Player Matchup

Bacchus
Bacchus
BRIX_RIP
Bacchus
Level 66
God Stats
4W - 4L
1,466 SR
Queue Stats
334W - 315L
1,545 Elo+
Solo
Neith
Neith
Coffeenia
Neith
Level 61
God Stats
101W - 108L
1,279 SR
Queue Stats
266W - 304L
1,491 Elo+
Party 1
Thanatos
Thanatos
FakDePolesea
Thanatos
Level 63
God Stats
2W - 4L
1,500 SR
Queue Stats
19W - 18L
1,500 Elo+
Party 2
Chang'e
Chang'e
Fenwyld
Chang'e
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,850 Elo+
Party 1
Janus
Janus
Masturbinho_IF
Janus
Level 65
God Stats
1W - 7L
1,500 SR
Queue Stats
65W - 64L
1,500 Elo+
Party 2
Team Averages
Level 65
1,449 SR
1,577 Elo+

VS

Team Averages
Level 95
1,521 SR
1,508 Elo+
Xbalanque
Xbalanque
AlexTheSimp
Xbalanque
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,562 Elo+
Solo
Nu Wa
Nu Wa
JulianJA7
Nu Wa
Level 128
God Stats
8W - 7L
1,566 SR
Queue Stats
235W - 229L
1,470 Elo+
Solo
Fafnir
Fafnir
Maskin tape69
Fafnir
Level 128
God Stats
8W - 2L
1,565 SR
Queue Stats
58W - 41L
1,603 Elo+
Solo
Cabrakan
Cabrakan
Sesefrx
Cabrakan
Level 101
God Stats
2W - 4L
1,503 SR
Queue Stats
227W - 253L
1,579 Elo+
Solo
Pele
Pele
Skate_surf4life
Pele
Level 70
God Stats
1W - 6L
1,471 SR
Queue Stats
42W - 54L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BRIX_RIP
Bacchus
11
1 / 7 / 4
7,418
412
4,434
15,970
13,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
Coffeenia
Neith
13
3 / 5 / 3
8,432
468
13,423
12,616
4,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
FakDePolesea
Thanatos
16
5 / 4 / 2
9,820
546
6,664
16,322
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
Fenwyld
Chang'e
13
2 / 2 / 1
8,069
448
4,633
9,024
5,885
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 5 / 5
9,060
503
9,779
12,344
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AlexTheSimp
Xbalanque
15
3 / 4 / 3
8,760
487
8,472
12,288
4,128
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
JulianJA7
Nu Wa
18
8 / 2 / 6
11,247
625
13,305
9,952
3,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
1 / 2 / 9
8,536
474
6,619
12,122
8,332
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cabrakan
Sesefrx
Cabrakan
16
4 / 2 / 7
9,860
548
11,006
11,183
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
7 / 1 / 5
10,326
574
9,079
15,110
6,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
11
Kills
23
23
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AlexTheSimp
Xbalanque
3
4
3
1.13
L
Bacchus
BRIX_RIP
Bacchus
1
7
4
0.43
L
Neith
Coffeenia
Neith
3
5
3
0.9
L
Thanatos
FakDePolesea
Thanatos
5
4
2
1.5
L
Chang'e
Fenwyld
Chang'e
2
2
1
1.25
W
Nu Wa
JulianJA7
Nu Wa
8
2
6
5.5
W
1
2
9
2.75
L
0
5
5
0.5
W
Cabrakan
Sesefrx
Cabrakan
4
2
7
3.75
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
48,481
66,276
Taken
60,655
33,335
Mitigated
28,725
22,279
Healing
24,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AlexTheSimp
Xbalanque
8,472
4,411
0
4,612
12,288
4,128
1,821
2,320
9,956
0
60,189
L
Bacchus
BRIX_RIP
Bacchus
4,434
433
140
1,243
15,970
13,503
100
7,094
8,825
13,169
0
L
Neith
Coffeenia
Neith
13,423
6,732
0
4,636
12,616
4,179
978
5,480
7,078
0
52,046
L
Thanatos
FakDePolesea
Thanatos
6,664
1,415
0
12,268
16,322
6,041
0
4,218
11,954
0
66,552
L
Chang'e
Fenwyld
Chang'e
4,633
425
232
2,050
9,024
5,885
762
4,943
3,953
32,393
0
W
Nu Wa
JulianJA7
Nu Wa
13,305
3,486
0
1,856
9,952
3,635
229
3,997
5,811
74,677
0
W
6,619
2,030
1,830
6,403
12,122
8,332
619
2,165
9,931
22,177
0
L
9,779
204
0
1,710
12,344
3,727
0
8,596
3,536
74,762
0
W
Cabrakan
Sesefrx
Cabrakan
11,006
1,336
414
1,492
11,183
6,603
350
5,809
5,205
43,722
0
W
9,079
1,827
134
7,560
15,110
6,027
595
4,050
10,906
0
71,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,799
Gold Earned
48,729
436
Minions Killed
494
0
Camps Cleared
0
1,627,223
Distance Traveled
1,740,339
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,760
487
112
6
0
330,501
2
L
Bacchus
7,418
412
18
1
0
329,598
2
L
Neith
8,432
468
89
5
0
300,812
6
L
Thanatos
9,820
546
115
6
0
348,240
4
L
Chang'e
8,069
448
68
4
0
313,795
9
W
Nu Wa
11,247
625
146
8
0
352,102
1
W
Fafnir
8,536
474
19
1
0
333,198
4
L
Janus
9,060
503
146
8
0
334,778
0
W
Cabrakan
9,860
548
94
5
0
345,641
4
W
Pele
10,326
574
123
7
0
378,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role