Player Matchup

Sobek
Sobek
 
Sobek
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
WorldOfProphecy
Medusa
Level 160
God Stats
121W - 68L
1,857 SR
Queue Stats
546W - 245L
1,877 Elo+
Party 2
Eset
Eset
ZephyrsEnoch
Eset
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
386W - 110L
1,838 Elo+
Party 2
Da Ji
Da Ji
draconiansir
Da Ji
Level 104
God Stats
8W - 4L
1,885 SR
Queue Stats
375W - 404L
1,554 Elo+
Solo
Terra
Terra
epicstar1901
Terra
Level 158
God Stats
23W - 6L
1,512 SR
Queue Stats
1,125W - 456L
1,800 Elo+
Party 2
Team Averages
Level 148
1,651 SR
1,714 Elo+

VS

Team Averages
Level 135
1,437 SR
1,628 Elo+
Ares
Ares
A3 DeviL X
Ares
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 3
Baron Samedi
Baron Samedi
Hazarkx
Baron Samedi
Level 120
God Stats
0W - 2L
1,288 SR
Queue Stats
26W - 28L
1,567 Elo+
Solo
Thanatos
Thanatos
chetrall
Thanatos
Level 119
God Stats
6W - 5L
1,212 SR
Queue Stats
131W - 99L
1,500 Elo+
Party 3
Pele
Pele
jackielegzface
Pele
Level 160
God Stats
8W - 5L
1,688 SR
Queue Stats
449W - 156L
1,782 Elo+
Party 1
Artemis
Artemis
k3mgu
Artemis
Level 146
God Stats
1W - 5L
1,500 SR
Queue Stats
53W - 74L
1,790 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
13
5 / 1 / 14
9,025
602
7,199
13,095
11,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
7 / 1 / 8
10,161
677
11,209
14,575
5,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
11 / 3 / 5
10,015
668
11,204
9,883
4,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
8 / 1 / 7
9,103
607
9,117
8,759
6,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

14
2 / 2 / 5
8,499
567
7,561
14,130
11,069
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 6 / 1
6,707
447
5,979
12,699
6,758
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
Hazarkx
Baron Samedi
10
0 / 8 / 2
6,053
404
6,545
9,158
3,563
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
chetrall
Thanatos
11
1 / 9 / 3
7,050
470
3,859
13,682
4,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 4 / 1
8,843
590
11,057
14,313
5,734
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
k3mgu
Artemis
11
0 / 6 / 3
6,958
464
8,728
12,314
3,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
17
33
Kills
7
8
Deaths
33
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
1
14
12
L
3
6
1
0.58
L
Baron Samedi
Hazarkx
Baron Samedi
0
8
2
0.13
W
7
1
8
11
W
11
3
5
4.5
L
Thanatos
chetrall
Thanatos
1
9
3
0.28
W
8
1
7
11.5
W
2
2
5
2.25
L
3
4
1
0.88
L
Artemis
k3mgu
Artemis
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,290
Damage
36,168
60,442
Taken
62,166
38,531
Mitigated
23,952
23,973
Healing
19,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
7,199
760
0
4,378
13,095
11,489
0
5,491
7,384
16,794
0
L
5,979
699
255
1,922
12,699
6,758
0
4,513
8,106
17,953
0
L
Baron Samedi
Hazarkx
Baron Samedi
6,545
558
769
1,285
9,158
3,563
0
5,992
3,018
31,631
0
W
11,209
6,188
0
8,810
14,575
5,615
735
1,166
13,379
0
77,845
W
11,204
1,374
744
2,042
9,883
4,107
80
2,556
7,182
66,588
0
L
Thanatos
chetrall
Thanatos
3,859
936
0
6,543
13,682
4,505
0
5,531
7,991
0
31,302
W
9,117
3,341
0
2,032
8,759
6,251
442
545
8,170
5,035
43,357
W
7,561
1,043
542
5,425
14,130
11,069
0
2,189
11,803
53,374
0
L
11,057
2,771
0
4,899
14,313
5,734
0
7,039
7,246
0
61,692
L
Artemis
k3mgu
Artemis
8,728
3,691
0
4,005
12,314
3,392
0
2,922
9,350
0
43,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,803
Gold Earned
35,611
453
Minions Killed
342
0
Camps Cleared
0
1,438,268
Distance Traveled
1,348,174
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,025
602
15
1
0
296,370
8
L
Ares
6,707
447
22
1
0
275,594
3
L
Baron Samedi
6,053
404
58
4
0
261,239
5
W
Medusa
10,161
677
120
8
0
268,815
1
W
Eset
10,015
668
130
9
0
264,373
5
L
Thanatos
7,050
470
73
5
0
267,948
0
W
Da Ji
9,103
607
76
5
0
306,893
2
W
Terra
8,499
567
112
7
0
301,817
3
L
Pele
8,843
590
118
8
0
303,583
2
L
Artemis
6,958
464
71
5
0
239,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role