Player Matchup

Izanami
Izanami
AnanasEnte38858
Izanami
Level 27
God Stats
9W - 9L
1,587 SR
Queue Stats
22W - 22L
1,514 Elo+
Party 1
Susano
Susano
GhostPanic4985
Susano
Level 17
God Stats
3W - 4L
1,121 SR
Queue Stats
46W - 42L
1,301 Elo+
Solo
Jormungandr
Jormungandr
Le roc LoS
Jormungandr
Level 17
God Stats
6W - 3L
1,646 SR
Queue Stats
7W - 8L
1,395 Elo+
Party 1
Medusa
Medusa
MUcuervo11
Medusa
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,123 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
oO DarkOP Oo
Ah Muzen Cab
Level 26
God Stats
4W - 5L
1,529 SR
Queue Stats
46W - 85L
1,382 Elo+
Party 1
Team Averages
Level 19
1,476 SR
1,343 Elo+

VS

Team Averages
Level 15
1,381 SR
1,240 Elo+
Nemesis
Nemesis
JP_10102005
Nemesis
Level 5
God Stats
0W - 4L
1,187 SR
Queue Stats
0W - 4L
1,166 Elo+
Solo
Sol
Sol
Lady Mewcat
Sol
Level 17
God Stats
0W - 5L
1,292 SR
Queue Stats
760W - 824L
1,189 Elo+
Solo
Ymir
Ymir
PROPHETICCYPHER
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,054 Elo+
Solo
Fenrir
Fenrir
Slayer JAY 71
Fenrir
Level 23
God Stats
39W - 42L
1,428 SR
Queue Stats
161W - 248L
1,291 Elo+
Solo
Izanami
Izanami
TooShott_Q2NaZty
Izanami
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
32W - 38L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 5 / 24
17,061
1,312
55,931
22,917
11,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
8 / 9 / 28
15,354
1,181
20,083
18,686
9,447
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jormungandr
Le roc LoS
Jormungandr
14
0 / 0 / 2
9,843
757
356
386
133
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
MUcuervo11
Medusa
20
4 / 11 / 23
14,142
1,088
5,755
18,779
9,201
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
oO DarkOP Oo
Ah Muzen Cab
20
23 / 5 / 16
17,914
1,378
37,465
16,994
8,145
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

57

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JP_10102005
Nemesis
20
8 / 16 / 14
14,755
1,135
14,197
31,247
24,777
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 9 / 6
12,556
966
9,645
17,880
5,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

19
2 / 12 / 10
13,225
1,017
11,744
35,441
38,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
7 / 6 / 9
14,094
1,084
15,037
25,565
13,539
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
9 / 9 / 10
15,135
1,164
18,481
20,806
8,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
78
52
Kills
29
30
Deaths
52
93
Assists
49
Player
Kills
Deaths
Assists
KDA
W
17
5
24
5.8
W
8
9
28
2.44
L
Nemesis
JP_10102005
Nemesis
8
16
14
0.94
L
3
9
6
0.67
W
Jormungandr
Le roc LoS
Jormungandr
0
0
2
1
W
Medusa
MUcuervo11
Medusa
4
11
23
1.41
L
2
12
10
0.58
L
7
6
9
1.92
L
9
9
10
1.56
W
Ah Muzen Cab
oO DarkOP Oo
Ah Muzen Cab
23
5
16
6.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,590
Damage
69,104
77,762
Taken
130,939
38,133
Mitigated
89,927
10,701
Healing
11,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
55,931
39,002
705
6,338
22,917
11,207
0
7,839
15,078
0
91,678
W
20,083
8,605
516
570
18,686
9,447
0
5,778
12,908
0
27,941
L
Nemesis
JP_10102005
Nemesis
14,197
6,353
0
3,524
31,247
24,777
0
176
31,071
1,736
39,034
L
9,645
3,234
0
2,823
17,880
5,132
0
0
17,880
25,381
0
W
Jormungandr
Le roc LoS
Jormungandr
356
132
0
0
386
133
0
0
386
2,186
0
W
Medusa
MUcuervo11
Medusa
5,755
3,512
0
0
18,779
9,201
0
2,740
16,039
0
23,276
L
11,744
4,807
0
796
35,441
38,100
0
0
35,441
30,851
0
L
15,037
6,520
0
1,934
25,565
13,539
0
180
25,385
0
27,292
L
18,481
11,952
0
2,342
20,806
8,379
0
0
20,806
0
55,397
W
Ah Muzen Cab
oO DarkOP Oo
Ah Muzen Cab
37,465
19,622
0
2,572
16,994
8,145
0
5,677
11,317
0
71,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,314
Gold Earned
69,765
214
Minions Killed
263
6
Camps Cleared
5
842,309
Distance Traveled
1,014,048
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
17,061
1,312
90
7
1
193,459
0
W
Susano
15,354
1,181
16
1
0
219,133
0
L
Nemesis
14,755
1,135
44
3
0
203,823
0
L
Sol
12,556
966
43
3
2
148,130
0
W
Jormungandr
9,843
757
5
0
0
19,053
0
W
Medusa
14,142
1,088
39
3
2
178,905
0
L
Ymir
13,225
1,017
56
4
0
205,557
1
L
Fenrir
14,094
1,084
36
3
1
291,405
1
L
Izanami
15,135
1,164
84
6
2
165,133
0
W
Ah Muzen Cab
17,914
1,378
64
5
3
231,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role