Player Matchup

Danzaburou
Danzaburou
Rollinlex90
Danzaburou
Level 79
God Stats
30W - 32L
1,660 SR
Queue Stats
936W - 1,099L
1,435 Elo+
Solo
Achilles
Achilles
Urban-Rebel25
Achilles
Level 89
God Stats
13W - 7L
1,500 SR
Queue Stats
48W - 51L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
jokersmurf71
Zhong Kui
Level 45
God Stats
1W - 7L
1,730 SR
Queue Stats
124W - 129L
1,639 Elo+
Party 2
Team Averages
Level 71
1,630 SR
1,525 Elo+

VS

Team Averages
Level 68
1,546 SR
1,518 Elo+
Cerberus
Cerberus
AtTheGazzaHouse
Cerberus
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,554 Elo+
Solo
Chaac
Chaac
Pentacle Moon
Chaac
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
ScottFamily04
Aphrodite
Level 35
God Stats
6W - 3L
1,638 SR
Queue Stats
109W - 97L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Rollinlex90
Danzaburou
9
1 / 3 / 1
6,453
645
5,313
4,329
1,776
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Achilles
Urban-Rebel25
Achilles
9
1 / 4 / 2
6,323
632
5,634
10,015
6,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Zhong Kui
jokersmurf71
Zhong Kui
9
1 / 4 / 1
6,528
653
5,085
7,832
4,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
10
1 / 1 / 7
6,938
694
4,559
8,755
4,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
3 / 1 / 7
7,797
780
5,959
10,463
6,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Aphrodite
ScottFamily04
Aphrodite
12
7 / 1 / 4
8,131
813
8,046
8,506
3,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
3
Kills
11
11
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
1
7
4.5
W
3
1
7
6.5
L
Danzaburou
Rollinlex90
Danzaburou
1
3
1
0.5
W
Aphrodite
ScottFamily04
Aphrodite
7
1
4
9
L
Achilles
Urban-Rebel25
Achilles
1
4
2
0.5
L
Zhong Kui
jokersmurf71
Zhong Kui
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,032
Damage
18,564
22,176
Taken
27,724
13,221
Mitigated
15,626
3,056
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
4,559
224
0
1,900
8,755
4,794
166
2,141
6,282
25,722
0
W
5,959
1,002
0
3,237
10,463
6,942
404
1,828
8,446
0
13,081
L
Danzaburou
Rollinlex90
Danzaburou
5,313
1,731
123
668
4,329
1,776
0
2,633
1,652
832
12,463
W
Aphrodite
ScottFamily04
Aphrodite
8,046
660
4,749
6,244
8,506
3,890
359
1,075
7,219
31,771
0
L
Achilles
Urban-Rebel25
Achilles
5,634
2,691
0
1,333
10,015
6,679
0
5,254
4,620
0
15,803
L
Zhong Kui
jokersmurf71
Zhong Kui
5,085
519
0
932
7,832
4,766
0
4,391
3,291
17,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,304
Gold Earned
22,866
78
Minions Killed
138
0
Camps Cleared
0
450,052
Distance Traveled
555,671
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
6,938
694
71
7
0
180,698
0
W
Chaac
7,797
780
17
2
0
192,397
0
L
Danzaburou
6,453
645
21
2
0
153,457
1
W
Aphrodite
8,131
813
50
5
0
182,576
1
L
Achilles
6,323
632
17
2
0
150,200
1
L
Zhong Kui
6,528
653
40
4
0
146,395
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role