Player Matchup

Anhur
Anhur
AngrySteveNL
Anhur
Level 68
God Stats
2W - 2L
1,477 SR
Queue Stats
80W - 72L
1,312 Elo+
Solo
Zhong Kui
Zhong Kui
HendoWar
Zhong Kui
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Klambii
Bacchus
Level 100
God Stats
12W - 9L
1,131 SR
Queue Stats
567W - 569L
1,520 Elo+
Solo
Danzaburou
Danzaburou
czarlis
Danzaburou
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 76L
1,287 Elo+
Solo
Janus
Janus
totof6269
Janus
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 23L
1,335 Elo+
Solo
Team Averages
Level 75
1,422 SR
1,391 Elo+

VS

Team Averages
Level 88
1,457 SR
1,439 Elo+
Sobek
Sobek
KluriKOnchiK
Sobek
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 293L
1,612 Elo+
Solo
King Arthur
King Arthur
OmegaWarrior64
King Arthur
Level 29
God Stats
0W - 2L
1,285 SR
Queue Stats
10W - 12L
1,320 Elo+
Solo
Awilix
Awilix
SerjMoreau
Awilix
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
SiL3nT D4rk
Hou Yi
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 198L
1,261 Elo+
Solo
Bacchus
Bacchus
jidoshimekato
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 12
8,445
938
6,945
6,171
2,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
HendoWar
Zhong Kui
15
6 / 1 / 13
9,122
1,014
8,750
7,269
4,976
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Klambii
Bacchus
13
3 / 4 / 11
8,227
914
5,589
8,881
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
czarlis
Danzaburou
16
5 / 0 / 15
9,220
1,024
7,474
8,341
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Janus
totof6269
Janus
15
4 / 3 / 13
8,466
941
9,059
8,244
3,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 6
6,992
777
4,604
14,765
13,306
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

King Arthur
OmegaWarrior64
King Arthur
5
0 / 1 / 0
5,354
595
154
1,146
664
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Awilix
SerjMoreau
Awilix
13
0 / 3 / 5
6,259
695
4,277
6,394
2,351
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
14
3 / 5 / 4
7,461
829
6,387
8,005
2,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
14
5 / 8 / 1
7,922
880
11,203
11,853
9,778
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
24
23
Kills
8
10
Deaths
23
64
Assists
16
Player
Kills
Deaths
Assists
KDA
W
5
2
12
5.5
W
Zhong Kui
HendoWar
Zhong Kui
6
1
13
12.5
W
Bacchus
Klambii
Bacchus
3
4
11
2.13
L
0
6
6
0.5
L
King Arthur
OmegaWarrior64
King Arthur
0
1
0
0
L
Awilix
SerjMoreau
Awilix
0
3
5
0.83
L
Hou Yi
3
5
4
1
W
Danzaburou
czarlis
Danzaburou
5
0
15
12.5
L
Bacchus
5
8
1
0.69
W
Janus
totof6269
Janus
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,817
Damage
26,625
38,906
Taken
42,163
25,148
Mitigated
28,813
17,866
Healing
6,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,945
2,990
1,372
1,305
6,171
2,490
1,776
3,033
3,138
0
11,555
W
Zhong Kui
HendoWar
Zhong Kui
8,750
709
1,051
2,903
7,269
4,976
1,304
2,500
4,769
17,464
0
W
Bacchus
Klambii
Bacchus
5,589
372
1,148
1,856
8,881
10,952
0
3,258
5,623
8,830
0
L
4,604
389
477
2,006
14,765
13,306
0
7,799
6,745
10,888
0
L
King Arthur
OmegaWarrior64
King Arthur
154
0
0
0
1,146
664
0
521
617
0
154
L
Awilix
SerjMoreau
Awilix
4,277
1,262
776
1,426
6,394
2,351
0
4,119
2,205
0
11,078
L
Hou Yi
6,387
1,839
511
466
8,005
2,714
0
5,225
2,502
0
10,537
W
Danzaburou
czarlis
Danzaburou
7,474
1,943
166
3,777
8,341
3,648
1,704
3,894
4,447
0
23,368
L
Bacchus
11,203
544
513
604
11,853
9,778
0
5,025
6,696
19,508
0
W
Janus
totof6269
Janus
9,059
1,688
946
3,342
8,244
3,082
541
3,122
5,122
17,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
33,988
96
Minions Killed
46
0
Camps Cleared
0
918,216
Distance Traveled
634,201
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,445
938
19
2
0
168,389
1
W
Zhong Kui
9,122
1,014
23
3
0
208,871
0
W
Bacchus
8,227
914
8
1
0
186,678
0
L
Sobek
6,992
777
10
1
0
164,812
1
L
King Arthur
5,354
595
0
0
0
17,005
0
L
Awilix
6,259
695
4
0
0
174,629
0
L
Hou Yi
7,461
829
12
1
0
152,738
0
W
Danzaburou
9,220
1,024
26
3
0
200,568
0
L
Bacchus
7,922
880
20
2
0
125,017
0
W
Janus
8,466
941
20
2
0
153,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role