Player Matchup

Danzaburou
Danzaburou
JOR-Endegner-EL
Danzaburou
Level 89
God Stats
17W - 13L
1,715 SR
Queue Stats
176W - 180L
1,657 Elo+
Solo
Nemesis
Nemesis
Jovani3000CR7
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,321 Elo+
Party 1
Nu Wa
Nu Wa
Shotrampage00
Nu Wa
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 65L
1,321 Elo+
Party 1
Odin
Odin
lucasbolita
Odin
Level 83
God Stats
9W - 6L
1,500 SR
Queue Stats
393W - 391L
1,468 Elo+
Party 3
Geb
Geb
raulapd4706
Geb
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
287W - 288L
1,235 Elo+
Party 3
Team Averages
Level 99
1,543 SR
1,400 Elo+

VS

Team Averages
Level 77
1,576 SR
1,555 Elo+
Kumbhakarna
Kumbhakarna
Apofius
Kumbhakarna
Level 42
God Stats
3W - 0L
1,500 SR
Queue Stats
822W - 861L
1,472 Elo+
Solo
Heimdallr
Heimdallr
CastorLu
Heimdallr
Level 87
God Stats
25W - 43L
1,531 SR
Queue Stats
636W - 622L
1,479 Elo+
Solo
Scylla
Scylla
nebula4275
Scylla
Level 97
God Stats
4W - 2L
1,728 SR
Queue Stats
91W - 86L
1,673 Elo+
Party 2
Mercury
Mercury
sradri27
Mercury
Level 61
God Stats
8W - 6L
1,621 SR
Queue Stats
44W - 29L
1,612 Elo+
Party 2
Cu Chulainn
Cu Chulainn
xSLiFeRHD
Cu Chulainn
Level 98
God Stats
4W - 2L
1,500 SR
Queue Stats
63W - 69L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JOR-Endegner-EL
Danzaburou
8
3 / 3 / 1
5,386
490
7,705
8,252
2,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
7
0 / 2 / 0
4,643
422
2,245
6,539
1,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 0
5,984
544
5,869
5,492
1,675
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
0 / 4 / 0
5,676
516
938
6,583
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
1 / 3 / 2
5,118
465
3,666
8,502
3,412
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Apofius
Kumbhakarna
9
2 / 3 / 4
5,735
521
1,893
11,512
4,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
CastorLu
Heimdallr
10
3 / 1 / 4
5,706
519
4,314
6,225
1,957
Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
nebula4275
Scylla
11
4 / 0 / 3
6,558
596
6,447
4,566
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
sradri27
Mercury
9
0 / 0 / 5
5,503
500
1,220
6,302
1,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
xSLiFeRHD
Cu Chulainn
13
6 / 0 / 2
7,636
694
7,682
6,558
6,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
4
Kills
15
15
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Apofius
Kumbhakarna
2
3
4
1.33
W
Heimdallr
CastorLu
Heimdallr
3
1
4
5
L
Danzaburou
JOR-Endegner-EL
Danzaburou
3
3
1
1.17
L
Nemesis
0
2
0
0
L
0
3
0
0
L
0
4
0
0
W
Scylla
nebula4275
Scylla
4
0
3
5.5
L
1
3
2
0.67
W
Mercury
sradri27
Mercury
0
0
5
2.5
W
Cu Chulainn
xSLiFeRHD
Cu Chulainn
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,423
Damage
21,556
35,368
Taken
35,163
12,617
Mitigated
15,720
9,364
Healing
11,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Apofius
Kumbhakarna
1,893
335
687
3,690
11,512
4,695
126
3,160
8,250
9,156
0
W
Heimdallr
CastorLu
Heimdallr
4,314
1,436
0
375
6,225
1,957
692
1,451
4,694
0
25,382
L
Danzaburou
JOR-Endegner-EL
Danzaburou
7,705
3,211
0
2,934
8,252
2,304
494
1,986
6,203
0
27,248
L
Nemesis
2,245
429
0
2,108
6,539
1,900
347
1,450
4,969
0
15,800
L
5,869
1,047
0
1,458
5,492
1,675
0
2,529
2,747
38,487
0
L
938
244
0
356
6,583
3,326
1,065
905
5,678
0
29,669
W
Scylla
nebula4275
Scylla
6,447
1,102
0
974
4,566
1,251
429
1,870
2,522
34,723
0
L
3,666
546
99
2,409
8,502
3,412
34
2,772
5,648
11,860
0
W
Mercury
sradri27
Mercury
1,220
293
612
3,151
6,302
1,750
479
1,030
5,188
0
21,489
W
Cu Chulainn
xSLiFeRHD
Cu Chulainn
7,682
1,585
0
1,746
6,558
6,067
174
1,462
4,974
11,608
32,828

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,807
Gold Earned
31,138
242
Minions Killed
265
0
Camps Cleared
0
972,303
Distance Traveled
1,045,795
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
5,735
521
15
1
0
197,856
3
W
Heimdallr
5,706
519
53
5
0
201,344
1
L
Danzaburou
5,386
490
41
4
0
206,055
2
L
Nemesis
4,643
422
35
3
0
169,994
1
L
Nu Wa
5,984
544
84
8
0
193,939
3
L
Odin
5,676
516
74
7
0
188,970
0
W
Scylla
6,558
596
71
6
0
197,665
1
L
Geb
5,118
465
8
1
0
213,345
0
W
Mercury
5,503
500
47
4
0
249,548
2
W
Cu Chulainn
7,636
694
79
7
0
199,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role