Player Matchup

Kali
Kali
DSW x Seiya
Kali
Level 28
God Stats
2W - 3L
1,604 SR
Queue Stats
11W - 20L
1,426 Elo+
Solo
Zeus
Zeus
DarkKnight-666-9
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,490 Elo+
Solo
Bellona
Bellona
ITA-Danyzio
Bellona
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,693 Elo+
Solo
Kumbhakarna
Kumbhakarna
JordHale
Kumbhakarna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 8L
1,736 Elo+
Solo
Sol
Sol
SunstoneFrog
Sol
Level 21
God Stats
1W - 1L
1,808 SR
Queue Stats
10W - 9L
1,485 Elo+
Solo
Team Averages
Level 19
1,582 SR
1,566 Elo+

VS

Team Averages
Level 19
1,526 SR
1,616 Elo+
Cthulhu
Cthulhu
Allpopularpig
Cthulhu
Level 7
God Stats
2W - 5L
1,234 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo
Erlang Shen
Erlang Shen
Crossy24686
Erlang Shen
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
248W - 221L
1,583 Elo+
Solo
Danzaburou
Danzaburou
Phat Geb
Danzaburou
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 14L
1,791 Elo+
Party 1
Guan Yu
Guan Yu
hawillimright
Guan Yu
Level 18
God Stats
4W - 2L
1,895 SR
Queue Stats
50W - 24L
1,857 Elo+
Party 1
Nemesis
Nemesis
ySweetDreams-_-
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 36L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 4
7,756
408
2,422
10,746
6,779
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 9 / 0
7,442
392
4,765
10,748
1,871
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bellona
ITA-Danyzio
Bellona
11
2 / 9 / 2
7,109
374
6,444
16,663
13,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kumbhakarna
JordHale
Kumbhakarna
9
0 / 2 / 4
7,091
373
2,641
13,489
3,973
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
3 / 5 / 2
8,977
472
11,052
13,470
3,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 4
9,584
504
5,072
11,828
9,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Erlang Shen
Crossy24686
Erlang Shen
11
1 / 2 / 1
8,396
442
4,115
6,819
4,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
Phat Geb
Danzaburou
18
13 / 1 / 3
12,548
660
19,647
15,975
7,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Guan Yu
19
11 / 0 / 6
13,247
697
14,655
15,906
13,050
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 2 / 7
9,594
505
5,248
11,288
3,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
51
7
Kills
30
30
Deaths
8
12
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
1
3
4
1
W
Erlang Shen
Crossy24686
Erlang Shen
1
2
1
0.75
L
1
5
4
0.6
L
1
9
0
0.11
L
Bellona
ITA-Danyzio
Bellona
2
9
2
0.33
L
Kumbhakarna
JordHale
Kumbhakarna
0
2
4
1
W
Danzaburou
Phat Geb
Danzaburou
13
1
3
14.5
L
3
5
2
0.8
W
Guan Yu
11
0
6
14
W
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
48,737
65,116
Taken
61,816
29,059
Mitigated
37,584
10,988
Healing
16,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
5,072
839
349
824
11,828
9,578
915
2,802
8,776
26,693
0
W
Erlang Shen
Crossy24686
Erlang Shen
4,115
1,356
0
1,996
6,819
4,020
0
3,124
3,672
0
24,207
L
2,422
935
0
1,720
10,746
6,779
0
315
10,409
9,266
25,472
L
4,765
818
0
1,409
10,748
1,871
252
165
10,583
32,275
0
L
Bellona
ITA-Danyzio
Bellona
6,444
2,046
0
608
16,663
13,073
0
2,609
14,031
0
23,386
L
Kumbhakarna
JordHale
Kumbhakarna
2,641
709
0
2,765
13,489
3,973
0
1,736
11,628
13,364
0
W
Danzaburou
Phat Geb
Danzaburou
19,647
8,872
0
4,725
15,975
7,359
3,549
3,016
12,780
0
107,699
L
11,052
1,426
0
4,486
13,470
3,363
707
247
13,048
49,311
0
W
Guan Yu
14,655
1,519
799
4,345
15,906
13,050
3,078
4,428
11,154
0
86,861
W
5,248
2,202
0
3,341
11,288
3,577
1,732
5,095
5,389
0
31,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
53,369
267
Minions Killed
415
0
Camps Cleared
0
1,288,862
Distance Traveled
1,714,561
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,584
504
43
2
0
388,891
0
W
Erlang Shen
8,396
442
46
2
0
185,419
2
L
Kali
7,756
408
63
3
0
247,547
0
L
Zeus
7,442
392
55
3
0
213,574
2
L
Bellona
7,109
374
32
2
0
309,187
1
L
Kumbhakarna
7,091
373
20
1
0
190,731
0
W
Danzaburou
12,548
660
130
7
0
327,318
0
L
Sol
8,977
472
97
5
0
327,823
8
W
Guan Yu
13,247
697
146
8
0
417,471
0
W
Nemesis
9,594
505
50
3
0
395,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role