Player Matchup

Bellona
Bellona
J-PRO
Bellona
Level 127
God Stats
2W - 1L
1,715 SR
Queue Stats
192W - 177L
1,361 Elo+
Solo
Cernunnos
Cernunnos
NorthHelm
Cernunnos
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
QFrozenAceQ
Merlin
Level 98
God Stats
4W - 3L
1,704 SR
Queue Stats
250W - 238L
1,174 Elo+
Party 1
Yemoja
Yemoja
Robo339544
Yemoja
Level 104
God Stats
31W - 75L
1,507 SR
Queue Stats
918W - 1,054L
1,426 Elo+
Solo
Ratatoskr
Ratatoskr
Wacci88
Ratatoskr
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 45L
1,550 Elo+
Solo
Team Averages
Level 101
1,585 SR
1,402 Elo+

VS

Team Averages
Level 105
1,553 SR
1,378 Elo+
Danzaburou
Danzaburou
BugsBunnyLooney
Danzaburou
Level 145
God Stats
18W - 11L
1,802 SR
Queue Stats
427W - 480L
1,454 Elo+
Solo
Cu Chulainn
Cu Chulainn
Jason_X_84
Cu Chulainn
Level 107
God Stats
16W - 10L
1,462 SR
Queue Stats
999W - 975L
1,465 Elo+
Solo
Zeus
Zeus
True__Brutality
Zeus
Level 85
God Stats
5W - 5L
1,500 SR
Queue Stats
90W - 95L
1,171 Elo+
Solo
Khepri
Khepri
XxGangsTer-ZaixX
Khepri
Level 105
God Stats
18W - 9L
1,500 SR
Queue Stats
428W - 437L
1,454 Elo+
Solo
Serqet
Serqet
kenny199406
Serqet
Level 82
God Stats
8W - 15L
1,500 SR
Queue Stats
149W - 160L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
J-PRO
Bellona
18
0 / 7 / 1
10,791
450
11,321
19,191
22,659
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
NorthHelm
Cernunnos
19
11 / 2 / 4
12,417
517
19,479
14,463
9,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
19
4 / 6 / 3
11,930
497
16,110
16,620
6,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
Robo339544
Yemoja
16
3 / 4 / 6
10,612
442
8,610
20,442
18,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Wacci88
Ratatoskr
17
4 / 9 / 3
10,931
455
12,805
20,895
7,778
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BugsBunnyLooney
Danzaburou
18
1 / 6 / 2
11,189
466
6,330
18,609
6,751
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Jason_X_84
Cu Chulainn
20
12 / 0 / 5
14,783
616
21,956
20,236
22,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 5 / 4
10,379
432
9,553
12,345
4,420
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
2 / 7 / 13
10,830
451
9,823
21,869
21,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
19
9 / 4 / 9
12,799
533
12,519
22,023
9,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
22
Kills
28
28
Deaths
22
17
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BugsBunnyLooney
Danzaburou
1
6
2
0.33
L
Bellona
J-PRO
Bellona
0
7
1
0.07
W
Cu Chulainn
Jason_X_84
Cu Chulainn
12
0
5
14.5
L
Cernunnos
NorthHelm
Cernunnos
11
2
4
6.5
L
Merlin
4
6
3
0.92
L
Yemoja
Robo339544
Yemoja
3
4
6
1.5
W
4
5
4
1.2
L
Ratatoskr
Wacci88
Ratatoskr
4
9
3
0.61
W
2
7
13
1.21
W
Serqet
9
4
9
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,325
Damage
60,181
91,611
Taken
95,082
65,482
Mitigated
63,694
22,396
Healing
33,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BugsBunnyLooney
Danzaburou
6,330
3,661
0
8,378
18,609
6,751
1,018
3,114
15,495
0
80,549
L
Bellona
J-PRO
Bellona
11,321
3,212
0
3,097
19,191
22,659
819
2,029
16,634
17,531
57,139
W
Cu Chulainn
Jason_X_84
Cu Chulainn
21,956
3,454
0
10,512
20,236
22,442
99
2,969
17,267
23,622
91,105
L
Cernunnos
NorthHelm
Cernunnos
19,479
9,689
0
3,987
14,463
9,579
1,217
3,041
11,062
8,879
76,717
L
Merlin
16,110
463
0
2,070
16,620
6,949
1,218
5,406
10,368
89,160
0
L
Yemoja
Robo339544
Yemoja
8,610
1,755
2,240
6,525
20,442
18,517
1,732
3,873
16,323
55,470
0
W
9,553
898
919
2,152
12,345
4,420
811
6,400
5,945
56,189
0
L
Ratatoskr
Wacci88
Ratatoskr
12,805
2,769
0
4,477
20,895
7,778
0
8,110
12,089
0
65,029
W
9,823
1,231
0
4,896
21,869
21,044
0
9,381
12,488
32,853
0
W
Serqet
12,519
2,908
0
7,082
22,023
9,037
0
6,748
15,275
0
64,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,681
Gold Earned
59,980
603
Minions Killed
567
0
Camps Cleared
0
1,963,060
Distance Traveled
2,217,344
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,189
466
137
6
0
395,908
0
L
Bellona
10,791
450
139
6
0
443,701
5
W
Cu Chulainn
14,783
616
200
8
0
498,792
3
L
Cernunnos
12,417
517
139
6
0
383,694
2
L
Merlin
11,930
497
138
6
0
415,746
0
L
Yemoja
10,612
442
94
4
0
311,898
13
W
Zeus
10,379
432
98
4
0
375,484
4
L
Ratatoskr
10,931
455
93
4
0
408,021
0
W
Khepri
10,830
451
28
1
0
459,601
0
W
Serqet
12,799
533
104
4
0
487,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role