Player Matchup

Cerberus
Cerberus
BardSiK
Cerberus
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,428 Elo+
Solo
Nemesis
Nemesis
DoubleOOPs
Nemesis
Level 14
God Stats
2W - 2L
1,645 SR
Queue Stats
2W - 4L
1,408 Elo+
Solo
Bakasura
Bakasura
HumidSevenTino
Bakasura
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 66L
1,551 Elo+
Solo
Medusa
Medusa
IkeWillDoIt
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 24L
1,692 Elo+
Solo
Kukulkan
Kukulkan
UnholyKingz
Kukulkan
Level 8
God Stats
3W - 2L
1,719 SR
Queue Stats
12W - 12L
1,491 Elo+
Solo
Team Averages
Level 14
1,573 SR
1,514 Elo+

VS

Team Averages
Level 23
1,551 SR
1,428 Elo+
Ganesha
Ganesha
AigiS_TROuper
Ganesha
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 29L
1,456 Elo+
Solo
Awilix
Awilix
Cukur__Vartolu
Awilix
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 41L
1,629 Elo+
Solo
Ra
Ra
MuchSmoke
Ra
Level 28
God Stats
9W - 11L
1,601 SR
Queue Stats
33W - 28L
1,481 Elo+
Solo
Danzaburou
Danzaburou
NC_monovich789
Danzaburou
Level 25
God Stats
12W - 3L
1,656 SR
Queue Stats
25W - 13L
1,643 Elo+
Solo
Sol
Sol
cutting_cinema
Sol
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 50L
934 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BardSiK
Cerberus
2
0 / 1 / 1
3,408
426
329
1,483
510
Shoes

Shoes

+6%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Nemesis
DoubleOOPs
Nemesis
7
3 / 0 / 0
4,375
547
1,154
2,262
647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bakasura
9
4 / 1 / 2
5,089
636
4,569
5,443
3,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
8
4 / 1 / 2
4,934
617
3,388
3,283
755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Kukulkan
UnholyKingz
Kukulkan
8
2 / 1 / 5
4,677
585
2,616
2,299
687
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
5
0 / 3 / 1
3,891
486
645
4,610
1,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
2 / 3 / 0
4,579
572
2,576
4,346
2,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

5
0 / 3 / 1
3,787
473
1,428
3,968
1,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Danzaburou
NC_monovich789
Danzaburou
6
2 / 3 / 0
4,320
540
1,993
4,667
1,206
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

3
0 / 1 / 0
3,330
416
424
2,658
491
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
4
4
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
0
3
1
0.17
W
Cerberus
BardSiK
Cerberus
0
1
1
0.5
L
2
3
0
0.67
W
Nemesis
DoubleOOPs
Nemesis
3
0
0
3
W
Bakasura
4
1
2
5
W
Medusa
4
1
2
5
L
0
3
1
0.17
L
Danzaburou
NC_monovich789
Danzaburou
2
3
0
0.67
W
Kukulkan
UnholyKingz
Kukulkan
2
1
5
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,056
Damage
7,066
14,770
Taken
20,249
5,899
Mitigated
7,273
4,997
Healing
4,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
645
208
0
1,369
4,610
1,835
0
308
3,925
2,638
0
W
Cerberus
BardSiK
Cerberus
329
94
0
607
1,483
510
0
104
1,379
2,636
0
L
2,576
1,219
0
55
4,346
2,649
0
1,001
3,224
3,176
20,402
W
Nemesis
DoubleOOPs
Nemesis
1,154
595
0
520
2,262
647
0
511
1,751
0
11,560
W
Bakasura
4,569
2,985
0
2,474
5,443
3,300
0
1,249
4,194
5,316
19,593
W
Medusa
3,388
1,926
0
856
3,283
755
72
267
3,016
0
16,078
L
1,428
372
147
1,136
3,968
1,092
183
1,044
2,819
16,468
0
L
Danzaburou
NC_monovich789
Danzaburou
1,993
657
0
1,107
4,667
1,206
123
244
4,263
0
17,211
W
Kukulkan
UnholyKingz
Kukulkan
2,616
451
0
540
2,299
687
96
516
1,783
16,196
0
L
424
92
0
895
2,658
491
70
755
1,875
4,356
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,483
Gold Earned
19,907
147
Minions Killed
112
0
Camps Cleared
0
633,046
Distance Traveled
711,543
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,891
486
1
0
0
168,106
1
W
Cerberus
3,408
426
7
1
0
47,252
0
L
Awilix
4,579
572
46
6
0
163,749
0
W
Nemesis
4,375
547
28
4
0
158,748
1
W
Bakasura
5,089
636
56
7
0
176,211
1
W
Medusa
4,934
617
22
3
0
142,136
0
L
Ra
3,787
473
25
3
0
128,726
1
L
Danzaburou
4,320
540
27
3
0
156,365
0
W
Kukulkan
4,677
585
34
4
0
108,699
0
L
Sol
3,330
416
13
2
0
94,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role