Player Matchup

Achilles
Achilles
Die-Hardman8
Achilles
Level 41
God Stats
13W - 14L
1,699 SR
Queue Stats
51W - 56L
1,642 Elo+
Party 2
Sol
Sol
Keishin_X
Sol
Level 16
God Stats
26W - 12L
1,863 SR
Queue Stats
40W - 39L
1,724 Elo+
Party 2
Bastet
Bastet
Schytte
Bastet
Level 17
God Stats
3W - 5L
1,500 SR
Queue Stats
198W - 212L
1,332 Elo+
Solo
Cabrakan
Cabrakan
ibims1lauch488
Cabrakan
Level 11
God Stats
3W - 1L
1,755 SR
Queue Stats
15W - 9L
1,493 Elo+
Solo
Anhur
Anhur
pablo_alarconmu9
Anhur
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,769 Elo+
Solo
Team Averages
Level 19
1,663 SR
1,592 Elo+

VS

Team Averages
Level 11
1,558 SR
1,423 Elo+
Sylvanus
Sylvanus
Lou beroi
Sylvanus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 8L
1,587 Elo+
Solo
Olorun
Olorun
gekgebakje
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
12W - 20L
1,292 Elo+
Party 1
Anhur
Anhur
ilukeando97
Anhur
Level 16
God Stats
21W - 18L
1,558 SR
Queue Stats
33W - 39L
1,543 Elo+
Solo
Raijin
Raijin
lillejohn87
Raijin
Level 18
God Stats
2W - 5L
1,733 SR
Queue Stats
537W - 581L
1,434 Elo+
Solo
Thor
Thor
zanypants93
Thor
Level 8
God Stats
10W - 13L
1,499 SR
Queue Stats
27W - 49L
1,261 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Die-Hardman8
Achilles
18
7 / 2 / 16
12,044
1,095
14,899
14,739
13,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
11 / 4 / 12
13,166
1,197
33,791
23,831
8,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Schytte
Bastet
17
6 / 5 / 13
11,375
1,034
14,482
13,606
4,867
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cabrakan
18
3 / 1 / 16
11,224
1,020
9,869
15,118
19,790
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
4 / 0 / 16
11,165
1,015
13,943
8,604
4,294
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

100

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Lou beroi
Sylvanus
17
1 / 5 / 8
11,334
1,030
17,680
23,999
18,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Olorun
gekgebakje
Olorun
16
2 / 8 / 6
10,268
933
9,065
18,658
7,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 3 / 7
11,850
1,077
23,144
16,490
6,912
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
16
1 / 7 / 6
10,107
919
8,713
15,690
6,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
3 / 8 / 5
10,787
981
9,599
18,702
7,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
44
31
Kills
12
12
Deaths
31
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Achilles
Die-Hardman8
Achilles
7
2
16
7.5
W
11
4
12
4.25
L
Sylvanus
Lou beroi
Sylvanus
1
5
8
1
W
Bastet
Schytte
Bastet
6
5
13
2.5
L
Olorun
gekgebakje
Olorun
2
8
6
0.63
W
Cabrakan
3
1
16
11
L
5
3
7
2.83
L
Raijin
1
7
6
0.57
W
4
0
16
12
L
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,984
Damage
68,201
75,898
Taken
93,539
50,124
Mitigated
47,620
16,196
Healing
24,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Die-Hardman8
Achilles
14,899
6,640
0
34
14,739
13,156
0
7,149
7,590
0
22,811
W
33,791
14,801
0
13,471
23,831
8,017
0
10,989
12,842
66,183
0
L
Sylvanus
Lou beroi
Sylvanus
17,680
4,622
8,166
7,405
23,999
18,413
0
11,630
12,369
31,231
0
W
Bastet
Schytte
Bastet
14,482
4,880
0
601
13,606
4,867
0
6,275
7,331
0
26,167
L
Olorun
gekgebakje
Olorun
9,065
6,116
984
4,655
18,658
7,944
0
9,659
8,999
20,527
0
W
Cabrakan
9,869
771
1,031
1,059
15,118
19,790
0
7,526
7,592
23,245
0
L
23,144
14,324
195
2,677
16,490
6,912
0
7,201
9,289
0
49,313
L
Raijin
8,713
2,030
0
0
15,690
6,568
0
6,810
8,880
29,274
0
W
13,943
8,327
0
0
8,604
4,294
0
3,519
5,085
0
38,225
L
9,599
1,670
0
377
18,702
7,783
0
8,360
10,342
0
28,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,974
Gold Earned
54,346
211
Minions Killed
215
9
Camps Cleared
3
928,482
Distance Traveled
831,327
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,044
1,095
20
2
2
206,552
3
W
Sol
13,166
1,197
77
7
2
179,671
0
L
Sylvanus
11,334
1,030
22
2
1
163,110
0
W
Bastet
11,375
1,034
32
3
4
181,568
0
L
Olorun
10,268
933
32
3
0
141,719
1
W
Cabrakan
11,224
1,020
23
2
0
173,670
0
L
Anhur
11,850
1,077
54
5
1
192,128
0
L
Raijin
10,107
919
44
4
1
170,765
0
W
Anhur
11,165
1,015
59
5
1
187,021
1
L
Thor
10,787
981
63
6
0
163,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role