Player Matchup

Sun Wukong
Sun Wukong
Flaxium7
Sun Wukong
Level 8
God Stats
6W - 3L
1,940 SR
Queue Stats
11W - 6L
1,775 Elo+
Solo
Loki
Loki
Karzaj1000
Loki
Level 17
God Stats
1W - 5L
1,500 SR
Queue Stats
27W - 36L
1,500 Elo+
Party 1
Chaac
Chaac
Megmurdallak
Chaac
Level 22
God Stats
6W - 4L
1,979 SR
Queue Stats
22W - 20L
1,620 Elo+
Party 1
Rama
Rama
TheRotem
Rama
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 48L
1,548 Elo+
Solo
Kukulkan
Kukulkan
Zolabeille-i8
Kukulkan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,544 Elo+
Solo
Team Averages
Level 14
1,684 SR
1,597 Elo+

VS

Team Averages
Level 25
1,565 SR
1,471 Elo+
Sylvanus
Sylvanus
Folo2587
Sylvanus
Level 29
God Stats
7W - 7L
1,455 SR
Queue Stats
32W - 37L
1,436 Elo+
Solo
Scylla
Scylla
JordHale
Scylla
Level 28
God Stats
7W - 2L
1,712 SR
Queue Stats
26W - 8L
1,721 Elo+
Solo
Nike
Nike
Techno4101
Nike
Level 27
God Stats
2W - 1L
1,860 SR
Queue Stats
112W - 94L
1,486 Elo+
Solo
Tsukuyomi
Tsukuyomi
ballu2900
Tsukuyomi
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,230 Elo+
Solo
Danzaburou
Danzaburou
clemmbo97
Danzaburou
Level 28
God Stats
1W - 2L
1,296 SR
Queue Stats
299W - 314L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Flaxium7
Sun Wukong
9
1 / 3 / 0
5,355
487
3,094
7,067
4,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
1 / 2 / 1
5,148
468
911
7,187
1,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 0 / 1
5,418
493
3,959
5,189
2,304
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Rama
7
0 / 2 / 0
4,834
439
0
4,725
1,013
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Kukulkan
Zolabeille-i8
Kukulkan
12
1 / 2 / 0
6,779
616
2,587
6,148
1,862
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Folo2587
Sylvanus
9
2 / 0 / 0
5,679
516
2,982
5,264
2,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
JordHale
Scylla
12
2 / 2 / 0
6,669
606
4,284
4,135
1,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 0 / 0
6,825
620
4,909
5,996
2,831
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
ballu2900
Tsukuyomi
6
0 / 5 / 0
4,543
413
283
6,637
1,410
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Danzaburou
clemmbo97
Danzaburou
9
1 / 1 / 1
5,396
491
1,995
4,754
1,281
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
10
4
Kills
9
9
Deaths
8
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Flaxium7
Sun Wukong
1
3
0
0.33
W
Sylvanus
Folo2587
Sylvanus
2
0
0
2
W
Scylla
JordHale
Scylla
2
2
0
1
L
1
2
1
0.75
L
1
0
1
1.5
W
4
0
0
4
L
Rama
0
2
0
0
L
Kukulkan
Zolabeille-i8
Kukulkan
1
2
0
0.5
W
Tsukuyomi
ballu2900
Tsukuyomi
0
5
0
0
W
Danzaburou
clemmbo97
Danzaburou
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,551
Damage
14,453
30,316
Taken
26,786
11,272
Mitigated
8,954
7,412
Healing
8,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Flaxium7
Sun Wukong
3,094
784
0
1,862
7,067
4,376
93
0
7,067
0
23,776
W
Sylvanus
Folo2587
Sylvanus
2,982
694
202
2,389
5,264
2,414
0
0
5,264
16,157
0
W
Scylla
JordHale
Scylla
4,284
233
0
500
4,135
1,018
1,200
1,664
2,267
36,324
0
L
911
264
0
2,065
7,187
1,717
0
596
6,591
0
18,503
L
3,959
486
258
1,238
5,189
2,304
0
1,950
3,239
0
26,134
W
4,909
1,442
0
1,910
5,996
2,831
0
0
5,714
0
35,546
L
Rama
0
0
0
1,139
4,725
1,013
0
436
4,289
0
16,510
L
Kukulkan
Zolabeille-i8
Kukulkan
2,587
213
0
850
6,148
1,862
0
3,950
1,864
41,260
0
W
Tsukuyomi
ballu2900
Tsukuyomi
283
116
0
1,063
6,637
1,410
0
0
6,637
0
16,595
W
Danzaburou
clemmbo97
Danzaburou
1,995
447
0
2,289
4,754
1,281
0
683
4,035
0
23,636

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,534
Gold Earned
29,112
265
Minions Killed
267
0
Camps Cleared
0
941,850
Distance Traveled
954,560
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,355
487
52
5
0
182,682
2
W
Sylvanus
5,679
516
28
3
0
194,957
3
W
Scylla
6,669
606
84
8
0
211,387
3
L
Loki
5,148
468
44
4
0
214,945
0
L
Chaac
5,418
493
36
3
0
213,155
0
W
Nike
6,825
620
78
7
0
181,734
1
L
Rama
4,834
439
39
4
0
145,570
4
L
Kukulkan
6,779
616
94
9
0
185,498
4
W
Tsukuyomi
4,543
413
27
2
0
157,431
0
W
Danzaburou
5,396
491
50
5
0
209,051
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role