Player Matchup

Scylla
Scylla
Mr Roger2309
Scylla
Level 29
God Stats
19W - 21L
1,626 SR
Queue Stats
161W - 166L
1,510 Elo+
Party 3
Erlang Shen
Erlang Shen
Oxide147
Erlang Shen
Level 59
God Stats
13W - 8L
1,582 SR
Queue Stats
180W - 156L
1,459 Elo+
Party 2
Nemesis
Nemesis
Pots Malone
Nemesis
Level 89
God Stats
4W - 4L
1,500 SR
Queue Stats
143W - 122L
1,887 Elo+
Party 3
Yemoja
Yemoja
antonijo_16
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,535 Elo+
Party 2
Anhur
Anhur
ivanlag456
Anhur
Level 60
God Stats
3W - 4L
1,543 SR
Queue Stats
143W - 131L
1,427 Elo+
Party 2
Team Averages
Level 53
1,550 SR
1,564 Elo+

VS

Team Averages
Level 54
1,590 SR
1,490 Elo+
Cabrakan
Cabrakan
D4rkPhen1x2003
Cabrakan
Level 101
God Stats
0W - 2L
1,719 SR
Queue Stats
256W - 260L
1,525 Elo+
Party 1
Danzaburou
Danzaburou
Littlepete101
Danzaburou
Level 49
God Stats
8W - 6L
1,621 SR
Queue Stats
407W - 416L
1,733 Elo+
Solo
Ravana
Ravana
N3mes15
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,299 Elo+
Party 1
Cu Chulainn
Cu Chulainn
iXkangourou_
Cu Chulainn
Level 38
God Stats
61W - 47L
1,427 SR
Queue Stats
203W - 198L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
inetto21
Baron Samedi
Level 66
God Stats
33W - 20L
1,681 SR
Queue Stats
297W - 344L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
3 / 1 / 4
9,043
565
3,737
5,562
1,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Oxide147
Erlang Shen
17
9 / 2 / 0
9,818
614
14,272
10,290
9,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Pots Malone
Nemesis
17
10 / 1 / 8
10,228
639
15,688
13,264
5,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
12
1 / 1 / 9
8,022
501
6,289
9,104
7,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
12
2 / 5 / 5
7,091
443
3,107
10,381
3,475
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
11
1 / 5 / 5
7,397
462
6,680
15,043
9,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
Littlepete101
Danzaburou
13
2 / 3 / 3
7,933
496
8,557
9,507
3,393
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ravana
N3mes15
Ravana
14
2 / 5 / 0
8,136
509
5,609
9,096
3,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
iXkangourou_
Cu Chulainn
12
1 / 6 / 1
7,478
467
5,963
14,116
10,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Baron Samedi
inetto21
Baron Samedi
12
4 / 6 / 2
7,662
479
8,046
12,659
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
21
25
Kills
10
10
Deaths
25
26
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
5
5
0.7
L
Danzaburou
Littlepete101
Danzaburou
2
3
3
1.17
W
Scylla
3
1
4
5
L
Ravana
N3mes15
Ravana
2
5
0
0.4
W
Erlang Shen
Oxide147
Erlang Shen
9
2
0
4.5
W
Nemesis
Pots Malone
Nemesis
10
1
8
14
W
Yemoja
1
1
9
5.5
L
Cu Chulainn
iXkangourou_
Cu Chulainn
1
6
1
0.25
L
Baron Samedi
inetto21
Baron Samedi
4
6
2
0.83
W
Anhur
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,093
Damage
34,855
48,601
Taken
60,421
28,882
Mitigated
31,196
15,227
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
6,680
1,227
0
2,894
15,043
9,747
0
2,000
13,020
27,978
0
L
Danzaburou
Littlepete101
Danzaburou
8,557
3,266
0
4,636
9,507
3,393
78
3,916
5,551
0
49,392
W
Scylla
3,737
139
0
1,124
5,562
1,822
0
2,333
3,229
51,587
0
L
Ravana
N3mes15
Ravana
5,609
1,684
0
2,447
9,096
3,829
1,049
637
8,419
0
52,466
W
Erlang Shen
Oxide147
Erlang Shen
14,272
8,286
0
2,544
10,290
9,995
610
759
9,531
4,955
53,245
W
Nemesis
Pots Malone
Nemesis
15,688
8,368
0
4,930
13,264
5,691
844
3,865
9,399
0
73,570
W
Yemoja
6,289
681
2,204
2,300
9,104
7,899
212
2,856
6,248
27,243
0
L
Cu Chulainn
iXkangourou_
Cu Chulainn
5,963
2,320
0
3,529
14,116
10,003
103
670
13,446
1,750
37,209
L
Baron Samedi
inetto21
Baron Samedi
8,046
1,186
1,146
3,505
12,659
4,224
301
3,197
9,167
37,667
0
W
Anhur
3,107
865
441
1,684
10,381
3,475
0
5,299
5,082
0
32,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,202
Gold Earned
38,606
449
Minions Killed
358
0
Camps Cleared
0
1,510,687
Distance Traveled
1,346,787
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,397
462
32
2
0
291,291
1
L
Danzaburou
7,933
496
92
6
0
244,364
6
W
Scylla
9,043
565
118
7
0
295,079
2
L
Ravana
8,136
509
98
6
0
296,600
1
W
Erlang Shen
9,818
614
113
7
0
305,405
0
W
Nemesis
10,228
639
105
7
0
331,915
0
W
Yemoja
8,022
501
45
3
0
289,136
5
L
Cu Chulainn
7,478
467
75
5
0
265,643
0
L
Baron Samedi
7,662
479
61
4
0
248,889
1
W
Anhur
7,091
443
68
4
0
289,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role