Player Matchup

Scylla
Scylla
Bronze III
Mr-GaRrYvO
Scylla
Bronze III
Level 102
God Stats
4W - 5L
1,500 SR
Queue Stats
118W - 119L
1,500 MMR
Party 1
Jing Wei
Jing Wei
Silver I
RaGotAPhatty
Jing Wei
Silver I
Level 65
God Stats
5W - 4L
1,557 SR
Queue Stats
14W - 15L
1,505 MMR
Party 1
Bacchus
Bacchus
Bronze III
TheBoyWonder01
Bacchus
Bronze III
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
167W - 183L
1,500 MMR
Solo
Fenrir
Fenrir
Bronze III
ZetabaCO
Fenrir
Bronze III
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Gold IV
ZombieChomper21
Bellona
Gold IV
Level 145
God Stats
8W - 7L
1,806 SR
Queue Stats
368W - 364L
1,493 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 108
1,573 SR
1,500 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,576 SR
1,500 MMR
Thoth
Thoth
Gold V
BIGBOYCREETZ
Thoth
Gold V
Level 126
God Stats
2W - 5L
1,500 SR
Queue Stats
584W - 576L
1,417 MMR
Party 2
Cupid
Cupid
Bronze III
DaNk2upt
Cupid
Bronze III
Level 63
God Stats
1W - 1L
1,186 SR
Queue Stats
2W - 3L
1,500 MMR
Solo
Ymir
Ymir
Bronze III
DynoPlaya
Ymir
Bronze III
Level 81
God Stats
14W - 13L
1,795 SR
Queue Stats
203W - 211L
1,496 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Kukamonga G
Sun Wukong
Gold III
Level 159
God Stats
17W - 13L
1,817 SR
Queue Stats
458W - 483L
1,493 MMR
Solo
Mercury
Mercury
Gold III
iLiaamzz Vx
Mercury
Gold III
Level 122
God Stats
4W - 4L
1,582 SR
Queue Stats
414W - 406L
1,592 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Mr-GaRrYvO
Scylla
9
0 / 4 / 1
4,970
497
1,077
4,435
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
RaGotAPhatty
Jing Wei
9
1 / 1 / 2
4,893
489
4,920
4,240
1,016
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
1 / 1 / 1
4,927
493
1,352
5,282
3,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
ZetabaCO
Fenrir
8
2 / 1 / 1
5,129
513
2,761
5,081
1,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 2 / 0
5,036
504
2,762
5,407
4,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
CthulhuTsukuyomiAphroditeDanzaburouSobek

VS

Bans
SetBakasuraCu ChulainnKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 1
6,792
679
3,276
3,158
906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
DaNk2upt
Cupid
8
2 / 2 / 0
5,001
500
3,812
4,877
1,326
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
9
0 / 1 / 2
5,440
544
3,736
8,266
3,863
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Kukamonga G
Sun Wukong
11
2 / 0 / 1
6,443
644
3,713
4,730
2,651
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
iLiaamzz Vx
Mercury
10
1 / 0 / 1
5,857
586
946
4,316
2,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
14
4
Kills
9
9
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
1
4.5
W
Cupid
DaNk2upt
Cupid
2
2
0
1
W
Ymir
0
1
2
1
W
Sun Wukong
Kukamonga G
Sun Wukong
2
0
1
2.5
L
Scylla
Mr-GaRrYvO
Scylla
0
4
1
0.13
L
Jing Wei
RaGotAPhatty
Jing Wei
1
1
2
2
L
1
1
1
1.5
L
Fenrir
ZetabaCO
Fenrir
2
1
1
2.5
L
0
2
0
0
W
Mercury
iLiaamzz Vx
Mercury
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,872
Damage
15,483
24,445
Taken
25,347
12,252
Mitigated
11,478
5,894
Healing
7,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,276
20
0
545
3,158
906
0
1,077
2,081
30,538
0
W
Cupid
DaNk2upt
Cupid
3,812
1,934
0
1,948
4,877
1,326
12
562
4,315
0
18,826
W
Ymir
3,736
1,086
0
3,689
8,266
3,863
0
790
7,476
19,869
0
W
Sun Wukong
Kukamonga G
Sun Wukong
3,713
985
0
477
4,730
2,651
426
0
4,505
0
34,450
L
Scylla
Mr-GaRrYvO
Scylla
1,077
65
0
397
4,435
1,187
0
2,231
1,972
23,137
0
L
Jing Wei
RaGotAPhatty
Jing Wei
4,920
3,789
0
1,116
4,240
1,016
0
1,589
2,651
0
27,757
L
1,352
192
0
1,461
5,282
3,478
0
1,519
3,763
6,695
0
L
Fenrir
ZetabaCO
Fenrir
2,761
713
0
1,882
5,081
1,756
0
992
4,005
0
19,643
L
2,762
751
0
1,038
5,407
4,815
0
357
5,018
0
25,345
W
Mercury
iLiaamzz Vx
Mercury
946
185
0
480
4,316
2,732
73
0
4,294
5,462
31,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,955
Gold Earned
29,533
226
Minions Killed
292
0
Camps Cleared
0
906,959
Distance Traveled
913,110
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
6,792
679
67
7
0
184,324
1
W
Cupid
5,001
500
43
4
0
163,380
2
W
Ymir
5,440
544
23
2
0
178,391
2
W
Sun Wukong
6,443
644
81
8
0
174,382
2
L
Scylla
4,970
497
47
5
0
177,450
1
L
Jing Wei
4,893
489
48
5
0
171,008
2
L
Bacchus
4,927
493
13
1
0
159,382
1
L
Fenrir
5,129
513
50
5
0
196,168
0
L
Bellona
5,036
504
68
7
0
202,951
0
W
Mercury
5,857
586
78
8
0
212,633
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role