Player Matchup

Tyr
Tyr
EverybodyDance
Tyr
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
203W - 203L
1,575 Elo+
Solo
Ao Kuang
Ao Kuang
Lyzay
Ao Kuang
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
SaphirHunter
Anhur
Level 119
God Stats
11W - 14L
1,715 SR
Queue Stats
505W - 505L
1,425 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Schalach
Cu Chulainn
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
94W - 73L
1,439 Elo+
Party 2
Persephone
Persephone
TheJeppa
Persephone
Level 145
God Stats
1W - 5L
1,274 SR
Queue Stats
112W - 138L
1,584 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,505 Elo+

VS

Team Averages
Level 150
1,592 SR
1,749 Elo+
Chang'e
Chang'e
DaddysBeIt
Chang'e
Level 157
God Stats
3W - 0L
1,770 SR
Queue Stats
242W - 58L
2,108 Elo+
Party 1
Erlang Shen
Erlang Shen
DineOhSaw
Erlang Shen
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hamish
Da Ji
Level 159
God Stats
7W - 3L
1,289 SR
Queue Stats
236W - 171L
1,750 Elo+
Party 1
Susano
Susano
Panvich
Susano
Level 149
God Stats
11W - 2L
1,769 SR
Queue Stats
143W - 66L
1,905 Elo+
Party 1
Danzaburou
Danzaburou
Salamanderi
Danzaburou
Level 127
God Stats
29W - 17L
1,634 SR
Queue Stats
208W - 172L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
4,514
451
2,098
8,266
2,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ao Kuang
Lyzay
Ao Kuang
11
3 / 3 / 0
6,038
604
3,844
5,585
3,324
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
1 / 2 / 0
5,773
577
3,712
6,177
1,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Schalach
Cu Chulainn
8
1 / 4 / 0
5,052
505
2,731
6,526
4,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
TheJeppa
Persephone
10
0 / 5 / 3
5,468
547
3,513
6,093
1,866
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DaddysBeIt
Chang'e
11
3 / 2 / 4
6,355
636
5,063
6,246
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Erlang Shen
DineOhSaw
Erlang Shen
10
3 / 1 / 6
5,682
568
5,932
5,746
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Da Ji
Hamish
Da Ji
11
4 / 0 / 5
6,316
632
2,236
5,645
2,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Susano
Panvich
Susano
11
3 / 1 / 1
6,286
629
5,343
6,372
2,465
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
Salamanderi
Danzaburou
11
5 / 1 / 2
6,734
673
4,402
5,109
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
36
5
Kills
18
18
Deaths
5
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DaddysBeIt
Chang'e
3
2
4
2.5
W
Erlang Shen
DineOhSaw
Erlang Shen
3
1
6
6
L
0
4
0
0
W
Da Ji
Hamish
Da Ji
4
0
5
6.5
L
Ao Kuang
Lyzay
Ao Kuang
3
3
0
1
W
Susano
Panvich
Susano
3
1
1
3.5
W
Danzaburou
Salamanderi
Danzaburou
5
1
2
6
L
1
2
0
0.5
L
Cu Chulainn
Schalach
Cu Chulainn
1
4
0
0.25
L
Persephone
TheJeppa
Persephone
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,898
Damage
22,976
32,647
Taken
29,118
14,017
Mitigated
11,548
8,483
Healing
11,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DaddysBeIt
Chang'e
5,063
488
465
2,483
6,246
2,005
0
4,049
2,197
33,753
0
W
Erlang Shen
DineOhSaw
Erlang Shen
5,932
2,880
0
2,500
5,746
3,549
0
1,584
4,162
5,653
19,830
L
2,098
603
0
2,050
8,266
2,987
0
931
7,291
0
15,036
W
Da Ji
Hamish
Da Ji
2,236
824
0
2,442
5,645
2,188
0
720
4,925
0
31,122
L
Ao Kuang
Lyzay
Ao Kuang
3,844
1,037
0
1,615
5,585
3,324
0
1,145
4,401
32,914
0
W
Susano
Panvich
Susano
5,343
1,578
0
1,962
6,372
2,465
510
1,235
5,137
0
33,545
W
Danzaburou
Salamanderi
Danzaburou
4,402
2,175
0
1,929
5,109
1,341
0
0
5,109
0
33,611
L
3,712
1,239
0
2,383
6,177
1,295
0
65
6,112
0
29,708
L
Cu Chulainn
Schalach
Cu Chulainn
2,731
677
0
1,840
6,526
4,545
0
0
6,526
2,099
19,322
L
Persephone
TheJeppa
Persephone
3,513
258
0
595
6,093
1,866
0
3,232
2,599
34,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,845
Gold Earned
31,373
269
Minions Killed
322
0
Camps Cleared
0
940,031
Distance Traveled
1,032,392
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,355
636
80
8
0
193,369
1
W
Erlang Shen
5,682
568
27
3
0
210,084
2
L
Tyr
4,514
451
27
3
0
211,723
1
W
Da Ji
6,316
632
70
7
0
219,930
3
L
Ao Kuang
6,038
604
71
7
0
199,917
3
W
Susano
6,286
629
69
7
0
213,937
4
W
Danzaburou
6,734
673
76
8
0
195,072
2
L
Anhur
5,773
577
68
7
0
173,866
3
L
Cu Chulainn
5,052
505
40
4
0
170,705
2
L
Persephone
5,468
547
63
6
0
183,820
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role