Player Matchup

Ganesha
Ganesha
A_Happy_Beatdown
Ganesha
Level 19
God Stats
27W - 29L
1,489 SR
Queue Stats
76W - 72L
1,533 Elo+
Solo
Tsukuyomi
Tsukuyomi
CMunchiexp
Tsukuyomi
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,421 Elo+
Solo
Chernobog
Chernobog
DukesmosH
Chernobog
Level 27
God Stats
14W - 4L
1,607 SR
Queue Stats
115W - 102L
1,528 Elo+
Solo
Bellona
Bellona
Kenma_Desu
Bellona
Level 25
God Stats
2W - 1L
1,716 SR
Queue Stats
38W - 38L
1,868 Elo+
Solo
Ullr
Ullr
lStevieWonderl
Ullr
Level 29
God Stats
52W - 41L
1,547 SR
Queue Stats
245W - 193L
1,605 Elo+
Solo
Team Averages
Level 21
1,572 SR
1,591 Elo+

VS

Team Averages
Level 26
1,440 SR
1,464 Elo+
Thanatos
Thanatos
BayCaesar795
Thanatos
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 69L
1,596 Elo+
Solo
Athena
Athena
Dfaill
Athena
Level 34
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 74L
1,564 Elo+
Party 1
Raijin
Raijin
XxjedersonTx
Raijin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,316 Elo+
Party 1
Cupid
Cupid
deadtrippin
Cupid
Level 26
God Stats
1W - 7L
1,049 SR
Queue Stats
68W - 85L
1,251 Elo+
Solo
Ares
Ares
player426
Ares
Level 27
God Stats
6W - 3L
1,652 SR
Queue Stats
60W - 61L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 3
6,617
602
4,587
5,676
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
CMunchiexp
Tsukuyomi
7
1 / 4 / 1
5,004
455
1,863
4,503
1,058
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chernobog
DukesmosH
Chernobog
8
1 / 2 / 2
5,547
504
3,431
6,469
1,519
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
Kenma_Desu
Bellona
13
4 / 0 / 1
7,763
706
5,310
6,555
3,491
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
2 / 0 / 1
7,178
653
3,197
4,022
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BayCaesar795
Thanatos
12
5 / 1 / 0
6,849
623
3,599
8,355
3,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Athena
Dfaill
Athena
9
1 / 2 / 4
5,524
502
2,781
8,862
3,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Raijin
8
1 / 2 / 3
5,323
484
2,011
3,429
916
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
4,949
450
3,022
6,992
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
5
0 / 3 / 0
4,267
388
1,803
3,125
1,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
17
10
Kills
8
8
Deaths
10
8
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
2
3
1.75
L
Thanatos
BayCaesar795
Thanatos
5
1
0
5
W
Tsukuyomi
CMunchiexp
Tsukuyomi
1
4
1
0.38
L
Athena
Dfaill
Athena
1
2
4
1.5
W
Chernobog
DukesmosH
Chernobog
1
2
2
1
W
Bellona
Kenma_Desu
Bellona
4
0
1
4.5
L
Raijin
1
2
3
1.25
L
1
2
2
1
W
2
0
1
2.5
L
Ares
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,388
Damage
13,216
27,225
Taken
30,763
9,863
Mitigated
10,075
9,693
Healing
14,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,587
627
507
2,051
5,676
2,354
134
2,652
3,024
17,709
0
L
Thanatos
BayCaesar795
Thanatos
3,599
426
0
8,318
8,355
3,035
0
391
7,964
0
41,207
W
Tsukuyomi
CMunchiexp
Tsukuyomi
1,863
462
0
282
4,503
1,058
272
521
3,982
0
7,210
L
Athena
Dfaill
Athena
2,781
881
0
2,304
8,862
3,670
0
1,710
7,152
13,521
0
W
Chernobog
DukesmosH
Chernobog
3,431
2,042
108
2,398
6,469
1,519
0
393
6,076
0
19,338
W
Bellona
Kenma_Desu
Bellona
5,310
1,736
0
4,068
6,555
3,491
1,195
1,692
4,593
0
40,843
L
Raijin
2,011
316
0
262
3,429
916
285
1,056
2,373
16,707
0
L
3,022
893
602
2,660
6,992
1,343
0
1,430
5,562
0
18,644
W
3,197
1,353
0
279
4,022
1,441
1,611
1,067
2,955
0
46,088
L
Ares
1,803
0
0
0
3,125
1,111
0
0
3,125
8,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
26,912
256
Minions Killed
185
0
Camps Cleared
0
1,046,081
Distance Traveled
916,708
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
6,617
602
9
1
0
210,376
6
L
Thanatos
6,849
623
89
8
0
219,097
3
W
Tsukuyomi
5,004
455
10
1
0
187,091
3
L
Athena
5,524
502
23
2
0
239,938
1
W
Chernobog
5,547
504
44
4
0
217,607
2
W
Bellona
7,763
706
90
8
0
215,020
4
L
Raijin
5,323
484
23
2
0
158,045
1
L
Cupid
4,949
450
32
3
0
205,731
6
W
Ullr
7,178
653
103
9
0
215,987
2
L
Ares
4,267
388
18
2
0
93,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role