Player Matchup

Cthulhu
Cthulhu
Bronze III
Serchiflad0
Cthulhu
Bronze III
Level 149
God Stats
6W - 2L
1,500 SR
Queue Stats
111W - 85L
1,537 MMR
Party 1
Ah Puch
Ah Puch
Bronze III
alexelbravo
Ah Puch
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cupid
Cupid
Bronze III
iMaTTwHiicK
Cupid
Bronze III
Level 30
God Stats
19W - 10L
1,809 SR
Queue Stats
121W - 92L
1,600 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 109
1,603 SR
1,546 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 104
1,542 SR
1,500 MMR
Heimdallr
Heimdallr
Bronze III
CeskejParMeN
Heimdallr
Bronze III
Level 108
God Stats
0W - 1L
1,715 SR
Queue Stats
7W - 7L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
NkTGrinni
Chang'e
Bronze III
Level 92
God Stats
0W - 1L
1,412 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Terra
Terra
Bronze III
RekoTHeTHai
Terra
Bronze III
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Serchiflad0
Cthulhu
9
2 / 0 / 3
7,517
752
7,323
6,567
4,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Puch
alexelbravo
Ah Puch
10
3 / 0 / 2
7,078
708
10,458
3,363
1,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

10
1 / 0 / 3
6,855
686
3,280
5,681
1,937
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
PersephoneNoxGaneshaDiscordiaThoth

VS

Bans
Baron SamediAresScyllaYemojaAnubis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CeskejParMeN
Heimdallr
9
0 / 2 / 0
6,188
619
4,255
7,096
3,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chang'e
NkTGrinni
Chang'e
9
0 / 3 / 0
6,033
603
2,194
8,305
2,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 1 / 0
6,555
656
3,939
9,486
4,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
6
Kills
0
0
Deaths
6
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
CeskejParMeN
Heimdallr
0
2
0
0
L
Chang'e
NkTGrinni
Chang'e
0
3
0
0
L
0
1
0
0
W
Cthulhu
Serchiflad0
Cthulhu
2
0
3
3.5
W
Ah Puch
alexelbravo
Ah Puch
3
0
2
4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
10,388
15,611
Taken
24,887
7,797
Mitigated
10,554
7,142
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
CeskejParMeN
Heimdallr
4,255
1,487
0
718
7,096
3,198
0
5,392
1,493
3,844
26,376
L
Chang'e
NkTGrinni
Chang'e
2,194
134
2,815
3,361
8,305
2,633
0
6,272
1,670
14,512
0
L
3,939
311
1,146
3,103
9,486
4,723
0
5,300
3,921
16,885
0
W
Cthulhu
Serchiflad0
Cthulhu
7,323
296
0
2,241
6,567
4,744
0
2,822
3,745
15,063
0
W
Ah Puch
alexelbravo
Ah Puch
10,458
205
0
1,400
3,363
1,116
0
1,895
1,468
30,450
0
W
3,280
1,667
692
2,809
5,681
1,937
324
1,665
4,016
0
31,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,450
Gold Earned
18,776
135
Minions Killed
116
0
Camps Cleared
0
628,992
Distance Traveled
590,074
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,188
619
56
6
0
173,548
4
L
Chang'e
6,033
603
45
5
0
194,208
2
L
Terra
6,555
656
15
2
0
222,318
4
W
Cthulhu
7,517
752
28
3
0
201,703
0
W
Ah Puch
7,078
708
40
4
0
223,925
0
W
Cupid
6,855
686
67
7
0
203,364
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role