Player Matchup

Amaterasu
Amaterasu
Silver IV
Celestic_Legend
Amaterasu
Silver IV
Level 69
God Stats
4W - 4L
1,598 SR
Queue Stats
506W - 523L
1,310 MMR
Solo
Bacchus
Bacchus
Bronze IV
GordoBolso
Bacchus
Bronze IV
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 59L
1,292 MMR
Party 2
Heimdallr
Heimdallr
Bronze IV
Kritikal_Bloody
Heimdallr
Bronze IV
Level 61
God Stats
0W - 2L
1,295 SR
Queue Stats
2W - 9L
1,292 MMR
Party 2
Da Ji
Da Ji
Silver III
josito8865
Da Ji
Silver III
Level 107
God Stats
24W - 21L
1,388 SR
Queue Stats
502W - 532L
1,319 MMR
Solo
Vulcan
Vulcan
Silver I
minironaldo
Vulcan
Silver I
Level 148
God Stats
56W - 34L
1,759 SR
Queue Stats
423W - 427L
1,317 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,508 SR
1,306 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,508 SR
1,306 MMR
Ao Kuang
Ao Kuang
Silver I
AleK-302
Ao Kuang
Silver I
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
207W - 203L
1,280 MMR
Solo
Izanami
Izanami
Silver II
Don Lupus Rex
Izanami
Silver II
Level 160
God Stats
41W - 43L
1,616 SR
Queue Stats
112W - 116L
1,171 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
SlayaOG
Cu Chulainn
Gold V
Level 89
God Stats
53W - 52L
1,423 SR
Queue Stats
388W - 395L
1,457 MMR
Party 1
Athena
Athena
Silver II
Tameis Winston
Athena
Silver II
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
103W - 110L
1,317 MMR
Solo
Anhur
Anhur
Silver II
lucho_schmer
Anhur
Silver II
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 78L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Celestic_Legend
Amaterasu
15
1 / 9 / 3
9,194
438
3,616
18,730
14,179
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
GordoBolso
Bacchus
14
1 / 3 / 1
7,962
379
9,398
17,044
19,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
Kritikal_Bloody
Heimdallr
15
0 / 3 / 2
8,738
416
6,165
8,384
4,133
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
16
4 / 6 / 2
9,897
471
10,933
17,733
6,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
18
5 / 4 / 0
10,898
519
15,730
8,409
3,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
ArachneDanzaburouNemesisCthulhuNu Wa

VS

Bans
HeraKing ArthurTsukuyomiKumbhakarnaJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AleK-302
Ao Kuang
16
5 / 0 / 5
10,493
500
11,043
16,903
6,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
20
6 / 3 / 6
12,627
601
13,680
16,363
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cu Chulainn
SlayaOG
Cu Chulainn
18
10 / 4 / 6
12,387
590
15,653
15,104
13,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 2 / 7
10,662
508
6,319
18,549
17,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
0 / 2 / 3
10,002
476
6,493
14,709
5,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
11
Kills
25
25
Deaths
11
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
AleK-302
Ao Kuang
5
0
5
7.5
L
Amaterasu
Celestic_Legend
Amaterasu
1
9
3
0.28
W
Izanami
6
3
6
3
L
Bacchus
GordoBolso
Bacchus
1
3
1
0.5
L
Heimdallr
Kritikal_Bloody
Heimdallr
0
3
2
0.33
W
Cu Chulainn
SlayaOG
Cu Chulainn
10
4
6
3.25
W
4
2
7
3.75
L
Da Ji
4
6
2
0.83
W
0
2
3
0.75
L
Vulcan
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,842
Damage
53,188
70,300
Taken
81,628
48,035
Mitigated
53,011
12,141
Healing
24,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
AleK-302
Ao Kuang
11,043
2,421
0
9,730
16,903
6,155
417
4,323
12,316
61,142
0
L
Amaterasu
Celestic_Legend
Amaterasu
3,616
957
0
3,446
18,730
14,179
648
3,593
15,137
0
41,076
W
Izanami
13,680
8,923
0
4,819
16,363
9,277
8,848
4,888
11,164
5,179
105,569
L
Bacchus
GordoBolso
Bacchus
9,398
1,583
0
1,693
17,044
19,674
0
7,696
9,348
34,473
0
L
Heimdallr
Kritikal_Bloody
Heimdallr
6,165
1,923
0
2,124
8,384
4,133
0
3,557
4,827
6,963
48,400
W
Cu Chulainn
SlayaOG
Cu Chulainn
15,653
2,839
0
2,313
15,104
13,994
134
4,813
10,083
18,011
65,101
W
6,319
3,118
0
1,602
18,549
17,997
0
4,864
13,218
29,006
0
L
Da Ji
10,933
2,807
0
3,692
17,733
6,625
0
3,830
13,903
0
50,902
W
6,493
2,218
0
6,280
14,709
5,588
135
5,051
9,349
0
65,245
L
Vulcan
15,730
4,823
0
1,186
8,409
3,424
148
2,479
5,930
74,168
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,689
Gold Earned
56,171
466
Minions Killed
556
0
Camps Cleared
0
1,834,601
Distance Traveled
2,026,534
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
10,493
500
86
4
0
442,964
1
L
Amaterasu
9,194
438
85
4
0
357,045
3
W
Izanami
12,627
601
201
10
0
323,676
0
L
Bacchus
7,962
379
50
2
0
397,949
2
L
Heimdallr
8,738
416
112
5
0
360,231
4
W
Cu Chulainn
12,387
590
121
6
0
408,489
0
W
Athena
10,662
508
41
2
0
411,837
4
L
Da Ji
9,897
471
87
4
0
337,116
4
W
Anhur
10,002
476
107
5
0
439,568
2
L
Vulcan
10,898
519
132
6
0
382,260
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role