Player Matchup

Set
Set
Silver I
FaffyB12
Set
Silver I
Level 86
God Stats
6W - 1L
1,750 SR
Queue Stats
41W - 9L
1,622 MMR
Party 1
Scylla
Scylla
Silver I
Tlacuachote
Scylla
Silver I
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,608 MMR
Party 1
Tyr
Tyr
Bronze III
Togaaa
Tyr
Bronze III
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,583 SR
1,577 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 130
1,500 SR
1,439 MMR
Discordia
Discordia
Silver IV
DedeEKT
Discordia
Silver IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
ElPølløLøcø
Kumbhakarna
Gold III
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 131L
1,823 MMR
Solo
Ganesha
Ganesha
Silver II
EpitomeOfDeath
Ganesha
Silver II
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 55L
993 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,443
744
6,790
9,162
9,156
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
10
1 / 0 / 5
6,969
697
4,338
4,162
1,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Tyr
Togaaa
Tyr
10
4 / 1 / 3
7,400
740
8,351
10,606
8,731
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
PersephoneAphroditeDanzaburouThoth

VS

Bans
CthulhuSobekCupidAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DedeEKT
Discordia
9
0 / 4 / 2
6,449
645
5,300
6,270
1,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
ElPølløLøcø
Kumbhakarna
10
2 / 0 / 0
6,455
646
7,609
8,336
7,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
0 / 3 / 2
6,592
659
1,968
8,004
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
7
Kills
2
2
Deaths
7
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
DedeEKT
Discordia
0
4
2
0.25
L
Kumbhakarna
ElPølløLøcø
Kumbhakarna
2
0
0
2
L
0
3
2
0.33
W
2
1
5
4.5
W
Scylla
1
0
5
3.5
W
Tyr
Togaaa
Tyr
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,479
Damage
14,877
23,930
Taken
22,610
19,809
Mitigated
13,500
9,147
Healing
5,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
DedeEKT
Discordia
5,300
474
0
646
6,270
1,674
120
343
5,871
31,583
0
L
Kumbhakarna
ElPølløLøcø
Kumbhakarna
7,609
899
0
3,909
8,336
7,377
0
2,104
6,046
17,518
0
L
1,968
293
0
720
8,004
4,449
124
1,463
6,343
6,882
0
W
6,790
2,672
0
2,403
9,162
9,156
231
4,675
4,260
0
36,874
W
Scylla
4,338
404
0
1,040
4,162
1,922
501
3,545
517
22,551
0
W
Tyr
Togaaa
Tyr
8,351
1,549
0
5,704
10,606
8,731
44
6,177
4,157
0
19,200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,812
Gold Earned
19,496
122
Minions Killed
85
0
Camps Cleared
0
589,543
Distance Traveled
527,431
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,449
645
63
6
0
173,608
5
L
Kumbhakarna
6,455
646
21
2
0
188,700
6
L
Ganesha
6,592
659
1
0
0
165,123
1
W
Set
7,443
744
53
5
0
187,402
0
W
Scylla
6,969
697
43
4
0
199,307
0
W
Tyr
7,400
740
26
3
0
202,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role