Player Matchup

Yemoja
Yemoja
Gorlokagarreo
Yemoja
Level 84
God Stats
7W - 12L
1,705 SR
Queue Stats
169W - 174L
1,716 Elo+
Party 1
Chang'e
Chang'e
Raitolel
Chang'e
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,633 Elo+
Solo
Jing Wei
Jing Wei
TETONCIO
Jing Wei
Level 120
God Stats
4W - 5L
1,799 SR
Queue Stats
263W - 282L
1,579 Elo+
Party 1
Bakasura
Bakasura
aleix2002
Bakasura
Level 125
God Stats
14W - 16L
1,837 SR
Queue Stats
112W - 104L
1,638 Elo+
Party 1
Scylla
Scylla
ferran2002
Scylla
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 167L
1,684 Elo+
Party 1
Team Averages
Level 107
1,668 SR
1,650 Elo+

VS

Team Averages
Level 111
1,571 SR
1,531 Elo+
Nemesis
Nemesis
BeastyBear68
Nemesis
Level 79
God Stats
5W - 1L
1,853 SR
Queue Stats
306W - 313L
1,587 Elo+
Solo
Danzaburou
Danzaburou
DsoMaxTau
Danzaburou
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,646 Elo+
Party 2
Anubis
Anubis
RCB789
Anubis
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
280W - 279L
1,430 Elo+
Solo
Bellona
Bellona
Zededena
Bellona
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
326W - 338L
1,457 Elo+
Solo
Kumbhakarna
Kumbhakarna
sonicghostt
Kumbhakarna
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 43L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
7,741
407
3,305
17,015
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Raitolel
Chang'e
18
3 / 1 / 1
10,684
562
9,461
15,571
11,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jing Wei
TETONCIO
Jing Wei
15
0 / 10 / 2
8,457
445
6,758
18,490
9,193
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
aleix2002
Bakasura
13
2 / 8 / 3
8,607
453
7,726
14,923
8,351
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
ferran2002
Scylla
17
4 / 7 / 2
10,362
545
9,910
13,439
4,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeastyBear68
Nemesis
20
11 / 1 / 2
12,851
676
10,811
11,378
6,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Danzaburou
DsoMaxTau
Danzaburou
19
12 / 3 / 9
13,022
685
27,660
18,690
11,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
RCB789
Anubis
19
2 / 1 / 8
12,025
633
9,860
9,248
5,310
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
Zededena
Bellona
18
1 / 4 / 0
11,541
607
9,704
14,209
16,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kumbhakarna
sonicghostt
Kumbhakarna
16
8 / 1 / 10
11,692
615
6,371
13,835
12,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
63
10
Kills
34
34
Deaths
10
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BeastyBear68
Nemesis
11
1
2
12
W
Danzaburou
DsoMaxTau
Danzaburou
12
3
9
5.5
L
1
8
2
0.25
W
Anubis
RCB789
Anubis
2
1
8
6
L
Chang'e
Raitolel
Chang'e
3
1
1
3.5
L
Jing Wei
TETONCIO
Jing Wei
0
10
2
0.1
W
Bellona
Zededena
Bellona
1
4
0
0.25
L
Bakasura
aleix2002
Bakasura
2
8
3
0.44
L
Scylla
ferran2002
Scylla
4
7
2
0.71
W
Kumbhakarna
sonicghostt
Kumbhakarna
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,160
Damage
64,406
79,438
Taken
67,360
40,614
Mitigated
52,227
19,707
Healing
30,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BeastyBear68
Nemesis
10,811
5,079
0
6,194
11,378
6,015
705
2,315
8,693
0
100,032
W
Danzaburou
DsoMaxTau
Danzaburou
27,660
17,851
0
10,629
18,690
11,897
2,019
7,950
10,431
7,047
94,782
L
3,305
731
800
2,329
17,015
7,222
0
5,935
11,080
18,864
0
W
Anubis
RCB789
Anubis
9,860
800
0
5,810
9,248
5,310
1,425
3,177
5,291
99,691
0
L
Chang'e
Raitolel
Chang'e
9,461
729
0
9,201
15,571
11,819
0
2,880
12,691
79,610
0
L
Jing Wei
TETONCIO
Jing Wei
6,758
4,368
0
2,596
18,490
9,193
0
1,880
16,610
5,819
44,874
W
Bellona
Zededena
Bellona
9,704
3,862
0
3,938
14,209
16,117
1,000
6,905
7,052
7,327
74,387
L
Bakasura
aleix2002
Bakasura
7,726
5,032
0
3,109
14,923
8,351
0
3,888
11,035
7,176
35,870
L
Scylla
ferran2002
Scylla
9,910
1,646
0
1,672
13,439
4,029
0
4,523
8,916
73,760
0
W
Kumbhakarna
sonicghostt
Kumbhakarna
6,371
983
0
3,968
13,835
12,888
97
3,522
10,121
25,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,851
Gold Earned
61,131
526
Minions Killed
667
0
Camps Cleared
0
1,737,564
Distance Traveled
1,868,259
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,851
676
157
8
0
424,616
4
W
Danzaburou
13,022
685
145
8
0
320,821
1
L
Yemoja
7,741
407
21
1
0
353,301
1
W
Anubis
12,025
633
172
9
0
344,742
0
L
Chang'e
10,684
562
173
9
0
363,423
3
L
Jing Wei
8,457
445
115
6
0
321,149
3
W
Bellona
11,541
607
176
9
0
380,274
1
L
Bakasura
8,607
453
90
5
0
374,092
2
L
Scylla
10,362
545
127
7
0
325,599
0
W
Kumbhakarna
11,692
615
17
1
0
397,806
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role