Player Matchup

Cthulhu
Cthulhu
Ayleonus
Cthulhu
Level 28
God Stats
73W - 60L
1,561 SR
Queue Stats
1,353W - 1,318L
1,621 Elo+
Solo
Kumbhakarna
Kumbhakarna
CeepKalm
Kumbhakarna
Level 20
God Stats
1W - 1L
1,755 SR
Queue Stats
8W - 6L
1,951 Elo+
Party 1
Bellona
Bellona
Kyuubi636
Bellona
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 8L
1,934 Elo+
Party 1
Anubis
Anubis
Mallu22
Anubis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,476 Elo+
Solo
Anhur
Anhur
like2325
Anhur
Level 6
God Stats
1W - 10L
1,703 SR
Queue Stats
4W - 18L
1,529 Elo+
Solo
Team Averages
Level 20
1,604 SR
1,702 Elo+

VS

Team Averages
Level 24
1,585 SR
1,444 Elo+
Bacchus
Bacchus
BoyBurke
Bacchus
Level 8
God Stats
5W - 3L
1,324 SR
Queue Stats
18W - 12L
1,483 Elo+
Party 2
Scylla
Scylla
Broldi
Scylla
Level 30
God Stats
10W - 4L
1,543 SR
Queue Stats
25W - 38L
1,363 Elo+
Party 2
Arachne
Arachne
Flanboona
Arachne
Level 27
God Stats
8W - 5L
1,541 SR
Queue Stats
14W - 15L
1,458 Elo+
Party 2
Izanami
Izanami
MisBarry
Izanami
Level 27
God Stats
12W - 10L
1,761 SR
Queue Stats
26W - 49L
1,288 Elo+
Solo
Tyr
Tyr
bottlebot
Tyr
Level 26
God Stats
2W - 2L
1,755 SR
Queue Stats
91W - 66L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Ayleonus
Cthulhu
9
0 / 1 / 0
5,119
569
2,612
5,917
3,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kumbhakarna
CeepKalm
Kumbhakarna
5
0 / 4 / 0
3,918
435
733
5,006
1,650
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
Kyuubi636
Bellona
7
0 / 2 / 0
4,374
486
1,707
5,964
2,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
Mallu22
Anubis
7
0 / 1 / 0
4,326
481
1,126
3,058
1,608
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
like2325
Anhur
8
1 / 5 / 0
4,920
547
1,332
5,865
1,540
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BoyBurke
Bacchus
9
2 / 0 / 3
5,749
639
1,591
4,426
3,302
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Scylla
Broldi
Scylla
10
4 / 1 / 3
5,961
662
4,507
3,058
718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Flanboona
Arachne
10
5 / 0 / 2
6,002
667
3,910
5,359
3,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
MisBarry
Izanami
9
2 / 0 / 2
5,677
631
1,850
2,668
648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 0 / 0
5,687
632
3,086
5,802
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
23
1
Kills
13
13
Deaths
1
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Ayleonus
Cthulhu
0
1
0
0
W
Bacchus
BoyBurke
Bacchus
2
0
3
3.5
W
Scylla
Broldi
Scylla
4
1
3
5.5
L
Kumbhakarna
CeepKalm
Kumbhakarna
0
4
0
0
W
Arachne
Flanboona
Arachne
5
0
2
6
L
Bellona
Kyuubi636
Bellona
0
2
0
0
L
Anubis
Mallu22
Anubis
0
1
0
0
W
Izanami
MisBarry
Izanami
2
0
2
3
W
0
0
0
0
L
Anhur
like2325
Anhur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,510
Damage
14,944
25,810
Taken
21,313
10,523
Mitigated
11,406
6,836
Healing
9,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Ayleonus
Cthulhu
2,612
499
0
2,583
5,917
3,177
0
35
5,642
25,932
0
W
Bacchus
BoyBurke
Bacchus
1,591
254
0
1,247
4,426
3,302
334
686
3,740
9,119
0
W
Scylla
Broldi
Scylla
4,507
57
0
508
3,058
718
458
128
2,930
23,693
0
L
Kumbhakarna
CeepKalm
Kumbhakarna
733
65
0
238
5,006
1,650
0
1,391
3,615
6,764
0
W
Arachne
Flanboona
Arachne
3,910
2,176
0
1,479
5,359
3,053
0
388
4,971
5,513
21,512
L
Bellona
Kyuubi636
Bellona
1,707
781
0
2,340
5,964
2,548
0
814
5,094
0
16,910
L
Anubis
Mallu22
Anubis
1,126
38
0
1,186
3,058
1,608
0
573
2,445
16,075
0
W
Izanami
MisBarry
Izanami
1,850
1,452
0
2,052
2,668
648
2,975
569
2,099
0
32,853
W
3,086
672
0
4,696
5,802
3,685
0
2,700
3,102
0
28,773
L
Anhur
like2325
Anhur
1,332
600
21
468
5,865
1,540
1,656
3,202
2,332
0
18,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,657
Gold Earned
29,076
191
Minions Killed
249
0
Camps Cleared
0
771,704
Distance Traveled
891,132
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,119
569
59
7
0
175,713
1
W
Bacchus
5,749
639
8
1
0
176,391
1
W
Scylla
5,961
662
53
6
0
160,061
3
L
Kumbhakarna
3,918
435
7
1
0
119,351
2
W
Arachne
6,002
667
45
5
0
201,377
0
L
Bellona
4,374
486
50
6
0
206,260
1
L
Anubis
4,326
481
43
5
0
133,396
2
W
Izanami
5,677
631
78
9
0
156,187
1
W
Tyr
5,687
632
65
7
0
197,116
1
L
Anhur
4,920
547
32
4
0
136,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role