Player Matchup

Cthulhu
Cthulhu
DobWoLF
Cthulhu
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hailzy
Nu Wa
Level 8
God Stats
0W - 1L
1,540 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Rama
Rama
WzJewelzW
Rama
Level 125
God Stats
1W - 4L
1,500 SR
Queue Stats
318W - 255L
1,761 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,587 Elo+

VS

Team Averages
Level 94
1,436 SR
1,472 Elo+
Ares
Ares
LetsBora
Ares
Level 147
God Stats
7W - 3L
1,510 SR
Queue Stats
253W - 240L
1,405 Elo+
Solo
Baron Samedi
Baron Samedi
Miragev2
Baron Samedi
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 81L
1,716 Elo+
Solo
Guan Yu
Guan Yu
rgrghyrd
Guan Yu
Level 5
God Stats
1W - 0L
1,298 SR
Queue Stats
2W - 3L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DobWoLF
Cthulhu
14
3 / 1 / 3
11,357
598
10,785
19,687
20,479
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Hailzy
Nu Wa
12
0 / 10 / 5
10,400
547
10,450
14,188
5,302
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
17
3 / 2 / 3
12,301
647
24,900
20,017
8,153
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
15
3 / 4 / 9
13,186
694
17,090
27,943
37,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
Miragev2
Baron Samedi
18
6 / 1 / 7
12,906
679
24,600
14,973
12,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
rgrghyrd
Guan Yu
16
4 / 1 / 7
12,365
651
5,848
18,501
20,578
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
6
Kills
13
13
Deaths
6
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DobWoLF
Cthulhu
3
1
3
4.5
L
Nu Wa
Hailzy
Nu Wa
0
10
5
0.25
W
Ares
3
4
9
1.88
W
Baron Samedi
Miragev2
Baron Samedi
6
1
7
9.5
L
Rama
3
2
3
2.25
W
Guan Yu
rgrghyrd
Guan Yu
4
1
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,135
Damage
47,538
53,892
Taken
61,417
33,934
Mitigated
70,557
12,941
Healing
20,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DobWoLF
Cthulhu
10,785
1,150
184
500
19,687
20,479
0
14,839
4,251
32,106
0
L
Nu Wa
Hailzy
Nu Wa
10,450
2,130
0
687
14,188
5,302
0
11,848
1,964
32,433
0
W
Ares
17,090
1,036
0
3,520
27,943
37,427
76
7,944
19,999
37,655
0
W
Baron Samedi
Miragev2
Baron Samedi
24,600
1,429
7,247
7,311
14,973
12,552
1,491
6,663
8,310
105,188
0
L
Rama
24,900
20,927
0
11,570
20,017
8,153
1,279
14,036
5,531
0
96,064
W
Guan Yu
rgrghyrd
Guan Yu
5,848
911
918
1,837
18,501
20,578
868
6,770
11,731
346
38,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,058
Gold Earned
38,457
228
Minions Killed
231
0
Camps Cleared
0
1,031,327
Distance Traveled
1,092,859
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,357
598
34
2
0
395,436
7
L
Nu Wa
10,400
547
49
3
0
304,958
4
W
Ares
13,186
694
20
1
0
373,898
9
W
Baron Samedi
12,906
679
161
8
0
348,685
2
L
Rama
12,301
647
145
8
0
330,933
2
W
Guan Yu
12,365
651
50
3
0
370,276
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role