Player Matchup

Hou Yi
Hou Yi
Faraway13
Hou Yi
Level 40
God Stats
7W - 16L
1,434 SR
Queue Stats
363W - 388L
1,502 Elo+
Solo
Terra
Terra
Kevdawg92x
Terra
Level 65
God Stats
2W - 1L
1,892 SR
Queue Stats
339W - 329L
1,656 Elo+
Solo
Merlin
Merlin
Sorrucurry
Merlin
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 182L
1,250 Elo+
Solo
Vamana
Vamana
brusleepy
Vamana
Level 158
God Stats
8W - 12L
1,648 SR
Queue Stats
381W - 373L
1,582 Elo+
Solo
Artemis
Artemis
optailz
Artemis
Level 138
God Stats
3W - 4L
1,577 SR
Queue Stats
37W - 34L
1,602 Elo+
Solo
Team Averages
Level 97
1,610 SR
1,518 Elo+

VS

Team Averages
Level 94
1,441 SR
1,520 Elo+
Geb
Geb
AGamingBean
Geb
Level 108
God Stats
19W - 24L
1,395 SR
Queue Stats
68W - 67L
1,448 Elo+
Party 1
Vulcan
Vulcan
BlackDiamond74
Vulcan
Level 158
God Stats
22W - 24L
1,313 SR
Queue Stats
333W - 293L
1,534 Elo+
Party 2
Baron Samedi
Baron Samedi
dioskro
Baron Samedi
Level 89
God Stats
18W - 8L
1,729 SR
Queue Stats
62W - 42L
1,557 Elo+
Party 2
Danzaburou
Danzaburou
palence
Danzaburou
Level 18
God Stats
25W - 27L
1,464 SR
Queue Stats
34W - 35L
1,453 Elo+
Party 1
King Arthur
King Arthur
xJordanR
King Arthur
Level 99
God Stats
6W - 2L
1,301 SR
Queue Stats
33W - 18L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Faraway13
Hou Yi
18
1 / 1 / 3
13,067
726
2,885
3,248
948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
20
1 / 7 / 10
16,804
934
14,087
39,445
49,751
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
Sorrucurry
Merlin
20
6 / 7 / 8
16,700
928
39,888
26,773
13,686
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
brusleepy
Vamana
20
4 / 10 / 9
15,379
854
24,794
50,592
48,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
optailz
Artemis
20
8 / 5 / 11
19,011
1,056
54,209
31,004
16,320
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

24

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 16
16,072
893
10,574
29,867
43,362
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
10 / 0 / 10
17,510
973
45,278
11,496
5,148
Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Baron Samedi
dioskro
Baron Samedi
20
8 / 3 / 18
17,616
979
43,302
29,907
14,427
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Archmage's Gem

Archmage's Gem

+85
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
palence
Danzaburou
20
5 / 8 / 13
15,744
875
16,193
26,096
11,481
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
xJordanR
King Arthur
20
6 / 8 / 18
17,058
948
27,889
43,599
61,661
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
104
20
Kills
29
30
Deaths
20
41
Assists
75
Player
Kills
Deaths
Assists
KDA
W
0
1
16
8
W
10
0
10
15
L
Hou Yi
Faraway13
Hou Yi
1
1
3
2.5
L
Terra
1
7
10
0.86
L
Merlin
Sorrucurry
Merlin
6
7
8
1.43
L
Vamana
brusleepy
Vamana
4
10
9
0.85
W
Baron Samedi
dioskro
Baron Samedi
8
3
18
5.67
L
Artemis
optailz
Artemis
8
5
11
2.7
W
Danzaburou
palence
Danzaburou
5
8
13
1.44
W
King Arthur
xJordanR
King Arthur
6
8
18
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

135,863
Damage
143,236
151,062
Taken
140,965
129,656
Mitigated
136,079
36,823
Healing
26,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,574
212
0
1,476
29,867
43,362
0
12,708
16,909
29,567
0
W
45,278
15,769
252
2,102
11,496
5,148
0
3,975
7,446
75,585
0
L
Hou Yi
Faraway13
Hou Yi
2,885
1,045
0
618
3,248
948
0
1,964
1,031
0
6,193
L
Terra
14,087
1,530
4,603
5,749
39,445
49,751
0
25,909
12,346
41,215
0
L
Merlin
Sorrucurry
Merlin
39,888
1,547
629
6,069
26,773
13,686
0
16,695
9,673
81,536
0
L
Vamana
brusleepy
Vamana
24,794
9,406
0
7,957
50,592
48,951
0
35,686
13,889
1,557
40,771
W
Baron Samedi
dioskro
Baron Samedi
43,302
877
8,016
12,504
29,907
14,427
0
13,628
16,100
74,646
0
L
Artemis
optailz
Artemis
54,209
33,181
0
11,198
31,004
16,320
0
17,749
12,563
0
120,380
W
Danzaburou
palence
Danzaburou
16,193
7,377
0
1,346
26,096
11,481
0
9,616
16,330
0
39,409
W
King Arthur
xJordanR
King Arthur
27,889
2,312
0
928
43,599
61,661
0
15,520
27,826
1,300
52,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,961
Gold Earned
84,000
360
Minions Killed
333
17
Camps Cleared
6
1,446,485
Distance Traveled
1,800,810
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
16,072
893
27
2
0
378,859
0
W
Vulcan
17,510
973
98
5
3
390,110
4
L
Hou Yi
13,067
726
4
0
2
64,810
0
L
Terra
16,804
934
69
4
1
351,175
2
L
Merlin
16,700
928
89
5
0
323,440
0
L
Vamana
15,379
854
40
2
0
386,003
2
W
Baron Samedi
17,616
979
104
6
1
355,639
0
L
Artemis
19,011
1,056
158
9
14
321,057
2
W
Danzaburou
15,744
875
49
3
2
307,208
0
W
King Arthur
17,058
948
55
3
0
368,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role