Player Matchup

Anubis
Anubis
BR 1bielmito
Anubis
Level 25
God Stats
18W - 22L
1,554 SR
Queue Stats
170W - 178L
1,620 Elo+
Solo
Bellona
Bellona
GhillieintheRain
Bellona
Level 6
God Stats
0W - 3L
1,203 SR
Queue Stats
2W - 8L
1,229 Elo+
Solo
Serqet
Serqet
Solid_Eg
Serqet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,480 Elo+
Solo
Tsukuyomi
Tsukuyomi
pilot_actuary
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,210 Elo+
Solo
Sobek
Sobek
robinchatall
Sobek
Level 16
God Stats
22W - 13L
1,472 SR
Queue Stats
180W - 194L
1,657 Elo+
Solo
Team Averages
Level 16
1,446 SR
1,439 Elo+

VS

Team Averages
Level 19
1,463 SR
1,423 Elo+
Neith
Neith
HajimeToOwari
Neith
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
225W - 267L
1,492 Elo+
Solo
King Arthur
King Arthur
Young_Relo_Jr
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,427 Elo+
Solo
Sol
Sol
loganzuul
Sol
Level 19
God Stats
8W - 8L
1,316 SR
Queue Stats
19W - 20L
1,445 Elo+
Solo
Thor
Thor
marcus080410
Thor
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
22W - 36L
1,412 Elo+
Solo
Olorun
Olorun
shmueIl
Olorun
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
2 / 3 / 0
7,870
414
9,519
10,966
5,709
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 1 / 1
8,195
431
8,734
16,537
13,293
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Serqet
Solid_Eg
Serqet
13
1 / 3 / 1
8,071
425
5,077
13,512
4,855
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tsukuyomi
pilot_actuary
Tsukuyomi
6
0 / 4 / 0
5,624
296
654
5,779
1,703
12
2 / 3 / 0
7,668
404
5,779
22,131
21,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 6
8,569
451
14,043
8,559
4,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
Young_Relo_Jr
King Arthur
17
2 / 2 / 1
10,963
577
7,120
10,372
8,995
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
7 / 1 / 5
10,130
533
21,382
13,706
4,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

3
0 / 0 / 0
5,813
306
0
0
0
Olorun
shmueIl
Olorun
14
1 / 3 / 7
8,827
465
5,297
11,042
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
33
7
Kills
14
14
Deaths
8
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
0
0.67
L
2
1
1
2.5
W
4
2
6
3.5
L
Serqet
Solid_Eg
Serqet
1
3
1
0.5
W
King Arthur
Young_Relo_Jr
King Arthur
2
2
1
1.25
W
7
1
5
9.5
W
0
0
0
0
L
Tsukuyomi
pilot_actuary
Tsukuyomi
0
4
0
0
L
2
3
0
0.67
W
Olorun
shmueIl
Olorun
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,763
Damage
47,842
68,925
Taken
43,679
46,726
Mitigated
21,323
14,861
Healing
17,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
9,519
977
888
3,249
10,966
5,709
355
8,173
2,718
49,735
0
L
8,734
1,725
0
286
16,537
13,293
0
3,139
13,086
0
42,789
W
14,043
6,724
462
3,635
8,559
4,403
2,842
2,780
5,491
0
35,750
L
Serqet
Solid_Eg
Serqet
5,077
1,109
0
3,558
13,512
4,855
0
1,680
11,707
0
47,734
W
King Arthur
Young_Relo_Jr
King Arthur
7,120
1,403
0
0
10,372
8,995
465
1,255
9,117
0
69,905
W
21,382
9,134
0
8,847
13,706
4,585
4,117
5,090
8,616
61,733
0
W
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
pilot_actuary
Tsukuyomi
654
105
0
10
5,779
1,703
0
3,097
2,657
0
6,931
L
5,779
251
0
6,870
22,131
21,166
0
10,590
10,938
22,952
0
W
Olorun
shmueIl
Olorun
5,297
1,148
1,068
3,675
11,042
3,340
1,427
6,173
4,013
37,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,428
Gold Earned
44,302
299
Minions Killed
347
0
Camps Cleared
0
1,575,899
Distance Traveled
1,245,787
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,870
414
96
5
0
232,343
1
L
Bellona
8,195
431
87
5
0
374,599
2
W
Neith
8,569
451
58
3
0
241,534
4
L
Serqet
8,071
425
90
5
0
364,126
2
W
King Arthur
10,963
577
136
7
0
304,479
5
W
Sol
10,130
533
92
5
0
352,841
0
W
Thor
5,813
306
0
0
0
13,406
0
L
Tsukuyomi
5,624
296
8
0
0
238,747
0
L
Sobek
7,668
404
18
1
0
366,084
0
W
Olorun
8,827
465
61
3
0
333,527
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role