Player Matchup

Ymir
Ymir
F0UTRAX-0
Ymir
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 28L
1,398 Elo+
Solo
Skadi
Skadi
Tomas_rp26_
Skadi
Level 46
God Stats
2W - 2L
1,349 SR
Queue Stats
65W - 94L
1,258 Elo+
Party 1
Scylla
Scylla
jjoker2004537
Scylla
Level 52
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 41L
1,203 Elo+
Party 1
Team Averages
Level 62
1,450 SR
1,286 Elo+

VS

Team Averages
Level 26
1,604 SR
1,541 Elo+
Arachne
Arachne
MaK Diablo Zz
Arachne
Level 24
God Stats
1W - 2L
1,783 SR
Queue Stats
1W - 10L
1,412 Elo+
Party 2
Sobek
Sobek
MaK Snake Zz
Sobek
Level 26
God Stats
6W - 6L
1,354 SR
Queue Stats
43W - 50L
1,294 Elo+
Party 2
Chang'e
Chang'e
Morgs0112
Chang'e
Level 28
God Stats
2W - 1L
1,675 SR
Queue Stats
7W - 4L
1,916 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
4 / 2 / 8
8,347
759
6,546
9,161
6,173
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 0 / 9
7,573
688
8,304
4,110
1,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
8 / 0 / 4
8,978
816
9,253
3,919
1,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
9
0 / 6 / 1
6,837
622
3,547
9,512
3,219
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
1 / 5 / 0
7,171
652
1,269
11,198
7,634
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Chang'e
Morgs0112
Chang'e
10
1 / 2 / 0
7,125
648
4,758
7,997
2,484
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
13
Kills
2
2
Deaths
13
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
8
4
L
Arachne
0
6
1
0.08
L
1
5
0
0.2
L
Chang'e
Morgs0112
Chang'e
1
2
0
0.5
W
1
0
9
5.5
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,103
Damage
9,574
17,190
Taken
28,707
8,762
Mitigated
13,337
4,310
Healing
5,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
6,546
485
0
596
9,161
6,173
553
3,114
6,047
15,964
0
L
Arachne
3,547
2,811
0
225
9,512
3,219
74
5,233
4,115
0
12,646
L
1,269
238
0
1,558
11,198
7,634
399
5,692
5,184
9,614
0
L
Chang'e
Morgs0112
Chang'e
4,758
32
942
2,756
7,997
2,484
0
4,197
3,542
32,871
0
W
8,304
4,972
540
1,911
4,110
1,310
1,380
1,209
2,901
0
25,800
W
9,253
908
701
562
3,919
1,279
290
1,760
2,159
29,591
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,898
Gold Earned
21,133
91
Minions Killed
100
0
Camps Cleared
0
551,058
Distance Traveled
555,011
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,347
759
18
2
0
175,482
1
L
Arachne
6,837
622
27
2
0
171,568
2
L
Sobek
7,171
652
19
2
0
194,504
1
L
Chang'e
7,125
648
54
5
0
188,939
2
W
Skadi
7,573
688
27
2
0
165,823
0
W
Scylla
8,978
816
46
4
0
209,753
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role