Player Matchup

Janus
Janus
BlackCola600
Janus
Level 88
God Stats
3W - 5L
1,342 SR
Queue Stats
74W - 47L
1,545 Elo+
Party 2
Khepri
Khepri
Cally1231
Khepri
Level 84
God Stats
5W - 4L
1,309 SR
Queue Stats
86W - 58L
1,485 Elo+
Party 2
Medusa
Medusa
Timly11
Medusa
Level 99
God Stats
2W - 2L
1,529 SR
Queue Stats
96W - 80L
1,510 Elo+
Party 2
Team Averages
Level 90
1,393 SR
1,513 Elo+

VS

Team Averages
Level 108
1,593 SR
1,783 Elo+
Ah Puch
Ah Puch
ArKz952
Ah Puch
Level 104
God Stats
3W - 7L
1,500 SR
Queue Stats
352W - 324L
1,760 Elo+
Party 1
Chang'e
Chang'e
NkTGrinni
Chang'e
Level 91
God Stats
4W - 2L
1,479 SR
Queue Stats
8W - 10L
1,808 Elo+
Solo
Janus
Janus
Nooobjojo
Janus
Level 128
God Stats
1W - 3L
1,801 SR
Queue Stats
220W - 186L
1,780 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 13
15,840
720
29,622
14,229
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
Cally1231
Khepri
19
9 / 3 / 14
15,024
683
20,860
33,430
32,455
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Timly11
Medusa
18
6 / 5 / 13
14,487
659
13,298
18,241
11,370
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ArKz952
Ah Puch
17
6 / 9 / 3
13,764
626
24,194
24,895
11,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
NkTGrinni
Chang'e
16
4 / 7 / 3
13,292
604
11,583
26,752
14,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Nooobjojo
Janus
15
0 / 9 / 8
12,515
569
12,664
21,520
8,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
24
25
Kills
10
10
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
ArKz952
Ah Puch
6
9
3
0.83
W
10
2
13
8.25
W
Khepri
Cally1231
Khepri
9
3
14
5.33
L
Chang'e
NkTGrinni
Chang'e
4
7
3
0.79
L
Janus
Nooobjojo
Janus
0
9
8
0.44
W
Medusa
Timly11
Medusa
6
5
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,780
Damage
48,441
65,900
Taken
73,167
52,109
Mitigated
34,898
18,883
Healing
20,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
ArKz952
Ah Puch
24,194
717
289
6,152
24,895
11,660
249
14,582
9,859
80,316
0
W
29,622
1,515
0
5,126
14,229
8,284
1,184
11,370
2,569
103,822
0
W
Khepri
Cally1231
Khepri
20,860
3,928
1,171
7,458
33,430
32,455
681
20,707
12,311
55,166
0
L
Chang'e
NkTGrinni
Chang'e
11,583
1,851
4,707
9,784
26,752
14,952
1,434
17,173
9,135
40,585
0
L
Janus
Nooobjojo
Janus
12,664
551
0
0
21,520
8,286
0
17,537
3,519
72,736
0
W
Medusa
Timly11
Medusa
13,298
6,920
0
5,128
18,241
11,370
1,624
15,148
2,542
0
62,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,351
Gold Earned
39,571
253
Minions Killed
255
0
Camps Cleared
0
1,255,401
Distance Traveled
986,542
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,764
626
104
5
0
317,075
2
W
Janus
15,840
720
133
6
0
405,123
4
W
Khepri
15,024
683
35
2
0
448,214
2
L
Chang'e
13,292
604
58
3
0
356,019
4
L
Janus
12,515
569
93
4
0
313,448
6
W
Medusa
14,487
659
85
4
0
402,064
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role