Player Matchup

Set
Set
Aurum Aka Gold
Set
Level 5
God Stats
2W - 0L
1,742 SR
Queue Stats
92W - 74L
1,860 Elo+
Solo
Agni
Agni
Dior5444
Agni
Level 13
God Stats
2W - 2L
1,500 SR
Queue Stats
109W - 80L
1,267 Elo+
Solo
Tyr
Tyr
IvoryLighhht
Tyr
Level 22
God Stats
43W - 39L
1,623 SR
Queue Stats
209W - 206L
1,591 Elo+
Party 1
Neith
Neith
JeonJongHyun
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,689 Elo+
Solo
Ymir
Ymir
eltirri1945
Ymir
Level 29
God Stats
34W - 18L
1,710 SR
Queue Stats
153W - 136L
1,585 Elo+
Party 1
Team Averages
Level 16
1,615 SR
1,598 Elo+

VS

Team Averages
Level 19
1,491 SR
1,529 Elo+
Poseidon
Poseidon
BayCaesar795
Poseidon
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 69L
1,613 Elo+
Solo
Merlin
Merlin
Jamal khatib
Merlin
Level 15
God Stats
0W - 1L
1,232 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Pele
Pele
Kaotix_57
Pele
Level 12
God Stats
2W - 4L
1,402 SR
Queue Stats
26W - 27L
1,387 Elo+
Solo
Neith
Neith
Malinb0rresen0
Neith
Level 12
God Stats
10W - 15L
1,716 SR
Queue Stats
78W - 89L
1,500 Elo+
Solo
Ullr
Ullr
lStevieWonderl
Ullr
Level 29
God Stats
52W - 41L
1,605 SR
Queue Stats
245W - 193L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 2
8,771
675
2,706
6,852
4,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Agni
13
5 / 0 / 3
7,725
594
6,363
5,540
2,297
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 2 / 1
8,554
658
5,979
10,909
8,038
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 2 / 3
7,410
570
6,011
5,834
3,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 6
7,068
544
4,702
8,459
4,184
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BayCaesar795
Poseidon
14
4 / 2 / 1
7,635
587
6,156
4,120
2,405
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
7
0 / 6 / 1
4,936
380
1,339
5,949
1,754
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
11
2 / 5 / 2
6,340
488
3,572
9,727
3,242
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 2 / 2
6,315
486
5,356
7,580
2,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 3 / 3
6,732
518
6,658
9,360
3,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
18
Kills
9
9
Deaths
18
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
2
2
L
Poseidon
BayCaesar795
Poseidon
4
2
1
2.25
W
Agni
5
0
3
6.5
W
4
2
1
2.25
L
Merlin
0
6
1
0.08
W
4
2
3
2.75
L
Pele
2
5
2
0.6
L
1
2
2
1
W
2
3
6
1.67
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,761
Damage
23,081
37,594
Taken
36,736
22,717
Mitigated
13,086
8,986
Healing
6,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,706
657
0
117
6,852
4,870
106
783
6,069
5,336
54,814
L
Poseidon
BayCaesar795
Poseidon
6,156
991
0
407
4,120
2,405
0
699
3,421
47,446
0
W
Agni
6,363
421
0
2,254
5,540
2,297
0
2,160
3,380
42,787
0
W
5,979
1,330
0
4,812
10,909
8,038
954
2,163
8,746
0
50,360
L
Merlin
1,339
364
0
167
5,949
1,754
63
3,453
2,496
11,351
0
W
6,011
2,639
0
828
5,834
3,328
0
934
4,900
1,794
31,954
L
Pele
3,572
1,142
0
2,698
9,727
3,242
0
1,158
8,569
0
27,741
L
5,356
2,570
0
3,252
7,580
2,526
586
2,352
5,228
0
30,964
W
4,702
608
0
975
8,459
4,184
0
1,455
7,004
20,829
0
L
6,658
2,363
0
440
9,360
3,159
504
3,873
5,487
0
32,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,528
Gold Earned
31,958
415
Minions Killed
293
0
Camps Cleared
0
1,274,966
Distance Traveled
1,194,011
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,771
675
119
9
0
245,712
4
L
Poseidon
7,635
587
104
8
0
257,155
3
W
Agni
7,725
594
87
7
0
267,332
0
W
Tyr
8,554
658
106
8
0
266,362
2
L
Merlin
4,936
380
13
1
0
210,726
0
W
Neith
7,410
570
66
5
0
244,628
4
L
Pele
6,340
488
57
4
0
276,510
0
L
Neith
6,315
486
53
4
0
224,703
0
W
Ymir
7,068
544
37
3
0
250,932
4
L
Ullr
6,732
518
66
5
0
224,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role