Player Matchup

Fafnir
Fafnir
BiG-LiKi-9424-
Fafnir
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 21L
1,119 Elo+
Solo
Ra
Ra
DukesmosH
Ra
Level 27
God Stats
21W - 16L
1,489 SR
Queue Stats
115W - 102L
1,525 Elo+
Solo
Mercury
Mercury
HumidSevenTino
Mercury
Level 14
God Stats
8W - 3L
1,500 SR
Queue Stats
113W - 66L
1,678 Elo+
Solo
Guan Yu
Guan Yu
UnholyKingz
Guan Yu
Level 8
God Stats
2W - 2L
1,722 SR
Queue Stats
12W - 12L
1,575 Elo+
Solo
Hachiman
Hachiman
ma Valentinee
Hachiman
Level 18
God Stats
4W - 2L
1,661 SR
Queue Stats
15W - 18L
1,500 Elo+
Solo
Team Averages
Level 16
1,574 SR
1,479 Elo+

VS

Team Averages
Level 21
1,488 SR
1,558 Elo+
Thanatos
Thanatos
Daniel_dnr42
Thanatos
Level 15
God Stats
1W - 4L
1,500 SR
Queue Stats
27W - 31L
1,500 Elo+
Party 1
Izanami
Izanami
VoiceChangerr
Izanami
Level 15
God Stats
12W - 7L
1,500 SR
Queue Stats
41W - 32L
1,542 Elo+
Solo
Ra
Ra
Yurgias
Ra
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 89L
1,496 Elo+
Solo
Arachne
Arachne
juanpidani2004
Arachne
Level 28
God Stats
6W - 3L
1,655 SR
Queue Stats
42W - 46L
1,661 Elo+
Party 1
Serqet
Serqet
pelebestwaifu
Serqet
Level 18
God Stats
0W - 2L
1,288 SR
Queue Stats
5W - 5L
1,590 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
9,291
387
2,526
11,276
8,956
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

19
7 / 2 / 15
12,824
534
15,529
10,665
5,484
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
22 / 5 / 6
15,859
661
26,948
20,176
13,413
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
UnholyKingz
Guan Yu
17
8 / 6 / 15
12,182
508
11,669
22,365
21,517
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hachiman
ma Valentinee
Hachiman
19
2 / 1 / 7
12,280
512
5,598
6,294
2,152
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Daniel_dnr42
Thanatos
16
1 / 9 / 9
9,981
416
2,647
15,737
6,339
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
16
2 / 9 / 5
10,572
441
7,105
18,729
6,959
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
5 / 7 / 7
12,217
509
14,886
16,605
12,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
2 / 9 / 5
9,602
400
8,643
17,118
10,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
6 / 7 / 5
12,153
506
6,474
15,507
9,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
40
Kills
16
17
Deaths
41
46
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
3
3
0.83
L
Thanatos
Daniel_dnr42
Thanatos
1
9
9
0.61
W
7
2
15
7.25
W
22
5
6
5
W
Guan Yu
UnholyKingz
Guan Yu
8
6
15
2.58
L
Izanami
2
9
5
0.5
L
5
7
7
1.21
L
2
9
5
0.5
W
Hachiman
ma Valentinee
Hachiman
2
1
7
5.5
L
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,270
Damage
39,755
70,776
Taken
83,696
51,522
Mitigated
46,074
18,725
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,526
534
0
2,037
11,276
8,956
847
1,223
9,829
15,894
0
L
Thanatos
Daniel_dnr42
Thanatos
2,647
879
380
5,734
15,737
6,339
0
2,667
13,070
0
38,215
W
15,529
1,455
1,991
5,478
10,665
5,484
496
4,170
5,921
70,867
0
W
26,948
15,622
0
689
20,176
13,413
555
3,562
15,890
6,091
139,844
W
Guan Yu
UnholyKingz
Guan Yu
11,669
1,795
605
4,996
22,365
21,517
2,389
5,067
16,646
186
52,647
L
Izanami
7,105
5,043
0
3,192
18,729
6,959
928
5,731
12,998
0
51,691
L
14,886
652
379
4,353
16,605
12,461
69
4,010
12,573
79,611
0
L
8,643
5,586
0
1,307
17,118
10,322
570
3,657
13,461
5,242
40,972
W
Hachiman
ma Valentinee
Hachiman
5,598
2,607
0
2,929
6,294
2,152
5,725
787
5,156
0
68,239
L
6,474
2,450
0
354
15,507
9,993
0
2,785
12,722
5,414
55,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,436
Gold Earned
54,525
569
Minions Killed
463
0
Camps Cleared
0
2,017,003
Distance Traveled
2,046,829
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,291
387
25
1
0
221,546
3
L
Thanatos
9,981
416
56
2
0
398,198
2
W
Ra
12,824
534
116
5
0
484,122
7
W
Mercury
15,859
661
207
9
0
526,252
0
W
Guan Yu
12,182
508
97
4
0
424,989
0
L
Izanami
10,572
441
94
4
0
357,244
1
L
Ra
12,217
509
145
6
0
422,187
2
L
Arachne
9,602
400
69
3
0
431,950
0
W
Hachiman
12,280
512
124
5
0
360,094
3
L
Serqet
12,153
506
99
4
0
437,250
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role