Player Matchup

Yemoja
Yemoja
Bronze III
GordoBolso
Yemoja
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,447 MMR
Party 2
Artemis
Artemis
Bronze III
Kritikal_Bloody
Artemis
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,447 MMR
Party 2
Nu Wa
Nu Wa
Silver I
katyalyd
Nu Wa
Silver I
Level 64
God Stats
3W - 12L
1,579 SR
Queue Stats
14W - 25L
1,465 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 77
1,526 SR
1,453 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 100
1,553 SR
1,487 MMR
Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Terra
Terra
Bronze III
Royalty_Jalius
Terra
Bronze III
Level 65
God Stats
2W - 4L
1,430 SR
Queue Stats
2W - 4L
1,481 MMR
Party 1
Erlang Shen
Erlang Shen
Bronze III
Unbound_Fenrir01
Erlang Shen
Bronze III
Level 120
God Stats
2W - 3L
1,729 SR
Queue Stats
2W - 5L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GordoBolso
Yemoja
11
0 / 4 / 3
8,916
637
7,689
12,606
9,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
2 / 4 / 3
9,163
655
7,807
8,587
3,475
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
katyalyd
Nu Wa
12
3 / 4 / 2
9,182
656
10,799
7,640
2,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
MerlinCthulhuPersephoneZeusChang'e

VS

Bans
MedusaSobekDanzaburouAphroditeHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
13
2 / 1 / 6
9,334
667
10,685
11,377
7,327
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 1 / 9
10,205
729
5,440
14,566
15,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Unbound_Fenrir01
Erlang Shen
14
8 / 3 / 4
10,757
768
10,164
12,355
7,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
31
5
Kills
12
12
Deaths
5
8
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
2
1
6
5
L
Yemoja
GordoBolso
Yemoja
0
4
3
0.38
L
2
4
3
0.88
W
2
1
9
6.5
W
Erlang Shen
Unbound_Fenrir01
Erlang Shen
8
3
4
3.33
L
Nu Wa
katyalyd
Nu Wa
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,295
Damage
26,289
28,833
Taken
38,298
15,290
Mitigated
30,227
8,925
Healing
15,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,685
417
0
3,890
11,377
7,327
2,196
5,400
5,629
57,470
0
L
Yemoja
GordoBolso
Yemoja
7,689
1,784
1,689
3,196
12,606
9,448
0
5,827
6,779
29,240
0
L
7,807
3,060
0
1,734
8,587
3,475
0
6,208
2,379
2,790
31,806
W
5,440
873
1,658
4,409
14,566
15,112
145
7,679
6,529
17,329
0
W
Erlang Shen
Unbound_Fenrir01
Erlang Shen
10,164
5,590
0
5,668
12,355
7,788
793
5,122
7,038
0
53,146
L
Nu Wa
katyalyd
Nu Wa
10,799
4,774
858
1,448
7,640
2,367
0
4,120
3,520
26,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,261
Gold Earned
30,296
124
Minions Killed
184
0
Camps Cleared
0
672,308
Distance Traveled
742,250
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,334
667
102
7
0
232,808
1
L
Yemoja
8,916
637
32
2
0
228,064
4
L
Artemis
9,163
655
56
4
0
218,003
0
W
Terra
10,205
729
19
1
0
256,759
4
W
Erlang Shen
10,757
768
63
5
0
252,683
4
L
Nu Wa
9,182
656
36
3
0
226,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role