Player Matchup

Ymir
Ymir
Griskus
Ymir
Level 30
God Stats
10W - 9L
1,534 SR
Queue Stats
322W - 331L
1,530 Elo+
Party 1
Cupid
Cupid
Rsharkey
Cupid
Level 34
God Stats
3W - 4L
1,385 SR
Queue Stats
23W - 31L
1,355 Elo+
Solo
Tsukuyomi
Tsukuyomi
SamSimJon
Tsukuyomi
Level 86
God Stats
12W - 14L
1,500 SR
Queue Stats
437W - 423L
1,493 Elo+
Party 1
Artio
Artio
afroboy1080
Artio
Level 102
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 5L
1,610 Elo+
Solo
Hera
Hera
чтопрости
Hera
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 66
1,484 SR
1,498 Elo+

VS

Team Averages
Level 100
1,445 SR
1,514 Elo+
Chronos
Chronos
Kummitus4281
Chronos
Level 158
God Stats
2W - 6L
1,500 SR
Queue Stats
340W - 327L
1,583 Elo+
Party 3
Artemis
Artemis
Nepuri
Artemis
Level 69
God Stats
2W - 2L
1,432 SR
Queue Stats
105W - 119L
1,569 Elo+
Party 3
Bellona
Bellona
SChoKwer
Bellona
Level 99
God Stats
1W - 3L
1,546 SR
Queue Stats
13W - 16L
1,545 Elo+
Party 2
Arachne
Arachne
STreyzor
Arachne
Level 101
God Stats
4W - 3L
1,245 SR
Queue Stats
91W - 78L
1,531 Elo+
Party 2
Kumbhakarna
Kumbhakarna
mikoko15
Kumbhakarna
Level 73
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 80L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Griskus
Ymir
10
0 / 0 / 3
6,370
531
1,956
5,037
2,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cupid
Rsharkey
Cupid
10
0 / 0 / 3
5,776
481
3,663
4,037
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
SamSimJon
Tsukuyomi
13
6 / 1 / 2
7,768
647
5,634
8,729
3,060
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
2 / 1 / 0
7,168
597
6,825
8,181
5,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
2 / 3 / 2
7,032
586
5,788
6,107
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Kummitus4281
Chronos
12
2 / 2 / 0
6,749
562
4,169
8,513
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
Nepuri
Artemis
10
0 / 2 / 0
5,515
460
2,735
3,185
825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
SChoKwer
Bellona
11
0 / 2 / 1
6,145
512
3,358
9,031
4,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
STreyzor
Arachne
10
3 / 3 / 0
5,988
499
4,937
7,714
4,467
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kumbhakarna
mikoko15
Kumbhakarna
9
0 / 1 / 0
5,778
482
2,122
9,478
4,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
5
5
Deaths
10
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ymir
Griskus
Ymir
0
0
3
1.5
L
Chronos
Kummitus4281
Chronos
2
2
0
1
L
Artemis
Nepuri
Artemis
0
2
0
0
W
Cupid
Rsharkey
Cupid
0
0
3
1.5
L
Bellona
SChoKwer
Bellona
0
2
1
0.25
L
Arachne
STreyzor
Arachne
3
3
0
1
W
Tsukuyomi
SamSimJon
Tsukuyomi
6
1
2
7
W
2
1
0
2
L
Kumbhakarna
mikoko15
Kumbhakarna
0
1
0
0
W
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,866
Damage
17,321
32,091
Taken
37,921
13,932
Mitigated
18,696
12,709
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Griskus
Ymir
1,956
109
0
2,248
5,037
2,160
140
714
4,323
28,921
0
L
Chronos
Kummitus4281
Chronos
4,169
1,315
0
2,743
8,513
4,465
0
4,475
3,911
41,384
0
L
Artemis
Nepuri
Artemis
2,735
971
0
368
3,185
825
0
393
2,792
0
28,175
W
Cupid
Rsharkey
Cupid
3,663
2,057
222
2,379
4,037
1,172
818
1,906
2,131
0
24,145
L
Bellona
SChoKwer
Bellona
3,358
1,572
0
4,742
9,031
4,477
0
5,799
2,782
0
30,390
L
Arachne
STreyzor
Arachne
4,937
2,924
0
2,275
7,714
4,467
0
1,662
5,952
6,559
26,656
W
Tsukuyomi
SamSimJon
Tsukuyomi
5,634
1,936
0
2,956
8,729
3,060
0
983
7,746
0
50,414
W
6,825
504
0
3,866
8,181
5,572
26
135
8,046
37,917
0
L
Kumbhakarna
mikoko15
Kumbhakarna
2,122
201
0
1,840
9,478
4,462
0
1,563
7,915
19,595
0
W
5,788
1,512
0
1,038
6,107
1,968
311
2,899
3,208
40,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,114
Gold Earned
30,175
372
Minions Killed
297
0
Camps Cleared
0
1,170,299
Distance Traveled
1,179,605
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,370
531
52
4
0
219,129
0
L
Chronos
6,749
562
85
7
0
221,841
3
L
Artemis
5,515
460
63
5
0
225,470
5
W
Cupid
5,776
481
62
5
0
209,367
3
L
Bellona
6,145
512
78
7
0
234,111
2
L
Arachne
5,988
499
49
4
0
247,010
4
W
Tsukuyomi
7,768
647
95
8
0
267,226
2
W
Artio
7,168
597
80
7
0
234,001
2
L
Kumbhakarna
5,778
482
22
2
0
251,173
5
W
Hera
7,032
586
83
7
0
240,576
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role