Player Matchup

Osiris
Osiris
MahandyFlush
Osiris
Level 65
God Stats
19W - 8L
2,053 SR
Queue Stats
221W - 213L
1,584 Elo+
Party 1
Anhur
Anhur
Willo347YT
Anhur
Level 101
God Stats
23W - 11L
1,713 SR
Queue Stats
240W - 220L
1,588 Elo+
Party 1
Anubis
Anubis
xxWAHABxx
Anubis
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
155W - 171L
1,509 Elo+
Solo
Team Averages
Level 87
1,755 SR
1,560 Elo+

VS

Team Averages
Level 53
1,661 SR
1,586 Elo+
Cthulhu
Cthulhu
Kingbas
Cthulhu
Level 60
God Stats
8W - 12L
1,681 SR
Queue Stats
22W - 34L
1,633 Elo+
Party 2
Sol
Sol
OlineRawen
Sol
Level 49
God Stats
7W - 12L
1,801 SR
Queue Stats
21W - 34L
1,633 Elo+
Party 2
Anhur
Anhur
alrinixYT
Anhur
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
10
4 / 0 / 3
6,725
841
4,525
4,249
2,891
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anhur
10
5 / 1 / 3
7,016
877
5,922
6,581
2,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
xxWAHABxx
Anubis
9
1 / 0 / 5
6,162
770
5,333
3,501
1,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kingbas
Cthulhu
9
1 / 5 / 0
5,410
676
5,870
10,218
3,854
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

8
0 / 5 / 1
5,140
643
3,287
7,711
1,275
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Anhur
alrinixYT
Anhur
4
0 / 0 / 0
4,690
586
361
1,281
178
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kingbas
Cthulhu
1
5
0
0.2
W
Osiris
4
0
3
5.5
L
0
5
1
0.1
W
Anhur
5
1
3
6.5
L
Anhur
alrinixYT
Anhur
0
0
0
0
W
Anubis
xxWAHABxx
Anubis
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,780
Damage
9,518
14,331
Taken
19,210
6,540
Mitigated
5,307
6,998
Healing
4,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kingbas
Cthulhu
5,870
375
522
2,269
10,218
3,854
0
3,552
6,332
21,305
0
W
Osiris
4,525
766
0
1,546
4,249
2,891
383
2,686
1,563
0
12,125
L
3,287
532
0
1,334
7,711
1,275
0
934
6,408
9,381
0
W
Anhur
5,922
3,878
0
3,778
6,581
2,139
823
4,621
1,960
0
23,480
L
Anhur
alrinixYT
Anhur
361
361
0
750
1,281
178
0
382
693
0
2,423
W
Anubis
xxWAHABxx
Anubis
5,333
174
0
1,674
3,501
1,510
266
2,179
1,322
24,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,903
Gold Earned
15,240
97
Minions Killed
59
0
Camps Cleared
0
413,737
Distance Traveled
348,585
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,410
676
30
4
0
148,131
3
W
Osiris
6,725
841
15
2
0
168,843
0
L
Sol
5,140
643
21
3
0
154,496
1
W
Anhur
7,016
877
42
5
0
125,637
2
L
Anhur
4,690
586
8
1
0
45,958
0
W
Anubis
6,162
770
40
5
0
119,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role