1,730
9,380
3,023
4,359
37,452
L
Sol
2,077
608
0
1,154
9,545
2,820
0
8,804
741
12,680
0
W
Cthulhu
Myex_wife
Cthulhu
12,694
799
321
6,350
20,182
13,033
546
2,584
17,598
43,132
0
L
Cu Chulainn
Osmolskae
Cu Chulainn
12,797
2,390
0
1,609
14,300
7,489
0
11,777
2,523
8,138
30,471
W
17,234
1,884
0
2,600
8,753
3,350
1,928
1,170
7,583
60,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,843
Gold Earned
33,019
134
Minions Killed
135
0
Camps Cleared
0
757,767
Distance Traveled
746,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,439
527
4
0
0
191,327
0
L
Danzaburou
10,105
632
60
4
0
248,957
0
L
Sol
9,049
566
24
2
0
264,145
0
W
Cthulhu
12,722
795
50
3
0
262,444
0
L
Cu Chulainn
10,689
668
50
3
0
244,665
5
W
Zeus
11,858
741
81
5
0
292,272
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role