Player Matchup

Erlang Shen
Erlang Shen
Achmoye
Erlang Shen
Level 143
God Stats
5W - 0L
1,500 SR
Queue Stats
55W - 31L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
RoukfAa
Nu Wa
Level 105
God Stats
7W - 3L
1,572 SR
Queue Stats
232W - 113L
1,905 Elo+
Party 2
Danzaburou
Danzaburou
Vlittrax
Danzaburou
Level 156
God Stats
12W - 1L
1,911 SR
Queue Stats
391W - 130L
1,937 Elo+
Party 2
Team Averages
Level 135
1,661 SR
1,781 Elo+

VS

Team Averages
Level 126
1,587 SR
1,670 Elo+
Ullr
Ullr
Alåddin
Ullr
Level 153
God Stats
10W - 7L
1,500 SR
Queue Stats
344W - 238L
1,658 Elo+
Party 1
Kuzenbo
Kuzenbo
MiNaTRóN
Kuzenbo
Level 160
God Stats
5W - 3L
1,761 SR
Queue Stats
9W - 5L
1,649 Elo+
Party 1
Discordia
Discordia
Reggoo
Discordia
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 48L
1,703 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Achmoye
Erlang Shen
16
3 / 1 / 9
12,121
638
7,865
12,444
9,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
RoukfAa
Nu Wa
17
7 / 2 / 5
12,943
681
23,244
13,661
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
Vlittrax
Danzaburou
16
4 / 0 / 9
13,454
708
21,354
18,630
7,020
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
1 / 7 / 2
10,598
558
6,524
21,572
7,601
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kuzenbo
MiNaTRóN
Kuzenbo
14
2 / 2 / 0
11,865
624
10,674
25,106
36,096
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Discordia
Reggoo
Discordia
14
0 / 5 / 3
10,477
551
18,754
12,236
4,292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
14
Kills
3
3
Deaths
14
23
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Achmoye
Erlang Shen
3
1
9
7.5
L
Ullr
1
7
2
0.29
L
Kuzenbo
MiNaTRóN
Kuzenbo
2
2
0
1
L
Discordia
Reggoo
Discordia
0
5
3
0.3
W
Nu Wa
RoukfAa
Nu Wa
7
2
5
4.75
W
Danzaburou
Vlittrax
Danzaburou
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,463
Damage
35,952
44,735
Taken
58,914
21,240
Mitigated
47,989
17,729
Healing
5,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Achmoye
Erlang Shen
7,865
2,084
0
2,125
12,444
9,517
199
7,929
4,094
1,223
34,159
L
Ullr
6,524
2,092
0
1,176
21,572
7,601
64
7,816
13,396
0
57,958
L
Kuzenbo
MiNaTRóN
Kuzenbo
10,674
2,547
0
1,297
25,106
36,096
7
8,850
15,662
22,601
0
L
Discordia
Reggoo
Discordia
18,754
524
0
2,532
12,236
4,292
0
5,637
6,329
59,029
0
W
Nu Wa
RoukfAa
Nu Wa
23,244
4,355
158
2,594
13,661
4,703
139
8,877
4,230
83,313
0
W
Danzaburou
Vlittrax
Danzaburou
21,354
11,485
0
12,852
18,630
7,020
2,745
11,324
6,872
0
100,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,518
Gold Earned
32,940
304
Minions Killed
193
0
Camps Cleared
0
1,092,967
Distance Traveled
1,002,058
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
12,121
638
54
3
0
400,610
5
L
Ullr
10,598
558
100
5
0
301,571
2
L
Kuzenbo
11,865
624
17
1
0
363,059
5
L
Discordia
10,477
551
76
4
0
337,428
5
W
Nu Wa
12,943
681
99
5
0
348,880
1
W
Danzaburou
13,454
708
151
8
0
343,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role