Player Matchup

Heimdallr
Heimdallr
RolandEld
Heimdallr
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Pele
Pele
Sgt I Waffle
Pele
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,232 Elo+
Solo
Tsukuyomi
Tsukuyomi
UnoriginalOrion
Tsukuyomi
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
daloga09
Merlin
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
275W - 324L
1,281 Elo+
Solo
Kuzenbo
Kuzenbo
oriolf26
Kuzenbo
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 11
1,500 SR
1,403 Elo+

VS

Team Averages
Level 18
1,514 SR
1,507 Elo+
Odin
Odin
DjinIntroDay
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 30L
1,500 Elo+
Solo
Cerberus
Cerberus
Joyamy
Cerberus
Level 22
God Stats
35W - 18L
1,500 SR
Queue Stats
263W - 245L
1,512 Elo+
Solo
Anubis
Anubis
RikyPicky
Anubis
Level 25
God Stats
12W - 11L
1,609 SR
Queue Stats
16W - 12L
1,684 Elo+
Solo
Kali
Kali
Travelerr
Kali
Level 29
God Stats
3W - 4L
1,463 SR
Queue Stats
85W - 90L
1,534 Elo+
Solo
Neith
Neith
我會吃你的屁股
Neith
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 18L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
RolandEld
Heimdallr
9
3 / 1 / 2
5,547
504
3,944
3,677
1,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

6
0 / 9 / 5
4,438
403
3,138
7,869
1,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Tsukuyomi
UnoriginalOrion
Tsukuyomi
9
4 / 2 / 0
5,794
527
3,163
6,021
1,609
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Merlin
daloga09
Merlin
10
1 / 1 / 2
5,669
515
1,829
4,452
1,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kuzenbo
oriolf26
Kuzenbo
8
1 / 1 / 3
5,368
488
2,677
6,466
3,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 2
4,770
434
1,829
3,837
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
Joyamy
Cerberus
6
1 / 4 / 1
4,708
428
2,050
6,999
3,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anubis
RikyPicky
Anubis
10
3 / 2 / 0
5,772
525
2,657
4,118
1,600
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kali
12
3 / 1 / 4
6,836
621
3,220
6,316
4,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
6 / 0 / 2
6,721
611
2,734
1,941
1,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
9
Kills
13
14
Deaths
9
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Cerberus
Joyamy
Cerberus
1
4
1
0.38
L
Anubis
RikyPicky
Anubis
3
2
0
1.5
W
Heimdallr
RolandEld
Heimdallr
3
1
2
4
W
0
9
5
0.28
L
Kali
3
1
4
5
W
Tsukuyomi
UnoriginalOrion
Tsukuyomi
4
2
0
2
W
Merlin
daloga09
Merlin
1
1
2
2
W
Kuzenbo
oriolf26
Kuzenbo
1
1
3
2.5
L
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,751
Damage
12,490
28,485
Taken
23,211
9,054
Mitigated
12,846
7,084
Healing
6,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,829
504
0
200
3,837
2,252
0
672
3,165
0
9,193
L
Cerberus
Joyamy
Cerberus
2,050
248
0
1,395
6,999
3,681
0
1,535
5,464
10,000
0
L
Anubis
RikyPicky
Anubis
2,657
72
0
1,433
4,118
1,600
691
1,129
2,989
24,589
0
W
Heimdallr
RolandEld
Heimdallr
3,944
1,708
0
2,035
3,677
1,107
581
404
3,223
0
25,592
W
3,138
1,292
0
629
7,869
1,462
11
2,168
5,626
0
9,034
L
Kali
3,220
1,605
0
1,990
6,316
4,231
0
862
5,454
8,504
33,388
W
Tsukuyomi
UnoriginalOrion
Tsukuyomi
3,163
937
0
1,940
6,021
1,609
0
1,231
4,740
0
23,262
W
Merlin
daloga09
Merlin
1,829
285
0
500
4,452
1,137
113
182
4,270
29,575
0
W
Kuzenbo
oriolf26
Kuzenbo
2,677
1,299
0
1,980
6,466
3,739
124
1,267
5,157
13,226
0
L
2,734
932
0
1,188
1,941
1,082
0
308
1,633
2,018
25,585

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,816
Gold Earned
28,807
183
Minions Killed
244
0
Camps Cleared
0
992,262
Distance Traveled
888,623
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,770
434
23
2
0
189,575
1
L
Cerberus
4,708
428
16
1
0
176,055
1
L
Anubis
5,772
525
46
4
0
170,082
2
W
Heimdallr
5,547
504
55
5
0
177,875
1
W
Pele
4,438
403
9
1
0
243,994
2
L
Kali
6,836
621
89
8
0
194,793
2
W
Tsukuyomi
5,794
527
49
4
0
171,571
0
W
Merlin
5,669
515
52
5
0
198,597
2
W
Kuzenbo
5,368
488
18
2
0
200,225
3
L
Neith
6,721
611
70
6
0
158,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role