Player Matchup

Aphrodite
Aphrodite
KoryoSaram
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,607 Elo+
Solo
Hercules
Hercules
Mitrain
Hercules
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,289 Elo+
Party 1
Neith
Neith
trovaid
Neith
Level 86
God Stats
1W - 2L
1,733 SR
Queue Stats
5W - 5L
1,289 Elo+
Party 1
Team Averages
Level 104
1,578 SR
1,395 Elo+

VS

Team Averages
Level 91
1,602 SR
1,386 Elo+
Skadi
Skadi
gifud
Skadi
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,200 Elo+
Solo
Merlin
Merlin
jepar
Merlin
Level 99
God Stats
9W - 4L
1,679 SR
Queue Stats
72W - 59L
1,479 Elo+
Solo
Terra
Terra
mikeguerra
Terra
Level 104
God Stats
12W - 10L
1,628 SR
Queue Stats
40W - 38L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KoryoSaram
Aphrodite
16
3 / 6 / 4
12,471
567
11,664
22,607
25,523
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Hercules
Mitrain
Hercules
16
3 / 4 / 3
12,717
578
12,070
29,839
28,472
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
trovaid
Neith
15
1 / 8 / 5
12,150
552
12,226
24,164
9,212
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
gifud
Skadi
18
10 / 5 / 6
14,726
669
23,734
18,091
8,118
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
jepar
Merlin
19
4 / 0 / 14
14,261
648
27,469
8,916
4,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Terra
17
4 / 2 / 14
13,713
623
12,542
19,611
25,564
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
52
7
Kills
18
18
Deaths
7
12
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
KoryoSaram
Aphrodite
3
6
4
0.83
L
Hercules
Mitrain
Hercules
3
4
3
1.13
W
Skadi
gifud
Skadi
10
5
6
2.6
W
Merlin
jepar
Merlin
4
0
14
11
W
Terra
4
2
14
5.5
L
Neith
trovaid
Neith
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,960
Damage
63,745
76,610
Taken
46,618
63,207
Mitigated
38,082
32,085
Healing
16,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
KoryoSaram
Aphrodite
11,664
667
8,872
10,991
22,607
25,523
28
12,657
9,950
64,672
0
L
Hercules
Mitrain
Hercules
12,070
2,793
0
6,779
29,839
28,472
301
12,864
16,975
103
35,628
W
Skadi
gifud
Skadi
23,734
14,763
0
3,658
18,091
8,118
2,528
3,774
14,317
0
82,583
W
Merlin
jepar
Merlin
27,469
1,837
0
2,200
8,916
4,400
823
3,159
5,757
100,435
0
W
Terra
12,542
370
4,779
6,120
19,611
25,564
144
4,910
14,701
36,862
0
L
Neith
trovaid
Neith
12,226
5,717
0
5,443
24,164
9,212
479
14,561
9,603
0
59,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,338
Gold Earned
42,700
213
Minions Killed
246
0
Camps Cleared
0
1,090,594
Distance Traveled
1,211,200
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
12,471
567
83
4
0
374,105
4
L
Hercules
12,717
578
49
2
0
388,443
10
W
Skadi
14,726
669
76
3
0
358,787
4
W
Merlin
14,261
648
142
6
0
404,188
0
W
Terra
13,713
623
28
1
0
448,225
3
L
Neith
12,150
552
81
4
0
328,046
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role