Player Matchup

Cu Chulainn
Cu Chulainn
Metαlheαd
Cu Chulainn
Level 141
God Stats
11W - 15L
1,378 SR
Queue Stats
95W - 100L
1,611 Elo+
Party 1
Chronos
Chronos
RedPebbleDash
Chronos
Level 156
God Stats
8W - 10L
1,729 SR
Queue Stats
318W - 280L
1,751 Elo+
Solo
Neith
Neith
Redthechampion
Neith
Level 112
God Stats
29W - 24L
1,709 SR
Queue Stats
42W - 34L
1,611 Elo+
Solo
Nemesis
Nemesis
Rαsputin
Nemesis
Level 104
God Stats
1W - 2L
1,260 SR
Queue Stats
3W - 6L
1,510 Elo+
Party 1
Aphrodite
Aphrodite
Yotam1
Aphrodite
Level 88
God Stats
6W - 2L
1,654 SR
Queue Stats
79W - 61L
1,617 Elo+
Solo
Team Averages
Level 120
1,546 SR
1,620 Elo+

VS

Team Averages
Level 104
1,555 SR
1,598 Elo+
Cerberus
Cerberus
AlexLoko
Cerberus
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,509 Elo+
Solo
Nemesis
Nemesis
Ksad0
Nemesis
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
219W - 217L
1,570 Elo+
Solo
Merlin
Merlin
NotThatCyno
Merlin
Level 160
God Stats
20W - 20L
1,659 SR
Queue Stats
423W - 351L
1,680 Elo+
Solo
Osiris
Osiris
Utroliver
Osiris
Level 118
God Stats
14W - 12L
1,717 SR
Queue Stats
195W - 188L
1,638 Elo+
Solo
Izanami
Izanami
ZukoDotaPlayer
Izanami
Level 57
God Stats
1W - 3L
1,400 SR
Queue Stats
189W - 162L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Metαlheαd
Cu Chulainn
19
11 / 0 / 4
12,353
727
15,823
14,309
15,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chronos
15
3 / 2 / 3
9,451
556
8,497
12,221
3,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 3 / 3
9,656
568
11,528
13,176
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
Rαsputin
Nemesis
17
4 / 3 / 3
9,981
587
6,699
14,307
5,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
Yotam1
Aphrodite
13
1 / 4 / 4
8,773
516
4,822
12,199
7,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
AlexLoko
Cerberus
14
5 / 3 / 7
9,064
533
10,893
19,622
13,116
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Ksad0
Nemesis
13
2 / 5 / 1
8,010
471
4,433
11,030
6,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
15
3 / 5 / 3
9,324
548
11,345
11,083
4,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Utroliver
Osiris
8
0 / 5 / 0
6,226
366
2,175
6,389
5,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 6 / 6
8,843
520
9,154
13,000
3,715
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
29
24
Kills
12
12
Deaths
24
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cerberus
AlexLoko
Cerberus
5
3
7
2.83
L
Nemesis
Ksad0
Nemesis
2
5
1
0.5
W
Cu Chulainn
Metαlheαd
Cu Chulainn
11
0
4
13
L
Merlin
3
5
3
0.9
W
Chronos
3
2
3
2.25
W
5
3
3
2.17
W
Nemesis
Rαsputin
Nemesis
4
3
3
1.83
L
Osiris
Utroliver
Osiris
0
5
0
0
W
Aphrodite
Yotam1
Aphrodite
1
4
4
0.75
L
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,369
Damage
38,000
66,212
Taken
61,124
36,957
Mitigated
33,437
29,695
Healing
15,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
AlexLoko
Cerberus
10,893
453
0
8,007
19,622
13,116
0
6,843
12,779
32,423
0
L
Nemesis
Ksad0
Nemesis
4,433
1,545
0
1,582
11,030
6,903
0
3,298
7,732
7,056
38,988
W
Cu Chulainn
Metαlheαd
Cu Chulainn
15,823
3,286
0
4,262
14,309
15,735
721
3,571
10,525
13,440
76,076
L
Merlin
11,345
445
0
1,028
11,083
4,392
288
2,748
8,335
68,302
0
W
Chronos
8,497
2,941
0
2,505
12,221
3,985
2,632
3,126
8,865
54,228
0
W
11,528
5,508
0
5,098
13,176
4,297
992
5,268
7,784
0
68,279
W
Nemesis
Rαsputin
Nemesis
6,699
3,706
0
5,714
14,307
5,476
915
4,256
9,865
0
57,321
L
Osiris
Utroliver
Osiris
2,175
751
0
1,200
6,389
5,311
0
325
6,064
4,533
16,974
W
Aphrodite
Yotam1
Aphrodite
4,822
1,277
5,619
6,497
12,199
7,464
187
5,689
6,426
29,380
0
L
9,154
6,213
0
3,921
13,000
3,715
1,068
1,753
11,247
0
63,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,214
Gold Earned
41,467
527
Minions Killed
446
0
Camps Cleared
0
1,755,536
Distance Traveled
1,397,359
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,064
533
57
3
0
338,693
2
L
Nemesis
8,010
471
81
5
0
320,129
4
W
Cu Chulainn
12,353
727
160
9
0
405,267
0
L
Merlin
9,324
548
144
8
0
310,882
7
W
Chronos
9,451
556
102
6
0
337,326
5
W
Neith
9,656
568
116
7
0
287,059
3
W
Nemesis
9,981
587
105
6
0
369,659
2
L
Osiris
6,226
366
41
2
0
153,067
2
W
Aphrodite
8,773
516
44
3
0
356,225
2
L
Izanami
8,843
520
123
7
0
274,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role