Player Matchup

Sun Wukong
Sun Wukong
Lil Gray Wolf 3
Sun Wukong
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
18W - 14L
1,527 Elo+
Solo
Tsukuyomi
Tsukuyomi
OGBadSeed710
Tsukuyomi
Level 118
God Stats
8W - 7L
1,500 SR
Queue Stats
67W - 69L
1,367 Elo+
Solo
Zeus
Zeus
playarvy
Zeus
Level 28
God Stats
16W - 7L
1,642 SR
Queue Stats
127W - 123L
1,776 Elo+
Solo
Team Averages
Level 70
1,547 SR
1,556 Elo+

VS

Team Averages
Level 69
1,564 SR
1,438 Elo+
Medusa
Medusa
DanglingWeenie
Medusa
Level 61
God Stats
2W - 5L
1,693 SR
Queue Stats
302W - 395L
1,481 Elo+
Solo
Chang'e
Chang'e
Orlahalokiti
Chang'e
Level 133
God Stats
18W - 32L
1,500 SR
Queue Stats
823W - 905L
1,564 Elo+
Solo
Neith
Neith
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Neith
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Lil Gray Wolf 3
Sun Wukong
11
3 / 2 / 13
8,099
810
3,728
9,482
5,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
OGBadSeed710
Tsukuyomi
13
13 / 3 / 7
9,614
961
11,626
11,172
4,420
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
12
6 / 2 / 6
8,538
854
8,889
3,455
1,014
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 0
8,207
821
5,348
10,015
3,397
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Orlahalokiti
Chang'e
10
3 / 5 / 2
7,889
789
7,878
10,031
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
1 / 12 / 1
6,780
678
1,535
10,331
2,984
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
22
Kills
7
7
Deaths
23
26
Assists
3
Player
Kills
Deaths
Assists
KDA
L
3
6
0
0.5
W
Sun Wukong
Lil Gray Wolf 3
Sun Wukong
3
2
13
4.75
W
Tsukuyomi
OGBadSeed710
Tsukuyomi
13
3
7
5.5
L
Chang'e
Orlahalokiti
Chang'e
3
5
2
0.8
L
1
12
1
0.13
W
Zeus
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,243
Damage
14,761
24,109
Taken
30,377
10,601
Mitigated
9,562
6,324
Healing
3,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,348
2,006
0
245
10,015
3,397
0
3,461
6,554
0
27,082
W
Sun Wukong
Lil Gray Wolf 3
Sun Wukong
3,728
949
0
1,495
9,482
5,167
582
3,982
5,264
1,598
17,868
W
Tsukuyomi
OGBadSeed710
Tsukuyomi
11,626
3,494
0
4,402
11,172
4,420
1,824
2,581
8,353
0
34,600
L
Chang'e
Orlahalokiti
Chang'e
7,878
512
547
2,359
10,031
3,181
0
3,070
6,961
20,760
0
L
1,535
855
0
126
10,331
2,984
18
2,499
7,832
0
4,353
W
Zeus
8,889
1,348
0
427
3,455
1,014
526
1,182
2,217
33,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,251
Gold Earned
22,876
97
Minions Killed
80
0
Camps Cleared
0
501,318
Distance Traveled
429,581
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,207
821
41
4
0
146,015
0
W
Sun Wukong
8,099
810
27
3
0
166,693
1
W
Tsukuyomi
9,614
961
27
3
0
186,151
3
L
Chang'e
7,889
789
32
3
0
133,737
2
L
Neith
6,780
678
7
1
0
149,829
0
W
Zeus
8,538
854
43
4
0
148,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role