Player Matchup

The Morrigan
The Morrigan
AdoptedCarton60
The Morrigan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
CheshireOcelot
Fenrir
Level 28
God Stats
1W - 2L
1,231 SR
Queue Stats
10W - 7L
1,572 Elo+
Solo
Baron Samedi
Baron Samedi
EmpAurelius
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
WAKITW
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,129 Elo+
Solo
Amaterasu
Amaterasu
Yvdp-_-
Amaterasu
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
228W - 258L
1,322 Elo+
Solo
Team Averages
Level 13
1,446 SR
1,405 Elo+

VS

Team Averages
Level 22
1,454 SR
1,438 Elo+
Fenrir
Fenrir
CELLY SEP
Fenrir
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
74W - 45L
1,576 Elo+
Solo
Olorun
Olorun
LightGiver220
Olorun
Level 11
God Stats
1W - 1L
1,271 SR
Queue Stats
2W - 12L
1,121 Elo+
Solo
Janus
Janus
Pablongo25
Janus
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
78W - 61L
1,588 Elo+
Solo
Ymir
Ymir
darkos2401
Ymir
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 162L
1,431 Elo+
Party 1
Anhur
Anhur
jorgecrak543
Anhur
Level 28
God Stats
3W - 8L
1,500 SR
Queue Stats
172W - 252L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AdoptedCarton60
The Morrigan
3
0 / 1 / 1
2,830
566
1,272
2,026
355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

4
0 / 1 / 0
2,905
581
0
2,004
480
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Baron Samedi
EmpAurelius
Baron Samedi
4
0 / 2 / 0
2,867
573
242
2,645
1,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
WAKITW
Neith
3
0 / 2 / 0
2,687
537
1,293
2,033
391
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Amaterasu
Yvdp-_-
Amaterasu
3
1 / 2 / 0
3,000
600
847
2,861
709
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CELLY SEP
Fenrir
7
5 / 0 / 0
4,595
919
2,484
3,652
1,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
1 / 0 / 1
3,333
667
951
1,581
352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Janus
8
1 / 0 / 1
4,262
852
1,395
949
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 2
3,397
679
907
2,387
1,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

3
1 / 1 / 0
2,957
591
1,210
1,466
273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
12
1
Kills
8
8
Deaths
1
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AdoptedCarton60
The Morrigan
0
1
1
0.5
W
Fenrir
CELLY SEP
Fenrir
5
0
0
5
L
0
1
0
0
L
Baron Samedi
EmpAurelius
Baron Samedi
0
2
0
0
W
1
0
1
1.5
W
Janus
1
0
1
1.5
L
Neith
WAKITW
Neith
0
2
0
0
L
Amaterasu
Yvdp-_-
Amaterasu
1
2
0
0.5
W
0
0
2
1
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,654
Damage
6,947
11,569
Taken
10,035
3,222
Mitigated
3,065
2,027
Healing
4,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AdoptedCarton60
The Morrigan
1,272
524
0
0
2,026
355
115
573
1,390
6,457
0
W
Fenrir
CELLY SEP
Fenrir
2,484
992
0
2,305
3,652
1,064
0
258
3,394
0
16,839
L
0
0
0
676
2,004
480
0
335
1,627
0
4,147
L
Baron Samedi
EmpAurelius
Baron Samedi
242
0
34
616
2,645
1,287
0
895
1,627
5,330
0
W
951
342
63
869
1,581
352
411
346
1,235
10,129
0
W
Janus
1,395
72
0
250
949
245
770
185
764
19,111
0
L
Neith
WAKITW
Neith
1,293
512
99
133
2,033
391
150
217
1,816
0
5,543
L
Amaterasu
Yvdp-_-
Amaterasu
847
518
184
285
2,861
709
0
1,005
1,856
0
4,974
W
907
658
0
834
2,387
1,131
366
386
2,001
4,419
0
W
1,210
819
0
290
1,466
273
0
339
1,127
0
2,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,289
Gold Earned
18,544
45
Minions Killed
111
0
Camps Cleared
0
397,330
Distance Traveled
413,532
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
2,830
566
10
2
0
104,231
1
W
Fenrir
4,595
919
42
8
0
106,550
1
L
Fenrir
2,905
581
12
2
0
53,582
0
L
Baron Samedi
2,867
573
9
2
0
71,617
0
W
Olorun
3,333
667
15
3
0
78,433
0
W
Janus
4,262
852
40
8
0
79,866
0
L
Neith
2,687
537
10
2
0
79,642
1
L
Amaterasu
3,000
600
4
1
0
88,258
1
W
Ymir
3,397
679
10
2
0
89,312
1
W
Anhur
2,957
591
4
1
0
59,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role