Player Matchup

Cu Chulainn
Cu Chulainn
Drumga
Cu Chulainn
Level 18
God Stats
2W - 2L
1,520 SR
Queue Stats
7W - 5L
1,590 Elo+
Solo
Cthulhu
Cthulhu
Feartiz
Cthulhu
Level 20
God Stats
50W - 29L
1,385 SR
Queue Stats
94W - 66L
1,502 Elo+
Solo
Poseidon
Poseidon
GizzyTheGremlin
Poseidon
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 126L
1,420 Elo+
Party 1
Neith
Neith
Wolf-girl256
Neith
Level 7
God Stats
5W - 3L
1,585 SR
Queue Stats
5W - 10L
1,318 Elo+
Party 1
Ymir
Ymir
salvaaaa
Ymir
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 19L
1,552 Elo+
Solo
Team Averages
Level 16
1,498 SR
1,476 Elo+

VS

Team Averages
Level 16
1,517 SR
1,392 Elo+
Mulan
Mulan
MultiNucleated
Mulan
Level 29
God Stats
3W - 5L
1,347 SR
Queue Stats
54W - 68L
1,344 Elo+
Solo
Susano
Susano
SadgeGamer
Susano
Level 4
God Stats
3W - 3L
1,226 SR
Queue Stats
65W - 60L
1,201 Elo+
Solo
Sol
Sol
TheSleepyTauren
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ysftyu
Cthulhu
Level 12
God Stats
4W - 2L
1,803 SR
Queue Stats
5W - 4L
1,588 Elo+
Solo
Thor
Thor
我會吃你的屁股
Thor
Level 8
God Stats
1W - 1L
1,709 SR
Queue Stats
17W - 18L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Drumga
Cu Chulainn
12
2 / 2 / 0
7,048
503
4,949
6,739
4,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cthulhu
Feartiz
Cthulhu
12
4 / 0 / 4
7,341
524
7,673
9,751
6,190
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
13
5 / 1 / 0
7,772
555
3,228
3,520
874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 7 / 5
5,429
388
5,209
9,402
3,301
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
14
4 / 0 / 3
8,165
583
7,138
8,128
3,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
6,767
483
5,458
8,765
5,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Susano
SadgeGamer
Susano
10
3 / 4 / 2
6,136
438
4,992
7,395
2,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
2 / 3 / 4
6,288
449
8,471
9,107
2,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ysftyu
Cthulhu
9
3 / 4 / 3
6,377
456
5,693
9,362
4,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 0 / 0
7,284
520
1,209
8,619
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
19
15
Kills
10
10
Deaths
15
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Drumga
Cu Chulainn
2
2
0
1
W
Cthulhu
Feartiz
Cthulhu
4
0
4
6
W
Poseidon
5
1
0
5
L
2
4
0
0.5
L
Susano
SadgeGamer
Susano
3
4
2
1
L
2
3
4
1.33
W
0
7
5
0.36
W
Ymir
4
0
3
5.5
L
Cthulhu
ysftyu
Cthulhu
3
4
3
1.13
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,197
Damage
25,823
37,540
Taken
43,248
19,126
Mitigated
18,653
10,870
Healing
12,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Drumga
Cu Chulainn
4,949
687
0
686
6,739
4,984
352
0
6,413
0
32,339
W
Cthulhu
Feartiz
Cthulhu
7,673
736
469
3,242
9,751
6,190
0
6,419
3,332
25,974
0
W
Poseidon
3,228
550
0
773
3,520
874
260
0
3,520
45,175
0
L
5,458
462
0
1,986
8,765
5,659
465
2,376
6,021
0
26,885
L
Susano
SadgeGamer
Susano
4,992
1,764
0
138
7,395
2,531
0
4,468
2,927
0
17,640
L
8,471
2,936
0
4,952
9,107
2,886
0
4,923
4,184
35,322
0
W
5,209
3,707
0
1,408
9,402
3,301
0
6,192
3,210
0
16,311
W
Ymir
7,138
1,513
0
4,292
8,128
3,777
0
1,553
6,512
56,088
0
L
Cthulhu
ysftyu
Cthulhu
5,693
516
180
624
9,362
4,681
0
4,636
4,726
21,128
0
L
1,209
313
0
4,574
8,619
2,896
0
1,636
6,933
0
51,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,755
Gold Earned
32,852
337
Minions Killed
280
0
Camps Cleared
0
1,296,530
Distance Traveled
1,240,919
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,048
503
67
5
0
271,721
1
W
Cthulhu
7,341
524
44
3
0
251,274
3
W
Poseidon
7,772
555
86
6
0
269,537
2
L
Mulan
6,767
483
53
4
0
248,094
1
L
Susano
6,136
438
30
2
0
293,366
3
L
Sol
6,288
449
58
4
0
189,949
1
W
Neith
5,429
388
23
2
0
227,067
2
W
Ymir
8,165
583
117
8
0
276,931
1
L
Cthulhu
6,377
456
25
2
0
244,036
0
L
Thor
7,284
520
114
8
0
265,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role