Player Matchup

Sol
Sol
Lady Mewcat
Sol
Level 17
God Stats
0W - 5L
1,182 SR
Queue Stats
760W - 824L
1,170 Elo+
Solo
Ah Puch
Ah Puch
Rdamen21
Ah Puch
Level 7
God Stats
4W - 8L
1,495 SR
Queue Stats
7W - 18L
1,310 Elo+
Party 1
Hun Batz
Hun Batz
boes8089
Hun Batz
Level 8
God Stats
7W - 10L
1,530 SR
Queue Stats
15W - 34L
1,227 Elo+
Party 1
Tsukuyomi
Tsukuyomi
jiajie0162
Tsukuyomi
Level 7
God Stats
5W - 10L
1,510 SR
Queue Stats
8W - 23L
1,260 Elo+
Party 1
Pele
Pele
pronkie8
Pele
Level 4
God Stats
0W - 5L
1,336 SR
Queue Stats
1W - 6L
1,384 Elo+
Party 1
Team Averages
Level 9
1,411 SR
1,270 Elo+

VS

Team Averages
Level 17
1,458 SR
1,379 Elo+
Neith
Neith
Evangelista7660
Neith
Level 28
God Stats
6W - 12L
1,500 SR
Queue Stats
56W - 51L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Jessiialves
Cthulhu
Level 18
God Stats
26W - 20L
1,544 SR
Queue Stats
297W - 298L
1,448 Elo+
Solo
Chronos
Chronos
Murphdog260
Chronos
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
27W - 28L
1,111 Elo+
Solo
Tyr
Tyr
RagnarrLodhbrok
Tyr
Level 5
God Stats
37W - 44L
1,217 SR
Queue Stats
69W - 93L
1,205 Elo+
Solo
Tsukuyomi
Tsukuyomi
SwouseNutz
Tsukuyomi
Level 18
God Stats
18W - 11L
1,531 SR
Queue Stats
169W - 162L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 8
13,468
898
17,432
20,521
8,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Rdamen21
Ah Puch
20
4 / 7 / 7
13,922
928
19,300
22,134
25,664
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hun Batz
boes8089
Hun Batz
20
8 / 6 / 7
15,371
1,025
13,608
22,165
10,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
jiajie0162
Tsukuyomi
19
3 / 10 / 4
13,237
882
15,248
21,315
20,440
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
19
0 / 16 / 9
12,747
850
6,840
26,079
11,933
Team 1 Tickets

0

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 13
16,313
1,088
28,741
11,171
4,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Jessiialves
Cthulhu
20
2 / 4 / 24
14,289
953
13,925
22,028
28,934
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos
Murphdog260
Chronos
20
9 / 1 / 18
14,472
965
18,049
12,927
6,033
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
3 / 5 / 23
15,285
1,019
16,055
17,741
23,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
SwouseNutz
Tsukuyomi
20
14 / 6 / 13
15,356
1,024
25,565
17,114
7,359
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
136
16
Kills
45
45
Deaths
16
35
Assists
91
Player
Kills
Deaths
Assists
KDA
W
17
0
13
23.5
W
Cthulhu
Jessiialves
Cthulhu
2
4
24
3.5
L
1
6
8
0.83
W
Chronos
Murphdog260
Chronos
9
1
18
18
W
3
5
23
2.9
L
Ah Puch
Rdamen21
Ah Puch
4
7
7
1.07
W
Tsukuyomi
SwouseNutz
Tsukuyomi
14
6
13
3.42
L
Hun Batz
boes8089
Hun Batz
8
6
7
1.92
L
Tsukuyomi
jiajie0162
Tsukuyomi
3
10
4
0.5
L
Pele
0
16
9
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,428
Damage
102,335
112,214
Taken
80,981
77,092
Mitigated
70,610
14,681
Healing
9,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,741
16,196
0
2,672
11,171
4,884
0
5,214
5,957
0
49,603
W
Cthulhu
Jessiialves
Cthulhu
13,925
180
438
494
22,028
28,934
0
9,592
12,436
33,900
0
L
17,432
6,324
0
8,179
20,521
8,993
0
5,118
15,178
56,279
0
W
Chronos
Murphdog260
Chronos
18,049
7,454
0
2,807
12,927
6,033
0
7,779
5,148
28,385
0
W
16,055
5,553
0
1,662
17,741
23,400
0
7,519
10,222
0
44,829
L
Ah Puch
Rdamen21
Ah Puch
19,300
3,902
0
3,727
22,134
25,664
0
8,791
13,018
42,184
0
W
Tsukuyomi
SwouseNutz
Tsukuyomi
25,565
9,216
0
1,465
17,114
7,359
0
6,628
10,486
0
39,219
L
Hun Batz
boes8089
Hun Batz
13,608
3,725
0
1,574
22,165
10,062
0
6,971
14,921
0
42,317
L
Tsukuyomi
jiajie0162
Tsukuyomi
15,248
3,121
0
834
21,315
20,440
0
5,392
15,723
0
25,453
L
Pele
6,840
1,385
0
367
26,079
11,933
0
5,027
20,677
0
14,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,745
Gold Earned
75,715
210
Minions Killed
271
4
Camps Cleared
6
1,232,505
Distance Traveled
1,396,379
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
16,313
1,088
77
5
1
280,578
0
W
Cthulhu
14,289
953
51
3
1
286,988
1
L
Sol
13,468
898
86
6
1
211,457
0
W
Chronos
14,472
965
37
2
0
271,313
1
W
Tyr
15,285
1,019
71
5
4
286,532
0
L
Ah Puch
13,922
928
43
3
0
244,265
1
W
Tsukuyomi
15,356
1,024
35
2
0
270,968
0
L
Hun Batz
15,371
1,025
59
4
2
302,086
2
L
Tsukuyomi
13,237
882
15
1
0
250,793
0
L
Pele
12,747
850
7
0
1
223,904
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role