Player Matchup

Ra
Ra
Bronze III
GiBByToN
Ra
Bronze III
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,500 MMR
Solo
Ares
Ares
Silver III
Hud3Outlaw
Ares
Silver III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 1L
1,490 MMR
Party 1
Cu Chulainn
Cu Chulainn
Silver II
LizardManJones
Cu Chulainn
Silver II
Level 155
God Stats
2W - 0L
1,867 SR
Queue Stats
11W - 5L
1,547 MMR
Party 1
Set
Set
Gold III
SwiftTemptation
Set
Gold III
Level 68
God Stats
13W - 19L
1,555 SR
Queue Stats
458W - 466L
1,528 MMR
Solo
Medusa
Medusa
Silver II
yesimluffy
Medusa
Silver II
Level 157
God Stats
2W - 1L
1,264 SR
Queue Stats
76W - 73L
1,535 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 114
1,537 SR
1,520 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,503 SR
1,521 MMR
Fenrir
Fenrir
Gold III
HKSketch1020
Fenrir
Gold III
Level 99
God Stats
1W - 2L
1,267 SR
Queue Stats
200W - 202L
1,527 MMR
Solo
Nox
Nox
Silver I
InventiveSpider
Nox
Silver I
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
ItsRenzo--
Bellona
Bronze III
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 183L
1,533 MMR
Solo
Neith
Neith
Silver II
TWINKEY_factory1
Neith
Silver II
Level 129
God Stats
3W - 4L
1,750 SR
Queue Stats
127W - 123L
1,527 MMR
Solo
Cthulhu
Cthulhu
Bronze III
The_SWAGG_OX
Cthulhu
Bronze III
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,517 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 9
7,762
485
10,079
10,095
5,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

12
5 / 3 / 9
7,623
476
6,586
11,867
7,303
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cu Chulainn
LizardManJones
Cu Chulainn
13
0 / 5 / 2
7,422
464
6,611
11,136
9,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
7 / 3 / 2
9,048
566
8,346
10,935
5,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Medusa
yesimluffy
Medusa
14
4 / 0 / 3
8,375
523
6,201
7,983
2,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
King ArthurTsukuyomiArachnePoseidonNu Wa

VS

Bans
YemojaDanzaburouCupidYmirNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 8 / 3
7,730
483
6,823
15,722
5,462
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 4 / 3
7,320
458
7,893
8,940
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
ItsRenzo--
Bellona
15
6 / 1 / 2
9,231
577
9,392
12,260
14,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
1 / 1 / 0
8,513
532
1,980
6,544
2,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
The_SWAGG_OX
Cthulhu
9
1 / 4 / 2
6,100
381
5,204
8,834
6,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
18
Kills
13
13
Deaths
18
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
2
2
9
3.25
L
Fenrir
3
8
3
0.56
W
5
3
9
3.17
L
2
4
3
0.88
L
Bellona
ItsRenzo--
Bellona
6
1
2
7
W
Cu Chulainn
LizardManJones
Cu Chulainn
0
5
2
0.2
W
7
3
2
2.67
L
1
1
0
1
L
Cthulhu
The_SWAGG_OX
Cthulhu
1
4
2
0.5
W
Medusa
yesimluffy
Medusa
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,823
Damage
31,292
52,016
Taken
52,300
29,684
Mitigated
32,378
18,868
Healing
11,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,079
873
1,964
4,623
10,095
5,044
448
2,790
7,057
52,990
0
L
Fenrir
6,823
1,127
0
4,030
15,722
5,462
0
4,801
10,737
0
39,834
W
6,586
487
673
1,412
11,867
7,303
0
5,900
5,330
14,530
0
L
7,893
286
0
716
8,940
3,242
0
5,439
3,257
37,683
0
L
Bellona
ItsRenzo--
Bellona
9,392
2,269
0
1,406
12,260
14,743
520
1,652
10,572
4,963
49,846
W
Cu Chulainn
LizardManJones
Cu Chulainn
6,611
1,559
0
2,677
11,136
9,387
276
1,233
9,866
4,833
42,102
W
8,346
3,520
0
1,641
10,935
5,012
637
612
10,292
0
63,379
L
1,980
742
0
3,837
6,544
2,360
0
477
6,067
0
61,072
L
Cthulhu
The_SWAGG_OX
Cthulhu
5,204
513
89
959
8,834
6,571
0
4,420
4,242
14,595
0
W
Medusa
yesimluffy
Medusa
6,201
3,486
0
5,878
7,983
2,938
940
1,921
5,902
0
55,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,230
Gold Earned
38,894
406
Minions Killed
413
0
Camps Cleared
0
1,491,746
Distance Traveled
1,471,812
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,762
485
111
7
0
306,593
5
L
Fenrir
7,730
483
56
4
0
305,359
5
W
Ares
7,623
476
10
1
0
309,678
8
L
Nox
7,320
458
68
4
0
306,501
5
L
Bellona
9,231
577
121
8
0
307,219
4
W
Cu Chulainn
7,422
464
82
5
0
301,109
2
W
Set
9,048
566
110
7
0
310,981
1
L
Neith
8,513
532
141
9
0
253,902
0
L
Cthulhu
6,100
381
27
2
0
298,831
1
W
Medusa
8,375
523
93
6
0
263,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role