Player Matchup

Hou Yi
Hou Yi
HyBriDirBy
Hou Yi
Level 106
God Stats
3W - 5L
1,500 SR
Queue Stats
298W - 234L
1,556 Elo+
Party 1
Merlin
Merlin
ScolzyHD
Merlin
Level 88
God Stats
13W - 3L
1,849 SR
Queue Stats
41W - 30L
1,421 Elo+
Party 1
Sobek
Sobek
SeverityIsSad
Sobek
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
119W - 107L
1,442 Elo+
Party 1
Team Averages
Level 95
1,616 SR
1,473 Elo+

VS

Team Averages
Level 67
1,417 SR
1,352 Elo+
Neith
Neith
OGpied31
Neith
Level 19
God Stats
15W - 31L
1,267 SR
Queue Stats
18W - 43L
1,206 Elo+
Solo
Cthulhu
Cthulhu
anthony94ever
Cthulhu
Level 24
God Stats
0W - 1L
1,699 SR
Queue Stats
3W - 5L
1,348 Elo+
Solo
Anubis
Anubis
unbeaten2801
Anubis
Level 158
God Stats
5W - 4L
1,285 SR
Queue Stats
243W - 172L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
HyBriDirBy
Hou Yi
16
7 / 0 / 5
11,300
753
16,149
9,821
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
ScolzyHD
Merlin
14
4 / 1 / 7
10,259
684
10,419
5,854
2,016
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 6 / 9
10,700
713
7,469
18,898
14,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
OGpied31
Neith
12
0 / 4 / 7
9,002
600
6,997
11,884
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
12
2 / 4 / 4
8,945
596
8,414
17,664
11,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
14
5 / 4 / 2
10,317
688
10,051
10,396
4,567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
20
12
Kills
7
7
Deaths
12
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
HyBriDirBy
Hou Yi
7
0
5
9.5
L
Neith
OGpied31
Neith
0
4
7
0.88
W
Merlin
ScolzyHD
Merlin
4
1
7
7.5
W
1
6
9
0.92
L
Cthulhu
2
4
4
1
L
Anubis
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,037
Damage
25,462
34,573
Taken
39,944
20,441
Mitigated
20,020
8,567
Healing
10,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
HyBriDirBy
Hou Yi
16,149
8,884
0
3,385
9,821
3,639
2,465
6,126
3,131
0
55,965
L
Neith
OGpied31
Neith
6,997
2,991
0
3,484
11,884
3,653
43
5,833
5,653
0
29,453
W
Merlin
ScolzyHD
Merlin
10,419
794
0
1,430
5,854
2,016
531
2,891
2,806
53,245
0
W
7,469
728
0
3,752
18,898
14,786
134
8,017
10,050
21,148
0
L
Cthulhu
8,414
733
1,044
2,302
17,664
11,800
0
5,934
11,551
21,763
0
L
Anubis
10,051
348
0
3,809
10,396
4,567
0
5,246
4,792
55,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,259
Gold Earned
28,264
188
Minions Killed
171
0
Camps Cleared
0
815,554
Distance Traveled
767,249
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,300
753
80
5
0
262,132
4
L
Neith
9,002
600
46
3
0
235,625
3
W
Merlin
10,259
684
79
5
0
276,693
4
W
Sobek
10,700
713
29
2
0
276,729
1
L
Cthulhu
8,945
596
15
1
0
287,398
2
L
Anubis
10,317
688
110
7
0
244,226
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role