Player Matchup

Achilles
Achilles
D33n_17
Achilles
Level 123
God Stats
48W - 51L
1,521 SR
Queue Stats
200W - 177L
1,542 Elo+
Solo
The Morrigan
The Morrigan
I0Trad
The Morrigan
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 10L
1,426 Elo+
Solo
Sobek
Sobek
MiiguelNavarro02
Sobek
Level 88
God Stats
1W - 2L
1,274 SR
Queue Stats
32W - 20L
1,497 Elo+
Solo
Kali
Kali
Totoxenberg
Kali
Level 85
God Stats
3W - 6L
1,556 SR
Queue Stats
426W - 506L
1,413 Elo+
Solo
Heimdallr
Heimdallr
rey-pollete
Heimdallr
Level 114
God Stats
13W - 11L
1,710 SR
Queue Stats
503W - 476L
1,644 Elo+
Solo
Team Averages
Level 100
1,512 SR
1,504 Elo+

VS

Team Averages
Level 96
1,439 SR
1,457 Elo+
Ah Muzen Cab
Ah Muzen Cab
Kylg
Ah Muzen Cab
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Shandatrad313
Bakasura
Level 83
God Stats
7W - 8L
1,500 SR
Queue Stats
281W - 277L
1,431 Elo+
Solo
Odin
Odin
bandbrazz
Odin
Level 93
God Stats
2W - 2L
1,193 SR
Queue Stats
655W - 672L
1,449 Elo+
Solo
Hades
Hades
mijnkonijn
Hades
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,468 Elo+
Solo
Merlin
Merlin
pieros455
Merlin
Level 64
God Stats
3W - 5L
1,500 SR
Queue Stats
363W - 356L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
D33n_17
Achilles
13
1 / 1 / 0
7,609
507
5,609
8,904
4,632
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Morrigan
I0Trad
The Morrigan
13
0 / 4 / 1
7,398
493
4,906
8,301
3,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 0 / 4
6,981
465
4,040
13,223
8,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 4 / 1
6,665
444
1,979
8,793
5,238
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Heimdallr
rey-pollete
Heimdallr
11
2 / 5 / 2
6,456
430
7,813
11,336
3,742
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Kylg
Ah Muzen Cab
11
1 / 3 / 4
6,833
456
8,021
9,731
2,899
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Shandatrad313
Bakasura
14
3 / 0 / 7
8,405
560
4,458
6,017
4,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Odin
13
0 / 1 / 1
7,429
495
2,202
6,929
6,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hades
13
5 / 1 / 3
8,102
540
8,009
9,996
4,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
pieros455
Merlin
15
4 / 0 / 3
8,988
599
8,041
6,521
2,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
13
14
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Achilles
D33n_17
Achilles
1
1
0
1
L
The Morrigan
I0Trad
The Morrigan
0
4
1
0.13
W
Ah Muzen Cab
Kylg
Ah Muzen Cab
1
3
4
1
L
0
0
4
2
W
Bakasura
Shandatrad313
Bakasura
3
0
7
6.5
L
2
4
1
0.63
W
Odin
0
1
1
0.5
W
Hades
5
1
3
6.5
W
Merlin
pieros455
Merlin
4
0
3
5.5
L
Heimdallr
rey-pollete
Heimdallr
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,347
Damage
30,731
50,557
Taken
39,194
25,685
Mitigated
20,223
17,264
Healing
16,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
D33n_17
Achilles
5,609
1,313
0
3,065
8,904
4,632
0
449
7,660
0
39,105
L
The Morrigan
I0Trad
The Morrigan
4,906
449
0
500
8,301
3,825
0
5,468
2,366
54,494
52
W
Ah Muzen Cab
Kylg
Ah Muzen Cab
8,021
3,731
0
4,509
9,731
2,899
740
2,113
7,618
0
41,988
L
4,040
608
258
7,736
13,223
8,248
0
4,245
8,898
26,209
0
W
Bakasura
Shandatrad313
Bakasura
4,458
2,564
839
1,791
6,017
4,186
0
1,627
4,390
6,017
38,653
L
1,979
1,105
0
1,722
8,793
5,238
523
1,656
6,986
7,432
27,192
W
Odin
2,202
1,127
0
1,118
6,929
6,140
248
0
6,929
0
29,324
W
Hades
8,009
940
354
6,352
9,996
4,593
24
2,815
7,181
29,366
0
W
Merlin
pieros455
Merlin
8,041
434
0
1,879
6,521
2,405
0
2,672
3,849
56,463
0
L
Heimdallr
rey-pollete
Heimdallr
7,813
4,164
0
3,983
11,336
3,742
391
3,790
7,504
0
38,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
39,757
380
Minions Killed
410
0
Camps Cleared
0
1,360,908
Distance Traveled
1,486,231
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,609
507
92
6
0
258,733
1
L
The Morrigan
7,398
493
119
8
0
274,866
1
W
Ah Muzen Cab
6,833
456
79
5
0
270,324
2
L
Sobek
6,981
465
53
4
0
299,178
2
W
Bakasura
8,405
560
88
6
0
335,715
1
L
Kali
6,665
444
55
4
0
295,551
1
W
Odin
7,429
495
72
5
0
284,855
5
W
Hades
8,102
540
39
3
0
319,883
0
W
Merlin
8,988
599
132
9
0
275,454
5
L
Heimdallr
6,456
430
61
4
0
232,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role