Player Matchup

Kukulkan
Kukulkan
Craysonrik
Kukulkan
Level 3
God Stats
13W - 17L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3
Anhur
Anhur
HotS0ce
Anhur
Level 12
God Stats
1W - 0L
1,748 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Set
Set
Iwendor
Set
Level 7
God Stats
3W - 4L
1,500 SR
Queue Stats
13W - 17L
1,500 Elo+
Party 3
Fafnir
Fafnir
JustCraftMe
Fafnir
Level 48
God Stats
4W - 0L
1,935 SR
Queue Stats
34W - 35L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
NARTOOOO
Guan Yu
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,637 SR
1,488 Elo+

VS

Team Averages
Level 22
1,431 SR
1,301 Elo+
Hachiman
Hachiman
Northzombie
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,166 Elo+
Solo
Sol
Sol
Rainbowcat89
Sol
Level 29
God Stats
1W - 2L
1,350 SR
Queue Stats
30W - 39L
1,597 Elo+
Solo
Bastet
Bastet
SAMURAI02
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 154L
1,400 Elo+
Solo
Olorun
Olorun
VODKAPlayDotka3
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 27L
1,229 Elo+
Party 1
Kukulkan
Kukulkan
Смайтосралер
Kukulkan
Level 18
God Stats
0W - 2L
1,305 SR
Queue Stats
4W - 25L
1,112 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Craysonrik
Kukulkan
12
0 / 7 / 3
8,767
399
4,315
8,746
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
HotS0ce
Anhur
16
2 / 3 / 1
10,845
493
4,140
8,744
3,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Set
11
0 / 7 / 1
8,680
395
2,778
13,241
4,865
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Fafnir
15
0 / 1 / 5
10,887
495
3,636
17,645
27,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Guan Yu
NARTOOOO
Guan Yu
19
11 / 0 / 0
13,118
596
14,093
24,064
27,635
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Northzombie
Hachiman
15
1 / 6 / 0
9,604
437
5,729
11,176
2,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
14 / 4 / 0
12,094
550
27,602
22,710
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
SAMURAI02
Bastet
15
3 / 2 / 1
9,020
410
6,679
7,958
2,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 0 / 0
5,550
252
0
0
0
1
0 / 1 / 0
5,560
253
0
658
13

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
19
13
Kills
18
18
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Craysonrik
Kukulkan
0
7
3
0.21
W
Anhur
HotS0ce
Anhur
2
3
1
0.83
W
Set
0
7
1
0.07
W
Fafnir
0
1
5
2.5
W
Guan Yu
NARTOOOO
Guan Yu
11
0
0
11
L
Hachiman
Northzombie
Hachiman
1
6
0
0.17
L
14
4
0
3.5
L
Bastet
SAMURAI02
Bastet
3
2
1
1.75
L
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,962
Damage
40,010
72,440
Taken
42,502
66,550
Mitigated
12,029
21,408
Healing
16,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Craysonrik
Kukulkan
4,315
820
0
224
8,746
3,099
2,049
4,357
4,389
24,329
0
W
Anhur
HotS0ce
Anhur
4,140
1,780
0
3,188
8,744
3,551
3,182
3,586
5,158
0
56,913
W
Set
2,778
1,152
0
640
13,241
4,865
368
8,323
4,918
0
24,609
W
Fafnir
3,636
960
0
2,778
17,645
27,400
1,418
4,734
12,911
25,357
0
W
Guan Yu
NARTOOOO
Guan Yu
14,093
1,093
3,387
11,191
24,064
27,635
3,476
6,602
17,094
228
85,511
L
Hachiman
Northzombie
Hachiman
5,729
2,911
219
1,860
11,176
2,821
0
2,200
8,976
0
54,565
L
27,602
10,904
0
12,516
22,710
6,515
624
4,520
17,974
97,363
0
L
Bastet
SAMURAI02
Bastet
6,679
1,227
0
2,224
7,958
2,680
0
1,348
6,610
0
47,854
L
0
0
0
0
0
0
0
0
0
0
0
L
0
0
0
0
658
13
0
0
658
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,297
Gold Earned
41,828
379
Minions Killed
323
0
Camps Cleared
0
1,913,882
Distance Traveled
926,175
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,767
399
54
2
0
332,215
1
W
Anhur
10,845
493
112
5
0
317,585
1
W
Set
8,680
395
44
2
0
416,121
0
W
Fafnir
10,887
495
15
1
0
391,137
3
W
Guan Yu
13,118
596
154
7
0
456,824
5
L
Hachiman
9,604
437
102
5
0
244,239
5
L
Sol
12,094
550
135
6
0
370,160
2
L
Bastet
9,020
410
86
4
0
311,776
1
L
Olorun
5,550
252
0
0
0
0
0
L
Kukulkan
5,560
253
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role