Player Matchup

Tsukuyomi
Tsukuyomi
Platinum III
HBTs
Tsukuyomi
Platinum III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold III
Levixh
Chang'e
Gold III
Level 104
God Stats
3W - 2L
1,316 SR
Queue Stats
47W - 59L
1,634 MMR
Solo
Izanami
Izanami
Silver I
NaizeQ
Izanami
Silver I
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 16L
1,630 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold V
Zeяø
Kumbhakarna
Gold V
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
85W - 37L
1,563 MMR
Party 2
Scylla
Scylla
Platinum V
kRRITOwO
Scylla
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,463 SR
1,565 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 129
1,511 SR
1,674 MMR
Heimdallr
Heimdallr
Silver I
ElBreak
Heimdallr
Silver I
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,611 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
Foderusbr
Cu Chulainn
Bronze III
Level 109
God Stats
0W - 5L
1,298 SR
Queue Stats
83W - 101L
1,574 MMR
Party 1
Ao Kuang
Ao Kuang
Gold IV
JmmComanda
Ao Kuang
Gold IV
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Silver I
TEDTEDTED
Hercules
Silver I
Level 157
God Stats
5W - 6L
1,537 SR
Queue Stats
117W - 127L
1,617 MMR
Party 1
Raijin
Raijin
Platinum I
lBuTToWsKi
Raijin
Platinum I
Level 155
God Stats
4W - 3L
1,722 SR
Queue Stats
425W - 453L
2,069 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
HBTs
Tsukuyomi
20
8 / 1 / 8
14,038
585
21,258
18,140
9,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
Levixh
Chang'e
20
2 / 3 / 8
13,322
555
12,986
18,042
11,483
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
NaizeQ
Izanami
20
3 / 1 / 5
14,315
596
12,107
19,582
8,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Zeяø
Kumbhakarna
18
3 / 0 / 14
12,986
541
8,262
21,908
30,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
kRRITOwO
Scylla
20
7 / 2 / 6
14,811
617
24,827
13,070
5,530
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
PersephoneDanzaburouSetErlang ShenJanus

VS

Bans
FreyaRamaGaneshaBellonaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ElBreak
Heimdallr
17
2 / 6 / 0
10,835
451
10,968
20,294
7,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cu Chulainn
Foderusbr
Cu Chulainn
16
2 / 8 / 2
10,629
443
15,113
27,381
17,740
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ao Kuang
JmmComanda
Ao Kuang
17
1 / 3 / 3
10,444
435
8,666
20,227
10,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
TEDTEDTED
Hercules
14
0 / 2 / 6
9,079
378
4,419
18,812
10,853
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
lBuTToWsKi
Raijin
20
2 / 4 / 2
12,284
512
14,641
17,815
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
20
23
Kills
7
7
Deaths
23
41
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ElBreak
Heimdallr
2
6
0
0.33
L
Cu Chulainn
Foderusbr
Cu Chulainn
2
8
2
0.38
W
Tsukuyomi
HBTs
Tsukuyomi
8
1
8
12
L
Ao Kuang
JmmComanda
Ao Kuang
1
3
3
0.83
W
Chang'e
Levixh
Chang'e
2
3
8
2
W
Izanami
NaizeQ
Izanami
3
1
5
5.5
L
Hercules
TEDTEDTED
Hercules
0
2
6
1.5
W
Kumbhakarna
Zeяø
Kumbhakarna
3
0
14
10
W
Scylla
kRRITOwO
Scylla
7
2
6
5
L
Raijin
lBuTToWsKi
Raijin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,440
Damage
53,807
90,742
Taken
104,529
64,930
Mitigated
53,503
39,380
Healing
24,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ElBreak
Heimdallr
10,968
5,532
0
7,976
20,294
7,243
0
7,865
12,269
0
84,826
L
Cu Chulainn
Foderusbr
Cu Chulainn
15,113
1,501
0
3,568
27,381
17,740
0
13,675
13,250
0
74,938
W
Tsukuyomi
HBTs
Tsukuyomi
21,258
5,630
0
8,609
18,140
9,061
1,527
5,233
12,765
0
109,300
L
Ao Kuang
JmmComanda
Ao Kuang
8,666
1,295
0
6,426
20,227
10,781
0
8,185
11,920
83,819
0
W
Chang'e
Levixh
Chang'e
12,986
850
2,675
8,400
18,042
11,483
498
3,009
14,941
87,372
0
W
Izanami
NaizeQ
Izanami
12,107
7,859
0
11,089
19,582
8,689
9,450
3,010
16,558
0
140,343
L
Hercules
TEDTEDTED
Hercules
4,419
951
0
3,992
18,812
10,853
416
6,159
12,439
0
27,594
W
Kumbhakarna
Zeяø
Kumbhakarna
8,262
993
0
4,243
21,908
30,167
61
4,037
17,707
27,115
0
W
Scylla
kRRITOwO
Scylla
24,827
3,154
312
4,052
13,070
5,530
1,042
7,619
5,151
124,202
0
L
Raijin
lBuTToWsKi
Raijin
14,641
1,580
0
2,607
17,815
6,886
0
9,015
8,576
100,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,472
Gold Earned
53,271
752
Minions Killed
637
0
Camps Cleared
0
2,540,346
Distance Traveled
2,162,384
29
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,835
451
131
5
0
383,857
5
L
Cu Chulainn
10,629
443
127
5
0
402,330
5
W
Tsukuyomi
14,038
585
144
6
0
544,494
6
L
Ao Kuang
10,444
435
128
5
0
484,686
4
W
Chang'e
13,322
555
170
7
0
492,113
5
W
Izanami
14,315
596
198
8
0
480,003
3
L
Hercules
9,079
378
54
2
0
486,258
10
W
Kumbhakarna
12,986
541
25
1
0
550,471
5
W
Scylla
14,811
617
215
9
0
473,265
10
L
Raijin
12,284
512
197
8
0
405,253
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role