Player Matchup

Thor
Thor
DreamDDD
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Ares
Ares
Gunhunjunhun
Ares
Level 10
God Stats
1W - 2L
1,696 SR
Queue Stats
2W - 6L
1,461 Elo+
Solo
Bellona
Bellona
ImBetterOnBED
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Raijin
Raijin
izmarock
Raijin
Level 8
God Stats
2W - 5L
1,224 SR
Queue Stats
11W - 12L
1,364 Elo+
Solo
Neith
Neith
lzt787787
Neith
Level 22
God Stats
1W - 2L
1,487 SR
Queue Stats
101W - 100L
1,433 Elo+
Solo
Team Averages
Level 9
1,481 SR
1,452 Elo+

VS

Team Averages
Level 13
1,497 SR
1,427 Elo+
Bastet
Bastet
HumbleBeast96
Bastet
Level 7
God Stats
2W - 2L
1,267 SR
Queue Stats
14W - 14L
993 Elo+
Solo
Neith
Neith
JoJaCola
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Odin
Odin
JulieMalso
Odin
Level 23
God Stats
3W - 2L
1,718 SR
Queue Stats
13W - 17L
1,640 Elo+
Solo
Ymir
Ymir
Sadmir
Ymir
Level 2
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Izanami
Izanami
trollingisfun321
Izanami
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
9
1 / 4 / 0
5,410
492
1,473
7,527
2,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 3 / 4
4,908
446
1,741
7,222
3,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
8
3 / 4 / 1
5,243
477
2,196
5,385
4,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Raijin
izmarock
Raijin
8
2 / 5 / 2
5,367
488
7,463
6,117
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Neith
lzt787787
Neith
9
1 / 2 / 2
5,241
476
3,111
4,885
1,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,992
545
2,158
5,742
1,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Neith
JoJaCola
Neith
9
3 / 4 / 1
5,565
506
4,452
6,218
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
3 / 2 / 5
6,614
601
4,014
5,993
2,252
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Sadmir
Ymir
11
5 / 1 / 2
6,617
602
6,084
4,620
2,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
6 / 1 / 3
7,642
695
4,696
8,358
4,247
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
7
Kills
18
18
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
1
4
0
0.25
L
0
3
4
0.67
W
1
0
4
3
L
Bellona
3
4
1
0.88
W
Neith
JoJaCola
Neith
3
4
1
0.88
W
3
2
5
2.75
W
Ymir
Sadmir
Ymir
5
1
2
6
L
Raijin
izmarock
Raijin
2
5
2
0.6
L
Neith
lzt787787
Neith
1
2
2
1
W
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,984
Damage
21,404
31,136
Taken
30,931
12,700
Mitigated
12,853
6,388
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
1,473
253
0
1,918
7,527
2,055
0
1,004
6,523
0
23,604
L
1,741
271
0
1,802
7,222
3,414
0
2,593
4,629
9,414
0
W
2,158
404
0
3,252
5,742
1,608
0
1,036
4,608
0
22,509
L
Bellona
2,196
593
0
302
5,385
4,112
0
907
4,478
0
9,919
W
Neith
JoJaCola
Neith
4,452
2,356
0
1,879
6,218
1,831
576
1,922
4,207
0
17,904
W
4,014
1,335
0
500
5,993
2,252
646
229
5,627
0
20,675
W
Ymir
Sadmir
Ymir
6,084
1,555
0
200
4,620
2,915
172
1,702
2,747
25,840
0
L
Raijin
izmarock
Raijin
7,463
525
0
615
6,117
1,666
0
889
5,228
26,929
0
L
Neith
lzt787787
Neith
3,111
2,141
0
1,751
4,885
1,453
0
1,048
3,837
0
24,777
W
4,696
3,297
0
3,107
8,358
4,247
370
3,690
4,350
5,356
49,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,169
Gold Earned
32,430
207
Minions Killed
284
0
Camps Cleared
0
1,011,320
Distance Traveled
1,032,387
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,410
492
65
6
0
211,062
0
L
Ares
4,908
446
13
1
0
197,042
6
W
Bastet
5,992
545
64
6
0
218,259
1
L
Bellona
5,243
477
27
2
0
220,088
0
W
Neith
5,565
506
18
2
0
174,511
1
W
Odin
6,614
601
55
5
0
200,471
0
W
Ymir
6,617
602
44
4
0
220,271
4
L
Raijin
5,367
488
50
5
0
192,778
3
L
Neith
5,241
476
52
5
0
190,350
0
W
Izanami
7,642
695
103
9
0
218,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role