Player Matchup

Fafnir
Fafnir
WitheredYoshi
Fafnir
Level 69
God Stats
5W - 2L
1,715 SR
Queue Stats
8W - 7L
1,722 Elo+
Solo
Achilles
Achilles
aumedesalba
Achilles
Level 65
God Stats
4W - 11L
1,284 SR
Queue Stats
389W - 527L
1,322 Elo+
Solo
Chronos
Chronos
posto_ambiguo162
Chronos
Level 79
God Stats
6W - 5L
1,808 SR
Queue Stats
258W - 326L
1,569 Elo+
Solo
Izanami
Izanami
stuyf75
Izanami
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
65W - 46L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
thijsmax12
Tsukuyomi
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 50L
1,500 Elo+
Party 2
Team Averages
Level 94
1,561 SR
1,523 Elo+

VS

Team Averages
Level 115
1,387 SR
1,500 Elo+
Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
OTKPbTKA1997
Raijin
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
409W - 414L
1,705 Elo+
Party 1
Thor
Thor
RaApTooR-
Thor
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
487W - 465L
1,389 Elo+
Solo
Pele
Pele
ShugarDaddy
Pele
Level 82
God Stats
0W - 5L
1,146 SR
Queue Stats
13W - 22L
1,452 Elo+
Solo
Artio
Artio
Soap Gnomes
Artio
Level 110
God Stats
2W - 2L
1,291 SR
Queue Stats
164W - 167L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
6,732
449
3,990
10,895
6,995
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
aumedesalba
Achilles
13
2 / 2 / 3
7,213
481
4,345
11,733
10,970
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
0 / 5 / 4
6,599
440
4,743
10,339
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
stuyf75
Izanami
13
1 / 0 / 3
7,623
508
5,390
11,170
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
thijsmax12
Tsukuyomi
14
8 / 3 / 1
8,889
593
9,699
11,870
4,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
2 / 3 / 0
7,630
509
6,691
9,884
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
13
5 / 4 / 5
8,179
545
11,696
9,532
3,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thor
10
1 / 3 / 6
6,838
456
5,081
10,400
8,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

6
0 / 1 / 1
5,351
357
961
3,020
626
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
5 / 1 / 0
7,683
512
10,161
11,500
6,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
25
12
Kills
13
13
Deaths
12
12
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
2
3
0
0.67
L
Raijin
5
4
5
1.88
L
Thor
1
3
6
1.33
L
0
1
1
0.5
L
5
1
0
5
W
1
3
1
0.5
W
Achilles
aumedesalba
Achilles
2
2
3
1.75
W
0
5
4
0.4
W
Izanami
stuyf75
Izanami
1
0
3
2.5
W
Tsukuyomi
thijsmax12
Tsukuyomi
8
3
1
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,167
Damage
34,590
56,007
Taken
44,336
28,696
Mitigated
22,689
19,595
Healing
17,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
6,691
2,204
246
4,600
9,884
3,340
0
1,182
8,655
0
46,655
L
Raijin
11,696
1,218
0
1,779
9,532
3,545
150
3,031
6,321
47,147
0
L
Thor
5,081
727
0
2,542
10,400
8,285
0
2,069
8,243
0
21,837
L
961
309
0
579
3,020
626
0
0
3,020
0
14,300
L
10,161
1,290
526
7,342
11,500
6,893
37
3,311
7,548
38,220
0
W
3,990
687
0
3,585
10,895
6,995
99
4,179
6,556
19,417
0
W
Achilles
aumedesalba
Achilles
4,345
903
0
3,204
11,733
10,970
346
6,200
5,409
5,592
19,495
W
4,743
1,408
600
1,437
10,339
3,197
879
6,639
3,456
24,490
0
W
Izanami
stuyf75
Izanami
5,390
3,696
0
5,956
11,170
3,234
890
1,626
9,518
0
58,575
W
Tsukuyomi
thijsmax12
Tsukuyomi
9,699
3,116
0
4,813
11,870
4,300
106
2,501
9,211
0
55,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,056
Gold Earned
35,681
340
Minions Killed
284
0
Camps Cleared
0
1,389,517
Distance Traveled
1,110,063
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,630
509
87
6
0
207,474
2
L
Raijin
8,179
545
80
5
0
244,985
3
L
Thor
6,838
456
27
2
0
263,829
1
L
Pele
5,351
357
35
2
0
131,554
0
L
Artio
7,683
512
55
4
0
262,221
5
W
Fafnir
6,732
449
26
2
0
303,208
4
W
Achilles
7,213
481
47
3
0
241,550
0
W
Chronos
6,599
440
60
4
0
243,554
0
W
Izanami
7,623
508
108
7
0
270,597
7
W
Tsukuyomi
8,889
593
99
7
0
330,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role