Player Matchup

Merlin
Merlin
INDUZ
Merlin
Level 88
God Stats
7W - 10L
1,481 SR
Queue Stats
76W - 82L
1,604 Elo+
Solo
Ymir
Ymir
ZxMACHETExZ
Ymir
Level 27
God Stats
2W - 9L
1,870 SR
Queue Stats
44W - 75L
1,388 Elo+
Solo
Neith
Neith
kandi666kid
Neith
Level 102
God Stats
3W - 2L
1,493 SR
Queue Stats
7W - 13L
1,500 Elo+
Solo
Team Averages
Level 72
1,615 SR
1,498 Elo+

VS

Team Averages
Level 33
1,500 SR
1,497 Elo+
Olorun
Olorun
Bramski2010
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cupid
Cupid
Twonoc
Cupid
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 10L
1,426 Elo+
Solo
Cerberus
Cerberus
Zurpix
Cerberus
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
INDUZ
Merlin
13
8 / 2 / 7
9,691
808
10,355
10,546
4,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 14
9,159
763
4,448
8,915
8,608
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
6 / 4 / 5
9,125
760
7,306
10,283
4,330
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
9
0 / 12 / 2
7,209
601
2,888
13,217
4,190
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Twonoc
Cupid
14
6 / 1 / 1
9,566
797
10,648
10,572
3,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Zurpix
Cerberus
7
1 / 3 / 2
7,366
614
3,744
7,686
3,502
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
12
16
Kills
7
7
Deaths
16
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
12
2
0.08
W
Merlin
INDUZ
Merlin
8
2
7
5.75
L
Cupid
Twonoc
Cupid
6
1
1
6.5
L
Cerberus
Zurpix
Cerberus
1
3
2
0.67
W
2
1
14
9
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,109
Damage
17,280
29,744
Taken
31,475
17,243
Mitigated
11,268
6,609
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
2,888
1,364
0
2,098
13,217
4,190
0
6,717
6,192
15,043
0
W
Merlin
INDUZ
Merlin
10,355
949
465
3,053
10,546
4,305
738
2,888
7,658
51,495
0
L
Cupid
Twonoc
Cupid
10,648
4,645
116
6,006
10,572
3,576
0
4,699
5,599
0
42,969
L
Cerberus
Zurpix
Cerberus
3,744
193
135
2,932
7,686
3,502
0
2,633
4,881
11,066
0
W
4,448
1,070
0
0
8,915
8,608
449
2,532
6,383
21,842
0
W
7,306
2,321
978
2,113
10,283
4,330
2,097
1,642
8,641
0
28,885

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,975
Gold Earned
24,141
145
Minions Killed
117
0
Camps Cleared
0
627,101
Distance Traveled
492,147
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,209
601
23
2
0
177,528
0
W
Merlin
9,691
808
81
7
0
199,028
5
L
Cupid
9,566
797
79
7
0
213,910
1
L
Cerberus
7,366
614
15
1
0
100,709
0
W
Ymir
9,159
763
21
2
0
227,900
0
W
Neith
9,125
760
43
4
0
200,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role